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Re: How would you make the players arm go forward

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masterblokz is not online. masterblokz
Joined: 17 Nov 2010
Total Posts: 9517
19 May 2013 07:34 PM
title
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SamuelKingx is not online. SamuelKingx
Joined: 27 Jan 2012
Total Posts: 3472
19 May 2013 07:35 PM
I don't understand what you mean by 'go forward'.

Do you mean like when you equip a tool?
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masterblokz is not online. masterblokz
Joined: 17 Nov 2010
Total Posts: 9517
19 May 2013 07:37 PM
let me show a pic
o
/|--
/\

best i can do
the arm is cframed forward
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SamuelKingx is not online. SamuelKingx
Joined: 27 Jan 2012
Total Posts: 3472
19 May 2013 07:38 PM
"the arm is cframed forward"

You just stated it yourself. You use CFrame.
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masterblokz is not online. masterblokz
Joined: 17 Nov 2010
Total Posts: 9517
19 May 2013 07:41 PM
no because i dun wanna disconnect arm
i know you can also use C0 or C1
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CrniOrao is not online. CrniOrao
Joined: 12 Oct 2008
Total Posts: 2274
19 May 2013 07:45 PM
Welding. I don't like welds :D
I don't even know if this'll work, but something like this.

local w = Instance.new("Weld") ---weld that make part dont fall
w.Parent = PLAYERSARM --parent of weld
w.Part0 = TORSOOFPLAYER --The Part Attached To Part1
w.Part1 = PLAYER["Torso"] --The Part Attached To Part0
w.C1 = CFrame.fromEulerAnglesXYZ(2, 4, 0) * CFrame.new(0.8, -1.925, -0.8)
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