Dagrunt12
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| Joined: 01 Jul 2011 |
| Total Posts: 2145 |
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| 22 May 2013 02:17 PM |
| Can you make the player model invisible, so that the player cannot see themselves? |
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| 22 May 2013 02:27 PM |
Put the player's Character into their Camera
e.g:
--In a LocalScript
game.Players.LocalPlayer.Character.Parent = game.Workspace.CurrentCamera |
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Dagrunt12
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| Joined: 01 Jul 2011 |
| Total Posts: 2145 |
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| 22 May 2013 02:43 PM |
| Where would I put the local script? Im kind of a noob to scripting |
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| 22 May 2013 02:44 PM |
workspace?
cout << "You Found My Siggy!" << endl; |
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Dagrunt12
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| Joined: 01 Jul 2011 |
| Total Posts: 2145 |
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| 22 May 2013 02:47 PM |
| It doesn't appear to be working. |
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| 22 May 2013 02:48 PM |
| Because you need to make it when the player enters it will clone them into their camera. |
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