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| 07 May 2013 04:31 PM |
y u no?
while true do b=Instance.new("Part", game.Workspace) b.Position = game.Workspace.montanaontario2392.Torso.Position wait (5) f=Instance.new("Fire", game.Workspace.Part) f.Heat = "0" f.BrickColor=BrickColor.new("Black") wait (1) f.Size = "0" wait (1) f.Size = "1" wait (1) f.Size = "2" wait (1) f.Size = "3" wait (1) f.Size = "4" wait (1) f.Size = "5" f.BrickColor=BrickColor.new("Really Black") wait (1) f.Size = "6" wait (1) f.Size = "7" wait (1) f.Size = "8" wait (1) f.Size = "9" wait (1) f.Size = "10" f.BrickColor=BrickColor.new("Bright Red") wait (1) f.Size = "11" wait (1) f.Size = "12" wait (1) f.Size = "13" wait (1) f.Size = "14" wait (1) f.Size = "15" f.BrickColor=BrickColor.new("Really Red") wait (1) f.Size = "16" wait (1) f.Size = "17" wait (1) f.Size = "18" wait (1) f.Size = "19" wait (1) f.Size = "20" wait (1) f.Size = "21" wait (1) f.Size = "22" wait (1) f.Size = "23" wait (1) f.Size = "24" wait (1) f.Size = "25" f.BrickColor=BrickColor.new("Black") wait (6) f.Disabled = true wait (1.5) f :remove() end |
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Dr01d3k4
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| Joined: 11 Oct 2007 |
| Total Posts: 17916 |
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| 07 May 2013 04:33 PM |
| Try removing the " " around the numbers. Also, look into for loops as they would make this sort of script a lot easier. |
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| 07 May 2013 04:34 PM |
It's the brick color.
I tested this before adding the brick color and it still works with the "" 's |
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Dr01d3k4
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| Joined: 11 Oct 2007 |
| Total Posts: 17916 |
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| 07 May 2013 04:36 PM |
http://wiki.roblox.com/index.php/Fire Fire doesn't have a BrickColor property. |
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| 07 May 2013 04:37 PM |
f.Color3 = BrickColor.new("Yourcolor").Color
Or just use a color3 value. |
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| 07 May 2013 04:44 PM |
Ooops. I forgot this was fire.
f.Color = BrickColor.new("YourColor").Color; f.SecondaryColor = BrickColor.new("YourColor").Color; |
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Epic1230
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| Joined: 07 Dec 2011 |
| Total Posts: 289 |
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| 07 May 2013 05:24 PM |
f.BrickColor = Color3,new("Black")
Or something like that. |
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Epic1230
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| Joined: 07 Dec 2011 |
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| 07 May 2013 05:24 PM |
| Oh wait.. Nvm. BrickColor isn't for fire e.e |
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vlekje513
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| Joined: 28 Dec 2010 |
| Total Posts: 9057 |
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| 07 May 2013 05:32 PM |
while true do b=Instance.new("Part", game.Workspace) if game.Workspace.montanaontario2392 then b.Position = game.Workspace.montanaontario2392.Torso.Position wait (5) f=Instance.new("Fire", game.Workspace.Part) f.Heat = "0" f.BrickColor=BrickColor.new("Black") wait (1) f.Size = "0" wait (1) f.Size = "1" wait (1) f.Size = "2" wait (1) f.Size = "3" wait (1) f.Size = "4" wait (1) f.Size = "5" f.BrickColor=BrickColor.new("Really Black") wait (1) f.Size = "6" wait (1) f.Size = "7" wait (1) f.Size = "8" wait (1) f.Size = "9" wait (1) f.Size = "10" f.BrickColor=BrickColor.new("Bright Red") wait (1) f.Size = "11" wait (1) f.Size = "12" wait (1) f.Size = "13" wait (1) f.Size = "14" wait (1) f.Size = "15" f.BrickColor=BrickColor.new("Really Red") wait (1) f.Size = "16" wait (1) f.Size = "17" wait (1) f.Size = "18" wait (1) f.Size = "19" wait (1) f.Size = "20" wait (1) f.Size = "21" wait (1) f.Size = "22" wait (1) f.Size = "23" wait (1) f.Size = "24" wait (1) f.Size = "25" f.BrickColor=BrickColor.new("Black") wait (6) f.Disabled = true wait (1.5) f :remove() end
Maybe this? |
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| 07 May 2013 05:48 PM |
function ChangeFireColor(Fire, Color) Fire.Color, Fire.SecondaryColor = BrickColor.new(Color).Color, BrickColor.new(Color).Color; end; while wait(5) do local Part = Instance.new("Part", Game.Workspace); local Montana = Game.Workspace:FindFirstChild("montanaontario2392"); if (Montana) then Part.Position = Montana.Torso.Position; wait(1/30); local Fire = Instance.new("Fire", Part); ChangeFireColor(Fire, "Black"); for i = 0, 5 do Fire.Heat = i; wait(1); end; ChangeFireColor(Fire, "Really black"); for i = 6, 10 do Fire.Heat = i; wait(1); end; ChangeFireColor(Fire, "Bright red"); for i = 11, 15 do Fire.Heat = i; wait(1); end; ChangeFireColor(Fire, "Really red"); for i = 16, 25 do Fire.Heat = i; wait(1); end; ChangeFireColor(Fire, "Black"); wait(6); Fire:Destroy(); end; end; |
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