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KanataIzumi7 is not online. KanataIzumi7
Joined: 08 May 2011
Total Posts: 949
30 Apr 2013 04:42 PM
Ok, I made a chain piece by CFraming and then scaling it. I welded all the pieces together through the top piece, named Base.
It holds together when set to unAnchored, however, it can't go connected to other Chain pieces.

I tried connecting them in a series of links, which I had no problem just moving them into.
When the game loads, they either just fall of, or stay on, but fall off when something touches them.

Is there anything I can use/do to prevent this from happening?




I put this in Scripting Helpers because I'll probably get more useful and timely answers here, and just in case I needed to add a script to the models.
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KanataIzumi7 is not online. KanataIzumi7
Joined: 08 May 2011
Total Posts: 949
30 Apr 2013 05:12 PM
Bump.
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Stackings is not online. Stackings
Joined: 21 Mar 2010
Total Posts: 157
30 Apr 2013 05:49 PM
I'm not quite sure of your process, so I'm going to explain the normal Welding procedure.

1. New Weld
2. Set the weld's part properties
3. Set the welded parts' CFrames

You can save the parts' CFrames before welding them (a variable that holds them), because welding two parts together without setting their CFrames afterward just repositions the smaller part's CFrame to the bigger part's.
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KanataIzumi7 is not online. KanataIzumi7
Joined: 08 May 2011
Total Posts: 949
30 Apr 2013 05:55 PM
The welding is fine, the issue is when I try to make a chain from individual links, they just fall off of eachother. Quite Literally.
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Stackings is not online. Stackings
Joined: 21 Mar 2010
Total Posts: 157
30 Apr 2013 06:14 PM
Are they supposed to actually move around fluidly, like a rope? Because I wouldn't rely on Roblox's physics engine for such things.
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KanataIzumi7 is not online. KanataIzumi7
Joined: 08 May 2011
Total Posts: 949
30 Apr 2013 07:03 PM
Not fluidly...just so they don't break....well.....come apart.
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Stackings is not online. Stackings
Joined: 21 Mar 2010
Total Posts: 157
30 Apr 2013 10:50 PM
So you welded the parts of each individual link together to form a single link in a chain, correct? *just making sure
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UnBuild is not online. UnBuild
Joined: 22 Mar 2013
Total Posts: 3233
30 Apr 2013 10:58 PM
My CFrame plugin table frame has a weld button
Just select a model and press weld, done, havent seen any bugs from it yet
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KanataIzumi7 is not online. KanataIzumi7
Joined: 08 May 2011
Total Posts: 949
01 May 2013 03:51 PM
Welding is not the issue.

Or maybe it is?

The model doesn't come apart, it's when multiple of them are linked that the models don't stay where they should. Like they are clipping through...
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UnBuild is not online. UnBuild
Joined: 22 Mar 2013
Total Posts: 3233
01 May 2013 04:05 PM
Welding is the problem.
If you weld bricks wrong they don't stay where they should and go into each other and stuff, remove any welds you have right now and try my plugin, Im not promising it will fix it but mine always works for me.
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KanataIzumi7 is not online. KanataIzumi7
Joined: 08 May 2011
Total Posts: 949
01 May 2013 04:07 PM
The bricks in each model don't move out of place, but the models themselves do.
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UnBuild is not online. UnBuild
Joined: 22 Mar 2013
Total Posts: 3233
01 May 2013 04:09 PM
Post a picture via twitter? (Twitter links are allowed as long as you don't shorten them)
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KanataIzumi7 is not online. KanataIzumi7
Joined: 08 May 2011
Total Posts: 949
01 May 2013 04:12 PM
I don't have a twitter.. xD
The best I can do for now is use decals? . . .
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UnBuild is not online. UnBuild
Joined: 22 Mar 2013
Total Posts: 3233
01 May 2013 04:13 PM
Decal will be to low quality to see.
And would have to pend.
Can you try explain whats wrong more?
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KanataIzumi7 is not online. KanataIzumi7
Joined: 08 May 2011
Total Posts: 949
01 May 2013 04:18 PM
Ok.
I created a chain link....a single loop of bricks....using CFraming.
I then welded the pieces together, and they stayed together. I named it 'ChainLink'.

Then I copied the 'ChainLink' and made several of them inside of eachother...just like a real chain.

When I start the game, the individual 'ChainLink's fall through eachother, like they are clipping through.



That help any?
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UnBuild is not online. UnBuild
Joined: 22 Mar 2013
Total Posts: 3233
01 May 2013 04:21 PM
May I see the item?
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KanataIzumi7 is not online. KanataIzumi7
Joined: 08 May 2011
Total Posts: 949
01 May 2013 04:25 PM
They are the newest two models in my inv. do you need me to unlock them?
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UnBuild is not online. UnBuild
Joined: 22 Mar 2013
Total Posts: 3233
01 May 2013 04:27 PM
If you don't mind yes.
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KanataIzumi7 is not online. KanataIzumi7
Joined: 08 May 2011
Total Posts: 949
01 May 2013 04:29 PM
Ok, I set it as a free model.
It's the second item in my stuff. It's labeled Chain
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UnBuild is not online. UnBuild
Joined: 22 Mar 2013
Total Posts: 3233
01 May 2013 04:33 PM
Your welds broke the second I inserted it.
I used my plugin to weld each chain and it worked fine.
https://twitter.com/CaptainSandbox/status/329710175671959552/photo/1
(Studio crashed because of other things in that place btw not your chain or my plugin)

http://www.roblox.com/TableFrame-V1-1-item?id=112944651
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KanataIzumi7 is not online. KanataIzumi7
Joined: 08 May 2011
Total Posts: 949
01 May 2013 04:37 PM
What exactly did you do to them?
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UnBuild is not online. UnBuild
Joined: 22 Mar 2013
Total Posts: 3233
01 May 2013 04:38 PM
Insert it
Select a part of the chain
Click "Weld"
Repeat for every chain part
Clicked play
Took picture
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UnBuild is not online. UnBuild
Joined: 22 Mar 2013
Total Posts: 3233
01 May 2013 04:40 PM
-Looks into your model-
In fact...There are no welds in it at all right now
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KanataIzumi7 is not online. KanataIzumi7
Joined: 08 May 2011
Total Posts: 949
01 May 2013 04:40 PM
So they function somewhat similar to a real chain, but they won't clip off of eachother now?
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UnBuild is not online. UnBuild
Joined: 22 Mar 2013
Total Posts: 3233
01 May 2013 04:42 PM
Correct, if you don't feel like setting up my plugin and stuff I can just do it for you and upload it.
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