generic image
Processing...
  • Games
  • Catalog
  • Develop
  • Robux
  • Search in Players
  • Search in Games
  • Search in Catalog
  • Search in Groups
  • Search in Library
  • Log In
  • Sign Up
  • Games
  • Catalog
  • Develop
  • Robux
   
ROBLOX Forum » Game Creation and Development » Scripters
Home Search
 

Re: Curse you Roblox's game makers!

Previous Thread :: Next Thread 
loleris is online. loleris
Joined: 23 Feb 2009
Total Posts: 1610
20 May 2013 05:00 AM
I send a message to Team Rudimentality - no responce.
Send message to StudioMM - they're all top secret.

._. Possible scenarios:
1) They are too lazy to chat
2) They want people to imagine "all the amazing" things by not showing the actual stuff.
3) They actually don't have anything.
4) They delete all messages

Not like me, I share information about my projects, I help people.
Also, I love challenges. Whenever I found out somebody makes better things
than me, I try making better.

...Now when I know nothing about what they make... I'll try the best I can >:3
Report Abuse
zars15 is not online. zars15
Joined: 10 Nov 2008
Total Posts: 9999
20 May 2013 05:43 AM
They feel too arrogant.
Report Abuse
NINJAKID09 is not online. NINJAKID09
Joined: 27 Aug 2009
Total Posts: 14392
20 May 2013 07:33 AM
I'm doing a big project myself and I've been sharing information about it and letting few people test out things for me... but I'm a one man army and I'm not afraid of a little criticism.

I can understand their position, when you've got lots of people asking about your project; it's kind of hard to answer each individual PM so you end up ignoring the bunch. I know from personal experience, since the game I'm working on people are getting impatient about due to it sounding so good.

I mean, I am able to deliver - but the allocation of my time with my course and all means I have barely any time for ROBLOX anymore so it means I've been working on this game for over half a year now.
Report Abuse
ArceusInator is not online. ArceusInator
Joined: 10 Oct 2009
Total Posts: 30553
20 May 2013 07:37 AM
It bothers me when people are secretive about stuff as well. This is a creative environment, not a competitive one.
Report Abuse
NINJAKID09 is not online. NINJAKID09
Joined: 27 Aug 2009
Total Posts: 14392
20 May 2013 07:42 AM
@Arceus Yeah, I'm not entirely sure what that's about.
I think they're afraid of their places being stolen or whatever, I'm not sure.
Report Abuse
ArceusInator is not online. ArceusInator
Joined: 10 Oct 2009
Total Posts: 30553
20 May 2013 07:49 AM
People are generally afraid of things being stolen because they know that they'll lose something when it happens. But what could you lose by opening up a project you've made other than credit? Is credit really that important to some people?
Report Abuse
RyanDolan123 is not online. RyanDolan123
Joined: 05 Mar 2009
Total Posts: 17919
20 May 2013 09:38 AM
Sometimes I'm a little secret about my projects at first, but then I'll give heaps of information about it and usually have a demo of it available.

Also by the way, I'm working on an in game item viewer system :D

I also like challenges (challenge me lol)

I also try and do things better, which is why I try and make the Kill The Clones Gui system simple, efficient, and clean. It didn't take much work at all to port the entire Gui system to iPhones
And iPod Touches, since I only had to make a few buttons smaller, change some text to be smaller, and volla! The biggest thing I had to do was create a completely new shop which works great on mobile AND on iPad and for computer as well. Also all the mobile stuff is based off of the computer version, just some code optimizes the interface when it initializes, so yah.

Report Abuse
Tappier is not online. Tappier
Joined: 10 Apr 2013
Total Posts: 14077
20 May 2013 09:41 AM
[ Content Deleted ]
Report Abuse
loleris is online. loleris
Joined: 23 Feb 2009
Total Posts: 1610
20 May 2013 09:53 AM
@RyanDolan123
...But can you challenge the great LOLERIS!!?? I apply for any challenges :P.

@Tappier
People won't loose faith for a good while. The thing that might happen is that their expectations will be far too great from the actual game. The expectations are growing constatly, curiousity gets bigger, but they might after a while feel like it wasn't worth waiting.
Report Abuse
RyanDolan123 is not online. RyanDolan123
Joined: 05 Mar 2009
Total Posts: 17919
20 May 2013 10:06 AM
@loleris Create a script that actually DISCONENCTS players AND preserves their character

It's possible and I've done it

Hint: You need a localscript
Report Abuse
HEAT507 is not online. HEAT507
Joined: 31 Aug 2012
Total Posts: 429
20 May 2013 10:13 AM
this is what they make hint;

its cooked in a pot and its white

oooooooooooooooooo

--ukikarus
Report Abuse
zars15 is not online. zars15
Joined: 10 Nov 2008
Total Posts: 9999
20 May 2013 10:56 AM
>ryandolan projects

