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ROBLOX Forum » Game Creation and Development » Game Design
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Re: Roblox Titanic Dynamic Lighting

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TheAmazeman is online. TheAmazeman
Joined: 24 Sep 2008
Total Posts: 1599
12 May 2013 04:06 AM
V9.62

Last few updates: www.roblox.com/Forum/ShowPost.aspx?PostID=94673570

Dynamic lighting

*Window lights turn blue-green when under water, then lights turn off if under a certain elevation. Radius also decreases each 10 seconds until it disappears.
*Room lights behave same as window lights.
*All lights go off when the electricity goes off. Yep.
*Lights only go on when the sun sets.
*The lobby and VIP rooms have lights during the night. VIP room lights are color coded
*Fog color matches outside lighting
*Ambient changes more realistically
*Used outdoor ambient to make it super dark during the night
*Flare gun goes for 2 more seconds and makes an explosion + huge flash. The light fades away as the flash gets bigger until completely dissipating.

What's to come?
*Lights dimming the hallways
*Grand stair case dimming right before the dome breaks
*Flash light game pass for maybe 5-8 R$
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Experties is not online. Experties
Joined: 07 Jun 2012
Total Posts: 219
12 May 2013 05:13 AM
umkai.


#istalkalot
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appie1777 is not online. appie1777
Joined: 08 Jul 2012
Total Posts: 19614
12 May 2013 05:17 AM
please make ambient 0,0,0 so the shadows are darker

obviously is obvious
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iSpecialist is not online. iSpecialist
Joined: 12 Mar 2012
Total Posts: 1413
12 May 2013 09:14 AM
LOLK
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evev3 is not online. evev3
Joined: 04 Dec 2010
Total Posts: 4637
12 May 2013 09:17 AM
fireworks have use now? *gasp*
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BrickBuddy709 is not online. BrickBuddy709
Joined: 09 May 2012
Total Posts: 269
12 May 2013 11:08 AM
I love the Dynamic Lighting on RTitanic - it looks more realistic :3
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bradleyp118 is not online. bradleyp118
Joined: 28 Mar 2010
Total Posts: 1128
12 May 2013 11:11 AM
Yeah
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secret947 is not online. secret947
Joined: 28 Oct 2012
Total Posts: 12
12 May 2013 01:12 PM
ya
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rayyanghazi is not online. rayyanghazi
Joined: 23 Jun 2012
Total Posts: 4
12 May 2013 05:39 PM
http://www.roblox.com/CATALOG-HEAVEN-2-NEW-R-HACK-READ-DESC-NBC-place?id=111612292
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dragonzunited is not online. dragonzunited
Joined: 25 May 2012
Total Posts: 63
12 May 2013 09:10 PM
It's Soooooooooo MAJESTIC!
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Outlaw001 is not online. Outlaw001
Joined: 22 Jan 2011
Total Posts: 35333
12 May 2013 11:26 PM
I had a nerdgasm when I saw the Titanic w/ the Dynamic Lighting on the thumbnail.

-One does NOT simply become an Outlaw while saying 'DID SOMEBODY SAY 'OUTLAW''
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Mwalapulbe is not online. Mwalapulbe
Joined: 11 Jan 2011
Total Posts: 325
13 May 2013 04:34 AM
mm kay bai.
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rhondashareif998 is not online. rhondashareif998
Joined: 25 Feb 2013
Total Posts: 2
13 May 2013 09:17 PM
HOW DO I MAKE IT LOLOL
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Huminoidjoe is not online. Huminoidjoe
Joined: 25 May 2011
Total Posts: 10748
15 May 2013 01:33 AM
Cool.
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ROWANwalker24 is not online. ROWANwalker24
Joined: 03 Aug 2012
Total Posts: 11
15 May 2013 04:22 PM
This dynamic lighting experience makes the game historically accurate. The lights flickered because of boilers being submerged in water.
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InvestorCJ is not online. InvestorCJ
Joined: 17 Apr 2013
Total Posts: 613
15 May 2013 08:09 PM
The lights flickered due to water flooding the ship's electrical systems. It has nothing to do with the boilers.
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UnevenSUperprimE is not online. UnevenSUperprimE
Joined: 07 Jul 2011
Total Posts: 3
16 May 2013 05:06 AM
Well Im asking how to save the titanic
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ROWANwalker24 is not online. ROWANwalker24
Joined: 03 Aug 2012
Total Posts: 11
16 May 2013 05:09 AM
Well, the boilers also provided electrical power to the ship as well as the electrical room. The coal workers kept the boilers powered to keep the lights going until 2:20 AM.

You see? The boilers AND the electrical room provided electrical power to the entire Titanic
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Rony88 is not online. Rony88
Joined: 08 Jan 2011
Total Posts: 2306
16 May 2013 06:22 PM
Yay! Updates are fun!

- I'm a Guest in disguise -
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JarodOfOrbiter is not online. JarodOfOrbiter
Joined: 17 Feb 2011
Total Posts: 20029
18 May 2013 08:18 PM
Yes, lights flickering have everything to do with boilers. On a coal powered ship with no fuel tanks back before fuel was even powering ships, the boilers created the electricity. So they boilers being submerged in water DID create the flickering most likely.
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LevelMacedonio is not online. LevelMacedonio
Joined: 09 Aug 2011
Total Posts: 76
18 May 2013 08:59 PM
Can you maybe add a list of survivors after each round?
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ilikeyou123456667890 is not online. ilikeyou123456667890
Joined: 26 Apr 2009
Total Posts: 179
18 May 2013 09:44 PM
What I like most about the game is the destruction. It would be much cooler and more fun if possibly most of the glass broke, or a wall could collapse suddenly. But that's just my opinion. Do what you like.
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Rony88 is not online. Rony88
Joined: 08 Jan 2011
Total Posts: 2306
19 May 2013 07:41 AM
@Jarod

Would'nt that mean that the ships lights went out right after they were submerged?

- I'm a Guest in disguise -
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TheAmazeman is online. TheAmazeman
Joined: 24 Sep 2008
Total Posts: 1599
20 May 2013 11:01 PM
V9.63 to 9.65 have been error fixes with the "Place Console" GUI that was featured in the blog a while back.

V9.66 updates

*Blue notification GUI made darker blue with red outline.
*Blue tint to the ambient throughout the night
*Some behind the scenes changes with OnTouch scripts. Made it so you will not be continuously teleported onto the lifeboat when after an initial touch. I'm talking about after it releases from the ship, but before it drops all the way.
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lavadeath is not online. lavadeath
Joined: 07 Aug 2011
Total Posts: 251
20 May 2013 11:41 PM
Ehhh...
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