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| 02 May 2013 06:10 PM |
Is is possible to insert a model from a plugin, not through rbxasset But through a rbxm file? (Roblox model file) If so please explain, I am making a plugin and it is crucial that I know how to do this for my plugin
~ 3.14 It is pie ~ |
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| 02 May 2013 06:12 PM |
Also Sorcus I know your watching, so I am telling you this now
Add a way to make a rbxm file in Studio13 you have to use the old one to do so now
~ 3.14 It is pie ~ |
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cntkillme
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| 02 May 2013 06:14 PM |
Can't you (IDK, a sort of haxy thing) just do:
Model = game:GetService("InsertService"):LoadAsset("file:///...") |
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| 02 May 2013 06:32 PM |
@cntkill
Not a bad idea
~ 3.14 It is pie ~ |
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cntkillme
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| 02 May 2013 06:34 PM |
| If this works, new generation for hacking =D |
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| 02 May 2013 06:47 PM |
Dang \: Didn't work \:
~ 3.14 It is pie ~ |
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cntkillme
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| 02 May 2013 06:47 PM |
Hmm, I think if someone is smart enough (unless ROBLOX removed it) You are able to use file-meshes, if you could somehow do something with that... |
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dekkonot
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| 02 May 2013 06:55 PM |
workspace:InsertContent("FileLocation").Parent = PARENT
~ Linguam latinam est optimum ~ |
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| 02 May 2013 07:00 PM |
@dekk 19:59:41.323 - invalid request 5
~ 3.14 It is pie ~ |
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dekkonot
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| 02 May 2013 07:01 PM |
...?
http://wiki.roblox.com/index.php/InsertContent_(Method)
~ Linguam latinam est optimum ~ |
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| 02 May 2013 07:01 PM |
Am I doing anything wrong?
Workspace:InsertContent("C:\Documents and Settings\munim\AppData\Local\Roblox\Plugins\TestFolder\model.rbxm").Parent = Game.Workspace
~ 3.14 It is pie ~ |
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cntkillme
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| 02 May 2013 07:05 PM |
Ahh derp lemma see that
~ 3.14 It is pie ~ |
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| 02 May 2013 07:06 PM |
q.q 20:06:40.417 - invalid request 3
~ 3.14 It is pie ~ |
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| 02 May 2013 07:13 PM |
Could try putting inside the roblox folder somewher and do something like?
Workspace:InsertContent("rbxasset://Content/model.rbxm").Parent = Workspace |
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cntkillme
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| 02 May 2013 07:14 PM |
| Or instead of "\", try using "/" (like in browsers) |
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| 02 May 2013 07:14 PM |
@cnt Already tried :p
@Game I will try that
~ 3.14 It is pie ~ |
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| 02 May 2013 07:16 PM |
Well I will be darned looks like Roblox doesn't even like rbxm files -_-
0:15:48.229 - Unable to load rbxasset://C:/Documents and Settings/munim/AppData/Local/Roblox/Plugins/TestFolder/model.rbxm
It is trying to run it but obviously it isn't supportive...
That is REALLY stupid...
~ 3.14 It is pie ~ |
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dekkonot
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| 02 May 2013 07:17 PM |
17:16:52.507 - tag expected after Byte-Order-Mark 17:16:52.510 - Script "workspace:InsertContent("rbxasset://fonts/torso.mesh")[1].P", Line 1 17:16:52.512 - stack end
._. |
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cntkillme
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| 02 May 2013 07:17 PM |
| I'm sure there is a way to do this somehow. |
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dekkonot
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| 02 May 2013 07:17 PM |
Dekkon
Are you running this through plugin?
Also could you show me what you did to get that
~ 3.14 It is pie ~ |
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| 02 May 2013 07:18 PM |
Sorcus y u no help
q.q
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dekkonot
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| 02 May 2013 07:21 PM |
I'm running it through the command bar right now...
~ Linguam latinam est optimum ~ |
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| 02 May 2013 07:21 PM |
In the command bar inserting a model worked perfectly fine with this code:
Workspace:InsertContent("rbxasset://textures/test.rbxm").Parent = Workspace |
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