FootBa11
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| Joined: 16 Sep 2008 |
| Total Posts: 11501 |
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| 02 Jun 2013 12:49 PM |
This "fireworks" part is created and put into your torso. It cant collide but when it goes into the torso, if you try to walk you start flying. (looks like you are climbing stairs)
I dont know why either :C
local fireworks = Instance.new("Part") fireworks.Shape = 0 fireworks.FormFactor = "Brick" fireworks.Size = Vector3.new(1,1,1) fireworks.BrickColor = player.TeamColor fireworks.TopSurface = "Smooth" fireworks.BottomSurface = "Smooth" fireworks.Position = player.Character.Torso.Position fireworks.Parent = game.Workspace fireworks.CanCollide = false fireworks.Transparency = 0 cm = Instance.new("SpecialMesh") cm.MeshType = "Sphere" cm.Parent = fireworks weld = Instance.new("Weld") weld.Parent = fireworks weld.Part1 = player.Character.Torso weld.Part0 = fireworks |
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StoneVI
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| Joined: 01 Jun 2012 |
| Total Posts: 174 |
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| 02 Jun 2013 12:57 PM |
don't worry; there's nothing wrong with your script.
just a glitch |
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FootBa11
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| Joined: 16 Sep 2008 |
| Total Posts: 11501 |
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| 02 Jun 2013 01:02 PM |
Well dang. I was hoping I did something wrong. Now I KNOW it cant be fixed :C |
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FootBa11
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| Joined: 16 Sep 2008 |
| Total Posts: 11501 |
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| 02 Jun 2013 01:11 PM |
well, could someone change it to where the part is actually above your head? Like change the position to Head + 1?
I dont know what to use for that. |
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| 02 Jun 2013 01:12 PM |
| fireworks.Position = player.Character.Torso.Position + Vector3.new(0,1,0) |
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FootBa11
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| Joined: 16 Sep 2008 |
| Total Posts: 11501 |
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| 02 Jun 2013 01:13 PM |
| Well if its a glitch re-write your script |
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| 02 Jun 2013 01:17 PM |
| @black It's a Roblox physics glitch, you can't do anything about it. |
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| 02 Jun 2013 01:17 PM |
@blackshock oh my god u'd better be trolling else, out |
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