reddanger
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Usering
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| Joined: 18 Aug 2012 |
| Total Posts: 10281 |
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| 03 May 2013 12:03 AM |
| Hmmm, output would be nice. |
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reddanger
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| Joined: 27 May 2009 |
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Usering
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| Joined: 18 Aug 2012 |
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| 03 May 2013 12:04 AM |
*facedesk*
output not what happens |
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reddanger
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| Joined: 27 May 2009 |
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reddanger
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| Joined: 27 May 2009 |
| Total Posts: 38075 |
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Usering
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| Total Posts: 10281 |
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Usering
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| Joined: 18 Aug 2012 |
| Total Posts: 10281 |
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| 03 May 2013 12:07 AM |
| Everything looks fine. Try removing all the remove methods and replacing them with Destroy. |
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reddanger
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reddanger
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| Joined: 27 May 2009 |
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Usering
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| 03 May 2013 12:12 AM |
| If that doesn't work, then I don't know :/ |
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| 03 May 2013 12:13 AM |
| Arena1 is the one in Lighting. You're removing that, not the clone. |
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Usering
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| 03 May 2013 12:15 AM |
| No, he's removing the clone, the variable gets recalled after the clone. |
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| 03 May 2013 12:20 AM |
Just trust me on this >-<
Change this: Arena1 = game.Lighting.CheckerboardHeaven Arena1:clone().Parent = game.Workspace
To this: Arena1 = game.Lighting.CheckerboardHeaven:Clone() Arena1.Parent = game.Workspace
For both arenas. |
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Usering
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reddanger
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