jsteel12
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| Joined: 02 Jul 2010 |
| Total Posts: 18 |
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| 01 May 2013 10:07 PM |
Kingdoms________________________________________________________ The High Mountains: Only gods know the secrets hidden
The Infinite Plains: Not even the most skilled rogue could hide
The Scorching Desert: To endure such an inferno is no tiny feat
The Deep Oceans: No man has yet to understand the depth
The Bitter Arctic: To withstand the bitter snow is almost impossible
The Unforgiving Forest: Do not enter if you do not wish for a challenge
The Mystic Realm: Sorcery stretches far in this land
Dragon Cove: No place for any living creature
All Kingdoms = 10000 durability with a retalliation attack of 2000 ________________________________________________________________ Heroes
Berathor The Great Eagle + High Mountains = 1000 HP/Power to all Eagles
Portim The Brutal Knight + Infinite Plains = 1000 HP/Power to knights
J'karr The Bloodthirsty Sheik + Scorching Desert = 1000 HP/Power to... Sand Walkers.
Boradune The Shark King + The Deep Oceans = 1000 HP/Power to water.
Traw The Frostbitten Yeti + The Bitter Arctic = 1000 HP/Power to Snow
Jack Rumble The Beast Master + The Unforgiving Forest = 1000 HP/Power... To beasts
Vehvilliana The Elder Sorceress + The Mystic Realm = 1000 HP/Power to Magic users.
Solohveriin The Lost Dragon + Dragon Cove = 1000 HP/Power to dragons
All Heroes = 20000/10000 = Can only attack every 10 turns. ________________________________________________________________ Rules 1. Player can place one Kingdom and one hero
2. Player must choose to play either soldiers or buildings not both.
3. When placing soldiers player must choose to send it to battleground or leave it at the kingdom to defend.
4. Building Limitations are 10. No restrictions for soldiers.
5. In the battleground before a player can attack the enemy kingdom they must commence through the three squares AKA battleground only moving one each turn.
6. Attack Structures are used in battleground and kingdom but only two may be present in the battleground, Defense Structures may not be on the battleground at all.
7. Heroes cannot attack heroes.
8. The only way to surpass the power of a hero is gear and enchantments
9. Kingdoms are 8 squares long but you may attack any soldier.
10. To progress through the kingdom the attacker must destroy one of the defensive structures on the horizontal column in front of him
11. Normal creatures use a health system. Advanced use a power system. Structures use a durability system similar to health.
12. Normal Vs. Advanced = both switch to the health system.
13. Heroes can attack soldiers in the battleground but only if the line of sight is clear (No friendly soldiers in same column)
14. You use a turn to either attack three times with a normal or attack once with an advanced and on top of those you can build one structure and cast one spell. You may also attack once with an Attack Structure
15. Attack Structures take two turns to reload.
16. Traps may be placed when you have a Sapper. The presence of more than one sapper allows higher level traps.
17. 50 Cards for each player + 20 structure cards + 20 spells.
18. Friendly Units destroy traps if stepped on.
19. If you run out of cards you must take up all units from the field and reshuffle also giving a grace period letting you place 5 soldiers in your kingdom also restricting enemy movement. Structure cards may remain.
20. Only two spell cards may be present in your hand at one time.
21. Game Ends when either hero or kingdom is destroyed.
22. Advanced Vs. Structure switch to durability system. |
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| 01 May 2013 10:08 PM |
| I didn't feel like reading that, I probably never will anyways. |
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Litemare
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| Joined: 10 Jul 2011 |
| Total Posts: 50666 |
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jedi8527
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| Joined: 02 Jul 2009 |
| Total Posts: 5145 |
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GoldMagma
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| Joined: 26 Jan 2009 |
| Total Posts: 18349 |
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jsteel12
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| Joined: 02 Jul 2010 |
| Total Posts: 18 |
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| 02 May 2013 10:13 AM |
| You know it will be epic. you just jelly of my great idea. |
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| 02 May 2013 10:23 AM |
*sigh*
it will be "epic" in the same way dinosaurs in f-14s are "epic" but it won't be balanced or fun
Now shut up nooblet and go away
Come back when you grow some balls |
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jsteel12
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| Joined: 02 Jul 2010 |
| Total Posts: 18 |
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| 02 May 2013 11:27 AM |
It is balanced, i made sure of this as a matter of fact but since it is not tested no one knows if it will. alot wont like it and alot will.
Now shut up nooblet go away
Come back when you grow some balls. |
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GirPkMn
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| Joined: 23 Jun 2011 |
| Total Posts: 177 |
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| 02 May 2013 03:37 PM |
| Lol a guy commenting who joined yesterday and has none of what he said Jsteel didn't have.Face it Jsteel has it not you Noblet |
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GirPkMn
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| Joined: 23 Jun 2011 |
| Total Posts: 177 |
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| 02 May 2013 03:37 PM |
| Meh.Good you should change some rules. |
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| 02 May 2013 05:11 PM |
| :l I didn't feel like reading dat whole thing. l; |
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