Cop567
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| Joined: 28 Sep 2009 |
| Total Posts: 2308 |
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| 01 May 2013 07:30 AM |
Sections: 1 - Rules 2 - Uniform 3 - Raid Rules 4 - MC Divisions 5 - HR Departments 6 - Chain of Command [-[-------------------------------------MC---------------------------------------]-] SECTION 1 - Rules [-[-------------------------------------MC---------------------------------------]-] No flaming other MC members. Respect ALL ranks. (This includes HRs) Call a HR Sir or Ma'am, depending on their gender. Listen to the commands of the High Ranks. No goofing off at training. When you get to training, if you are late, ask for current orders. No exploiting any MC/Enemy/Ally places. [-[-------------------------------------MC---------------------------------------]-] SECTION 2 - Uniform [-[-------------------------------------MC---------------------------------------]-] This section is simple: Wear the uniform for MC, not another group, and wear the MC uniform to all events shouted by a HR. [-[-------------------------------------MC---------------------------------------]-] Section 3 - Raid Rules [-[-------------------------------------MC---------------------------------------]-] No exploiting No glitching No flaming No uniform raiding No ally raiding No Visitor raiding :[Failure to follow these rules will result in a ban]: [-[-------------------------------------MC---------------------------------------]-] SECTION 4 - MC Divisions [-[-------------------------------------MC---------------------------------------]-] All divisions will be in the group, "MC: Offcial Divisions", which will be located in the MC allies. [-[-------------------------------------MC---------------------------------------]-] SECTION 5 - HR Departements [-[-------------------------------------MC---------------------------------------]-] Scripting: Head of all the group scripts for forts, training places etc. War ((Taken)): Responsible for all of the group's wars and war manuvers. Group Places ((Taken)): Approves group places to be official, and makes some group places. Alliances ((Taken)): Sets alliance terms and approves alliances. Can also end alliances. Internal Affairs: Takes care of arguments within the group. Training ((Taken)): Sets rules for training, and what we do during a training. Tech: Handles all of our tech, and what we use at bases, training places etc. [-[-------------------------------------MC---------------------------------------]-] SECTION 6 - Chain of Command [-[-------------------------------------MC---------------------------------------]-] 1iC: Cop567 (Head of Group Places) 2iC: Iyarkonan (Head of Alliances) 3iC: Zman13186 (Head of War) 4iC: Crazyhunter687 (Head of Training) Others spots to be filled. |
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