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| 31 May 2013 04:10 AM |
Hi guys, I am making a few tools which use RocketPropulsion to fly at a player that was clicked on and sometimes, it glitches out because it overshoots and flies around the player in a weird motion. I have looked at the properties of the RocketPropulsion object and came across TurnP, TurnD, ThrustP and ThrustD. How could I make it so that my rocket doesn't overshoot and glitch? Any help is appreciated, thanks. |
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| 31 May 2013 04:28 AM |
| I'm new to rocket propulsion try ThrustD higher. |
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| 31 May 2013 04:41 AM |
| Weird, when I fire my RocketPropulsion object, it flies to the target but falls and gets destroyed. It never did that to me on my last tool I made withRocketPropulsion but now it does. |
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Arxverse
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| Joined: 30 Mar 2013 |
| Total Posts: 43 |
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| 31 May 2013 05:24 AM |
Maybe we can help if you give us a script?
Wreckerbuster67| The Apocalypse Imperium Supreme Overlord, 2iC| Conquest Private |
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| 31 May 2013 05:56 AM |
| I think I can fix this but if I can't, I'll post back :) |
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