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| 29 May 2013 07:05 PM |
Commit Suicide On Your ROBLOX Character!
This is a suicide script to put in the command bar if your in build mode. game.Workspace.YourNameHere.Head:remove or else, game.Workspace.YourNameHere.Torso:remove
This is a suicide script to put in the command bar if your in test mode. game.Workspace.Player1.Head:remove or else, game.Workspace.Player1.Torso:remove (DON'T CHANGE PLAYER1 TO YOUR NAME IF YOUR IN TEST MODE!)
Hope this helped! |
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EuIer
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| Joined: 20 Sep 2012 |
| Total Posts: 31 |
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| 29 May 2013 07:07 PM |
| No, it didn't. By the way, your syntax is wrong. |
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zars15
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| Joined: 10 Nov 2008 |
| Total Posts: 9999 |
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| 29 May 2013 07:09 PM |
game.Workspace.Player:BreakJoints()
...? |
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| 29 May 2013 07:14 PM |
It's :remove(), not :remove
Also, :Remove() is deprecated. It's suggested that you use :Destroy()
For things like this, however.. I would suggest using player:BreakJoints() |
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| 31 May 2013 06:52 PM |
| Sam, I am so sorry! I totally forgot about the method. My forgiveness. |
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| 31 May 2013 07:36 PM |
These are the two things that I will do while killing the player: game.Players.{playername}.Character:BreakJoints() Someone said that above, there is also another way to do it: game.Players.{playername}.Character.Humanoid.Health = 0
{playername} = Players name that touched, clicked, etc. |
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