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The Red Iron Republic: Protocols and Commands V.1

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Redtidalwave is not online. Redtidalwave
Joined: 17 Jan 2010
Total Posts: 20
01 Jun 2013 04:25 PM
*Role-play Introduction*

You make your way through some of the shops at Frostbite, when you notice a peculiar book settled atop a vendor’s counter as he attempts to haggle with the many pedestrians wandering the dirt pathway, searching for something they only have a slight chance of finding. You examine the book, and proceed to buy it for a low price due to your excellent bargaining skills. After going back to your shack, you find a nice comfortable seat and begin to read.

Table of Contents:

Section 1: Protocols
Section 2: Commands
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Section 1: Protocols

Section 1A: What are Protocols?

Protocols are typically two words that indicate something all soldiers should be able to recognize. These Protocols will indicate something that the soldiers, upon recognizing, will have to perform the action that the Protocol states. Protocols may not be yelled out by a LR, and HRs may only proceed if they have consulted an LED, and that said LED approved of its usage. To perform a Protocol, the approved HR or LED must say, “Initiate Protocol (Insert Protocol Name)". Please note that as a member of TRIR, you will be expected to remember each protocol, and perform them to the best of your efforts. If necessary, one may repeat the said Protocol.


Section 1B: Protocols at A TRIR Base

FROSTY –When Protocol FROSTY is initiated, all TRIR are to remain completely silent and return to their defensive posts/strategic locations.

HUNT –When Protocol HUNT is initiated, all TRIR are to search and clear out any hiding enemies within the vicinity of their base.

SHIELD –When Protocol SHIELD is initiated, all TRIR are to rush to the Terminal, Flag, or any other objective within the TRIR base and defend it.


Section 1C: Protocols at an Enemy Base

BULL –When Protocol BULL is initiated, all TRIR are to charge at wherever the largest concentration of enemies are positioned.

WILDFIRE –When Protocol WILDFIRE is initiated, all TRIR are to spread out as much as they can and charge at the largest concentration of enemies positioned from as many angles as possible.

JOKER –When Protocol JOKER is initiated, all TRIR are to take cover at a position where they have a clear shot at the base, and suppress the enemy (via shooting repeatedly at an enemy, forcing them into cover.)
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Section 2: Commands


Section 2A: What is a Command?

A command can be a up to 3 words long, and indicates something that all soldiers of TRIR must recognize and carry out. These commands will be used to organize TRIR in a more fashionable and dependable way. Commands will also be used as a quick way of communication, and eliminate spamming the chat. Commands must be recognized as long as you are on-duty, and can be used by HRs and LEDs. A Command may be announced with only the command words, following a period.


Section 2B: All Commands

Sound Off –Everyone must remain silent until further orders. Teamchat is allowed (via two percentage signs before typing what you say.)

Fall In –Everyone must form a single-file line with the HR/LED who announced the command. Even if the HR/LED is moving.

Spread –Keep a respectful distance from the person(s) that a HR or LED may be talking to, especially if they are on the Visitor or Raider team.

Group up –Everyone must move towards the HR/LED who announced the command. Even if the HR/LED is moving.

Charge –Everyone must charge towards the largest concentration of enemies, or what the HR/LED assigned everyone to charge towards.

Hold –Everyone (commonly in vicinity of the HR/LED) must immediately stop. Moving towards cover is allowed, as long as the soldier does not stray too far from the HR/LED who announced the command.
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~Approved by Julian Tian, Redtidalwave
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fighter97man is not online. fighter97man
Joined: 23 Apr 2010
Total Posts: 13965
01 Jun 2013 04:27 PM
Wait isnt red iron just
Rust
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caspianxii is not online. caspianxii
Joined: 14 Nov 2008
Total Posts: 13
27 Jun 2013 06:39 AM
It's Iron that's painted in red, silly.
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