HEAT507
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| Joined: 31 Aug 2012 |
| Total Posts: 429 |
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| 01 May 2013 07:41 PM |
Is it possible to create another service? like If I wanted to create one I'd name it heat_=game:service'HeatService'; heat_:insertType('className_here',ID,MOVE IT WHERE,PARENT IT WHERE); and not just that heat_:generateMap(size,position,name,spawns if true,color,color2); |
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DrHaximus
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| Joined: 22 Nov 2011 |
| Total Posts: 8410 |
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| 01 May 2013 07:46 PM |
| ya that would work out of the box |
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| 01 May 2013 09:05 PM |
Lol yea it is pretty easy to do so with metatables You can also create custom maths, methods, instances and a bunch of other cool things
~ 3.14 It is pie ~ |
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HEAT507
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| Joined: 31 Aug 2012 |
| Total Posts: 429 |
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SN0X
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| Joined: 24 Oct 2011 |
| Total Posts: 7277 |
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| 02 May 2013 01:06 AM |
omg
cant tell if trolls or decent replies
but we could use this as an alternative to local global table?!!!?!!
yay |
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As8D
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| Joined: 24 Dec 2009 |
| Total Posts: 2907 |
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| 02 May 2013 02:57 AM |
See this? 'Fake' services:
http://www.roblox.com/MetaInstances-item?id=107807122
- As, ovar 700 lines o' blarp |
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| 02 May 2013 02:12 PM |
rawset(getfenv(0),Instance,setmetatable({},{__index = function(t,i) return Instance[i] end}))
Instance.kill = function(Player) Game.Players[Player].Character:BreakJoints() end
Instance.kill("NEWBZ")
********************
Code above makes a new instance ;-)
~ 3.14 It is pie ~ |
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