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| 17 May 2013 07:50 PM |
Here's the part i need help with
function LoadPlayer() for i,v in pairs(Figure:GetChildren()) do if v.ClassName ~= "Part" and v.ClassName ~= "Humanoid" and v.ClassName ~= "CharacterMesh" and v.ClassName ~= "Hat" then v:Destroy() elseif v:IsA("Hat") then v.Handle.BrickColor, v.Handle.Transparency, v.Handle.Mesh.TextureId = BrickColor.new("Pastelbrown"), 0, "" elseif v:IsA("CharacterMesh") then v.OverlayTextureId, v.BaseTextureId = 0, 0 elseif v:IsA("Part") then v.BrickColor, v.Transparency = BrickColor.new("Pastelbrown"), 0 end end
It basically makes it so that when you spawn you completely Pastelbrown and without any clothes :I it also makes it so that any hats you have on are pastel brown.
Can someone tell me how to fix this :(
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Zkiller11
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| Joined: 25 Aug 2009 |
| Total Posts: 2914 |
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| 17 May 2013 07:52 PM |
| Well, for starters, you don't have a connection line and need an additional end. What's wrong with it? You never stated what the issue was. |
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kert109
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| Joined: 31 Dec 2009 |
| Total Posts: 681 |
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