Kill the clones, much?
Report Abuse
RyanDolan123 is not online. RyanDolan123
Joined: 05 Mar 2009
Total Posts: 17919
20 May 2013 11:05 AM
@zars I often make little mini-projects. Sometimes, yes, they are incorporated into Kill The Clones. (LOLClones originated from a funny thing I made called LOLBot, sprinting originated from a small sprinting script project, and a few others I think)
Report Abuse
RyanDolan123 is not online. RyanDolan123
Joined: 05 Mar 2009
Total Posts: 17919
20 May 2013 11:08 AM
The Kill The Clones chat actually turned out the opposite way. I designed it for Kill The Clones, but released it to the public as a model.

It's nice because it is easily modifyable with scripts.
Report Abuse
zars15 is not online. zars15
Joined: 10 Nov 2008
Total Posts: 9999
20 May 2013 11:18 AM
Oh, those aren't real projects. That's basically we all do, just most of us, scripters, can't make a proper game project. We are cursed, or roblox is simply not made for us.
Report Abuse
loleris is online. loleris
Joined: 23 Feb 2009
Total Posts: 1610
20 May 2013 11:21 AM
@RyanDolan123

Well, I was talking rather about challenges that are actually interesting and useful to use in my games.

Disconnecting players and preserving their character? Drop a local script with some crash lines inside a player. Before doing so you can clone the character or something. I don't even get where's the challenge hidden XD. Rather a technical solution to me.

But what the heck then: Can you make a local script which continues running after the player character respawns?
Report Abuse
zars15 is not online. zars15
Joined: 10 Nov 2008
Total Posts: 9999
20 May 2013 11:25 AM
Put it in player?
Report Abuse
loleris is online. loleris
Joined: 23 Feb 2009
Total Posts: 1610
20 May 2013 11:30 AM
@zars15

We are not cursed. You have to keep learning new things, try creating the simpliest games and continue progressing.

Myself, I have already covered up Roblox Lua functions, events, local variables, JSON, coroutines and the most recent - meta tables.

I'm starting my final big Roblox project - Weapon Animation Creator 3.0 with full character body animations. WAC 2.0 is already a real thing that I've made and is one of the most realistic weapon animation creator on Roblox. I use it in this game:
http://www.roblox.com/--place?id=79331284
Report Abuse
Prehistoricman is not online. Prehistoricman
Joined: 20 Sep 2008
Total Posts: 12490
20 May 2013 11:39 AM
>Can you make a local script which continues running after the player character respawns?

Yes.
Report Abuse
zars15 is not online. zars15
Joined: 10 Nov 2008
Total Posts: 9999
20 May 2013 11:42 AM
I can't be asked to make stuff for roblox anymore. Idk why.
Report Abuse
Oreology is not online. Oreology
Joined: 15 Sep 2012
Total Posts: 507
20 May 2013 11:48 AM
^ Same here.
Frankly life *ahem* work & schoolwork calls upon me!11

"No, you were not downloaded. You were born!"
Report Abuse
RyanDolan123 is not online. RyanDolan123
Joined: 05 Mar 2009
Total Posts: 17919
20 May 2013 01:28 PM
>Oh those aren't real projects

I said they were mini-projects lol
Report Abuse
RyanDolan123 is not online. RyanDolan123
Joined: 05 Mar 2009
Total Posts: 17919
20 May 2013 01:29 PM
@prehistoricman script:Destroy() or script.Parent = nil or script:remove()
:D
Report Abuse
Prehistoricman is not online. Prehistoricman
Joined: 20 Sep 2008
Total Posts: 12490
20 May 2013 01:40 PM
I don't think script:destroy() would work since the way Destroy actually completely deletes it.
Report Abuse
RyanDolan123 is not online. RyanDolan123
Joined: 05 Mar 2009
Total Posts: 17919
20 May 2013 01:42 PM
nope! Try it

Destroy simply locks its parent (and all its properties I think)
Report Abuse
Previous Thread :: Next Thread 
Page 1 of 1
 
 
ROBLOX Forum » Game Creation and Development » Scripters
   
 
   
  • About Us
  • Jobs
  • Blog
  • Parents
  • Help
  • Terms
  • Privacy

©2017 Roblox Corporation. Roblox, the Roblox logo, Robux, Bloxy, and Powering Imagination are among our registered and unregistered trademarks in the U.S. and other countries.



Progress
Starting Roblox...
Connecting to Players...
R R

Roblox is now loading. Get ready to play!

R R

You're moments away from getting into the game!

Click here for help

Check Remember my choice and click Launch Application in the dialog box above to join games faster in the future!

Gameplay sponsored by:
Loading 0% - Starting game...
Get more with Builders Club! Join Builders Club
Choose Your Avatar
I have an account
generic image