Oysi
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| Joined: 06 Jul 2009 |
| Total Posts: 9058 |
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| 20 May 2013 09:53 PM |
| It doesn't exist. You have to use a tool or hopperbin. |
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129K
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| Joined: 23 Aug 2011 |
| Total Posts: 19010 |
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| 20 May 2013 09:53 PM |
| Pretty sure they didn't add that yet |
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Oysi
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| Joined: 06 Jul 2009 |
| Total Posts: 9058 |
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200AB
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| Joined: 24 Aug 2010 |
| Total Posts: 1604 |
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itunes89
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| Joined: 19 Jan 2011 |
| Total Posts: 1957 |
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| 20 May 2013 10:22 PM |
| For now, just force the selection of the tool. |
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Oysi
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| Joined: 06 Jul 2009 |
| Total Posts: 9058 |
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DrHaximus
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| Joined: 22 Nov 2011 |
| Total Posts: 8410 |
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| 20 May 2013 10:25 PM |
| Oysi has woken from hibernation finding his homeland struck by the power that is Roblox. |
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| 20 May 2013 10:30 PM |
| They also fixed the tool glitch that allowed you to delete the tool but retain the mouse :(... I don't understand the devs. |
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DrHaximus
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| Joined: 22 Nov 2011 |
| Total Posts: 8410 |
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| 20 May 2013 10:30 PM |
"They also fixed the tool glitch that allowed you to delete the tool but retain the mouse :(... I don't understand the devs."
Some men just want to watch the world burn. |
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Oysi
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| Joined: 06 Jul 2009 |
| Total Posts: 9058 |
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| 21 May 2013 12:36 AM |
| Just force the player to equip the tool, then use an ugly hack to hide the backpack. |
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8SunTzu8
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| Joined: 30 Sep 2011 |
| Total Posts: 8199 |
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| 21 May 2013 06:03 AM |
Don't you just store the mouse in an object value or something? I thought that's what most people do.
Don't know.
Philosopher, Creator, Clanner, Wiki Writer, and Student |
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200AB
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| Joined: 24 Aug 2010 |
| Total Posts: 1604 |
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| 21 May 2013 06:44 AM |
| The only ways I know of to hide the backpack GUI involve not HAVING a backpack at all. |
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crydead
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| Joined: 30 Dec 2012 |
| Total Posts: 334 |
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booing
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| Joined: 04 May 2009 |
| Total Posts: 6594 |
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| 21 May 2013 07:36 AM |
YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH PARTAY http://puu.sh/2Y2w4.jpg |
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| 21 May 2013 07:36 AM |
| Related; is there any way to force a player to select a hopperbin? Tools are messy because of needed Handle parts. :l |
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| 21 May 2013 07:55 AM |
| Pretty sure HopperBins are auto-selected when you put them in the Character. They never leave the backpack, so I guess putting them in there makes the game think it's a tool and equips it. |
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| 21 May 2013 09:06 AM |
| Just tested this. Putting a HopperBin in a Character is odd. It will fill another backpack slot but it isn't selectable at all. o_O Also it will stay in the Character and not get put in the backpack. |
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| 21 May 2013 09:17 AM |
| Well, if that doesn't work I know HotThoth did it in his stamper UFO, which should be under the vehicles in the toolbox. |
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| 21 May 2013 09:22 AM |
Maybe he used player:GetMouse() and just waited for key presses. No tool required. Edit: Nope, checked, and that UFO is clearly HopperBin hax. |
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| 21 May 2013 09:29 AM |
| Yah, pretty sure the stamper's been around since 2011 and we just got GetMouse in like December. Also he posted about how he did it somewhere when someone asked a similar question. |
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Oysi
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| Joined: 06 Jul 2009 |
| Total Posts: 9058 |
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Oysi
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| Joined: 06 Jul 2009 |
| Total Posts: 9058 |
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