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| 24 May 2013 03:55 PM |
im making an RPG and i need to know how to save things. this is how i think things would work (Tell Me if im Wrong and fix the problems please):
Strings: player = game.Players.tastefulbobo Example = player:LoadString("Example")
Numbers: player = game.Players.tastefulbobo Example = player:LoadNumber("Example")
Instances: player = game.Players.tastefulbobo Example = player:LoadInstance("Example")
and i believe for instances it has to be in a model right? please help me with this. |
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sTvcs
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| Joined: 24 Jun 2012 |
| Total Posts: 704 |
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| 24 May 2013 04:25 PM |
| Yes, but use waitForDataready or else it won't work. |
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