SN0X
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| Joined: 24 Oct 2011 |
| Total Posts: 7277 |
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| 02 May 2013 12:40 PM |
Could also turn it into a fantasy FPS, but bigger audience is @ modern or WWII, but WWII is over-done so I'm sticking with either modern or fantasy
http://www.roblox.com/Zero-FPS-gun-tests-place?id=70466653
Any ideas?
Does it lagg for you?
Any feedback is appreciated.
greetings hue man |
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| 02 May 2013 12:51 PM |
| why not renaissance or victorian- between the 1400s and the 1900s- the time period where guns became of increasing importance parallel to the decline of melee weapons. this time period well be very interesting and has never been done before on roblox. |
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| 02 May 2013 01:00 PM |
Eww. One of the worst games I have ever played. Maybe you should think twice of becoming a game developer.
"No, you were not downloaded. You were born!" |
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SN0X
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| Joined: 24 Oct 2011 |
| Total Posts: 7277 |
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| 02 May 2013 01:36 PM |
Go away Candymaniac troll
greetings hue man |
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Fendd
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| Joined: 24 Apr 2013 |
| Total Posts: 10584 |
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| 02 May 2013 04:23 PM |
| Well i'm on dial up so i lagg ALOT |
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| 02 May 2013 04:38 PM |
| It looks pretty good so far, but like you explained, it just feels really haxy. |
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Bobb1118
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| Joined: 03 Oct 2008 |
| Total Posts: 476 |
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| 02 May 2013 09:45 PM |
| Im interestedin helping. pm me on skype, same name |
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Bobb1118
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| Joined: 03 Oct 2008 |
| Total Posts: 476 |
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| 02 May 2013 09:49 PM |
| just the fact that the guns look up and down are awesome. i could help script them to have a better ammo system |
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| 03 May 2013 05:28 AM |
Well, in all honesty, it feels very prehistoric. Add more refinements such as a better ammo system, more fluid and connected animations, and a solid gameplay objective, then call it a game.
"No, you were not downloaded. You were born!" |
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| 03 May 2013 09:26 AM |
| Lol. Bobb is trying to help on a very minor thing which SN0X can clearly do, and when Bobb does help he will then say he made the guns. |
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SN0X
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| Joined: 24 Oct 2011 |
| Total Posts: 7277 |
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| 03 May 2013 10:12 AM |
@Guy looking to help,
nty. i can do ammo myself like thedestroyer said. also i dont want people stealing it, i'll only trust people that i know ok, like zero studios members or scripters forumers
@Dial up dude,
My guns are completely local.
Which means....
D: THEY LAGG :( QQ :*C *insert all combinations of sad smileys here*
I will look into optimizing the main arm functions, and adding a setting to disable some stuff.
@Candy,
No no no, I'm not calling it a game at all. This is like, a pre-pre-alpha-beta beta. Ok?
Just showing that I'm actually capable, and stuff, with a cool dual wield demo.
greetings hue man |
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Tappier
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| Joined: 10 Apr 2013 |
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Bobb1118
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| Joined: 03 Oct 2008 |
| Total Posts: 476 |
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| 03 May 2013 03:09 PM |
All I want is to have some input on a game that looks like it has the potential to be great. I know a lot about balancing, what makes a gun fair, where and why cover is needed in certain areas, I can make interfaces that are pleasing to the eye, and other things.
I just figured if I was able to help with something I'd have some kind of contact with the main owner so I could help give my ideas and they would actually be seen.
I don't even want credit, guy who said I wanted to say I made the guns. I want there to be an actual decent game on Roblox for once. Pardon me if I don't enjoy 500 stage jump fests
I mean obbys |
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SN0X
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| Joined: 24 Oct 2011 |
| Total Posts: 7277 |
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| 04 May 2013 02:19 AM |
Alright Bobb, join Zero Studios, I could use with a small development team.
Maybe Candymaniac will help me but he seems against the idea of a full FPS.
Yyfa will probably help.
I will try and see if, when I've finished helping 02Alien with his game, he can make some guns for my FPS. |
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Bobb1118
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| Joined: 03 Oct 2008 |
| Total Posts: 476 |
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| 04 May 2013 10:05 AM |
| Right, I joined then. I don't know who's complaining about lag, those guns are like flawless for me |
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