stinky24
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| Joined: 25 Aug 2012 |
| Total Posts: 142 |
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| 27 May 2013 02:31 PM |
Hello there!
So what I'm doing is working on a Next Gen Apocalypse Simulator, nothing like the others. These are the basic things we've gotten on the map so far.
-Armory -PMC, and Military Hangers -Deerstand -Closed/Opened Cargo crates -Cave -Dynamic Lighting -Preview Thumbnail
If you guys want to help out on scripting or building guns or such, please contact me. Or please do post feedback on what I can add to the map, making it a more interesting Zombie Apocalypse Survival game.
Thank you for taking some time to read this. |
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stinky24
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| Joined: 25 Aug 2012 |
| Total Posts: 142 |
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| 27 May 2013 02:33 PM |
| Oh, I forgot to mention, the Military Hangers, and armory are going to spawn Military Grade loot. |
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stinky24
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| Joined: 25 Aug 2012 |
| Total Posts: 142 |
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| 27 May 2013 02:35 PM |
Bump.
I forgot to mention that I'm working with a set of friends, that are part of the Map Development team. |
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stinky24
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| Joined: 25 Aug 2012 |
| Total Posts: 142 |
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| 27 May 2013 02:37 PM |
Bump
I would really like some feedback. |
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| 27 May 2013 06:47 PM |
Try to "sell" the game to me(as in why should I like/play this gmae instead of Apoc or Deadzone.) What makes this different from the rest? What makes this game "Next Generation?"
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| 27 May 2013 09:09 PM |
| Do you need any enviromental artists? I'm VERY much a noob at scripting, but VERY experienced with enviromental design. |
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| 27 May 2013 09:35 PM |
| I'm great with ideas, I'll gladly just pop an idea through updates. I cannot build nor script however. |
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