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| 27 May 2013 11:45 AM |
| I Am Currently Making A Fort But I Have No Idea What The Fort I Am Building Should Have. Any Ideas? |
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Phasers
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| Joined: 05 Mar 2013 |
| Total Posts: 3268 |
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| 27 May 2013 11:46 AM |
spawns are important fair mabye if your being srs. |
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Joe5132
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| Joined: 14 May 2011 |
| Total Posts: 1586 |
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| 27 May 2013 11:46 AM |
Fair Fort. Some nature, trees, grass, etc. A fort wall. |
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Adjuster
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| Joined: 16 Apr 2013 |
| Total Posts: 2046 |
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| 27 May 2013 11:47 AM |
| First, Is To Not Speak Like This. |
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| 27 May 2013 11:51 AM |
>NO cliche sectors. >NO cliche over the top walls. >NO cliche buildings that are empty or waste space and have no purpose. >NO cliche huge empty courtyards inside the base facility (usually behind the the cliche over the top walls) that have no purpose and waste space. >NO cliche crates that are useless. >NO cliche over patriotic statues that look terrible.
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Zealots
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| Joined: 28 Apr 2011 |
| Total Posts: 14002 |
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| 27 May 2013 11:54 AM |
kris, a fort can have what ever you want in it. there is no set rules as to how a fort should be.
~Grand Master (14,022+ posts) "You are no more of a king than the boil on my arse"
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