iGap
|
  |
| Joined: 17 Mar 2013 |
| Total Posts: 1087 |
|
|
| 31 May 2013 11:33 AM |
Making your MaxHealth 1.#INF or math.huge makes our Health Bar disappear - we all know that.
But why does it? Roblox shows no error. Don't know if we have discussed this before.
|
|
|
| Report Abuse |
|
|
digpoe
|
  |
| Joined: 02 Nov 2008 |
| Total Posts: 9092 |
|
|
| 31 May 2013 11:34 AM |
It's already been discussed before.
And it disappears because ROBLOX tries to render an infinitely long GUI, which is impossible. |
|
|
| Report Abuse |
|
|
|
| 31 May 2013 11:46 AM |
| That's a fail on ROBLOX's part... |
|
|
| Report Abuse |
|
|
cntkillme
|
  |
| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
|
|
| 31 May 2013 11:58 AM |
I think it's actually on purpose. Think about it, how can you do math on infinity? If they tried, I think it would error; so, roblox might actually be smart. |
|
|
| Report Abuse |
|
|
|
| 31 May 2013 12:04 PM |
| Does math.huge count as a number? Or does it just count as infinity and NaN? |
|
|
| Report Abuse |
|
|
cntkillme
|
  |
| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
|
|
| 31 May 2013 12:07 PM |
| Probably infinity, so I would think no. |
|
|
| Report Abuse |
|
|
|
| 31 May 2013 12:07 PM |
| math.huge does equal anything larger than a number. I think it was 2^1800 or something like that. |
|
|
| Report Abuse |
|
|
Sorcus
|
  |
 |
| Joined: 29 Nov 2010 |
| Total Posts: 3775 |
|
|
| 31 May 2013 12:12 PM |
When the healthbar is moved to CoreUI, which is fairly soon, we will also update the looks and functionality.
-- Sorcus |
|
|
| Report Abuse |
|
|
|
| 31 May 2013 12:14 PM |
| I'm leaving. I'm done with this. There is NO REASON to keep the health bar. Goodbye Sorcus. |
|
|
| Report Abuse |
|
|
uyjulian
|
  |
| Joined: 29 Nov 2012 |
| Total Posts: 1214 |
|
|
| 31 May 2013 12:14 PM |
| Atleast make it so we can disable the health bar in CoreGui |
|
|
| Report Abuse |
|
|
cntkillme
|
  |
| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
|
|
| 31 May 2013 12:20 PM |
| It is actually better to REMOVE the health bar completly |
|
|
| Report Abuse |
|
|
Looah
|
  |
| Joined: 22 Feb 2013 |
| Total Posts: 922 |
|
|
| 31 May 2013 12:21 PM |
WHY, SORCUS, WHY?
char lie && char* lotte; |
|
|
| Report Abuse |
|
|
|
| 31 May 2013 01:00 PM |
@Sorcus WHO CARES ABOUT LOOKS, WE WANT TO ABLE TO REMOVE IT |
|
|
| Report Abuse |
|
|
coplox
|
  |
| Joined: 07 Jun 2008 |
| Total Posts: 3252 |
|
|
| 31 May 2013 01:13 PM |
I'm going to quote cntkillme's post in another thread about the health GUI.
"This is what I think they should do: Assuming the reason for this is for health GUIs to be compatable, then...
1)Make anyone able to see their own humanoid [I think this will work fine] 2)Make all GUIs scale to screen (idk)"
I too think that 1 will work fine. |
|
|
| Report Abuse |
|
|
itunes89
|
  |
| Joined: 19 Jan 2011 |
| Total Posts: 1957 |
|
|
| 31 May 2013 06:16 PM |
| That will break so many games using Custom Health GUIs! Why Soruces why... |
|
|
| Report Abuse |
|
|
zars15
|
  |
| Joined: 10 Nov 2008 |
| Total Posts: 9999 |
|
|
| 31 May 2013 06:22 PM |
Sorcus, y uno understand?!
Moar you can remove = scripters are happier |
|
|
| Report Abuse |
|
|
As8D
|
  |
| Joined: 24 Dec 2009 |
| Total Posts: 2907 |
|
|
| 31 May 2013 06:28 PM |
- "1)Make anyone able to see their own humanoid [I think this will work fine]" That's already possible, but it would be great if the Roblox devs did it themselves.
- "Moar you can remove = scripters are happier" Let us remove DataModel and Roblox.com c: *Begging eyes*
- As, "WHO CARES ABOUT LOOKS, WE WANT TO ABLE TO REMOVE IT", by adap |
|
|
| Report Abuse |
|
|
zars15
|
  |
| Joined: 10 Nov 2008 |
| Total Posts: 9999 |
|
|
| 31 May 2013 06:31 PM |
| Ye, it would be same as having a house, but then throwing it away, just to fully customize your home. |
|
|
| Report Abuse |
|
|
cntkillme
|
  |
| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
|
| |
|