Zukaro
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| Joined: 14 Apr 2009 |
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| 06 Apr 2013 02:21 PM |
Groups could be GREATLY improved. Right now, groups are really just a social thing and/or a badge to show you want to be associated with something. There's not much groups let you do currently, but I have a few ideas to improve this.
First of all, lets look at business groups (groups designed to make a profit). Right now these are essentially impossible unless all members make shirts that the group leader will buy in order to pay them for whatever work they've done. What I think should happen is that funds from the group treasury can be used to pay members for doing certain things such as selling t-shirts under the groups name or creating sets for the group, etc. This would also allow for war groups to pay their members (I'll get to war groups in a second however). Payment should be able to be sent to individual members, as well as distributed between certain ranks (so you could choose to pay everyone in the members rank 40 robux if you had the funds available to do so in the group treasury).
Social groups are currently more or less fine as they are with the group wall and such, but all groups should be allowed to make their own private group forums. This would allow for social groups to avoid the Roblox forums and make their own communities, as well as allow for other group types to post things of relevance to them (such as war groups posting the amount you get paid for participating in group combat to business groups holding discussions about new product ideas to release into Roblox).
War groups are also pretty pointless at the moment. There's no ranked combat system, and there's really no point to war groups as of currently. So what I suggest, is adding a ranked combat system which also allows for groups to use their own equipment. Group equipment will be moderated and ranked (equipment wont be allowed to instantly kill everyone on the opposing team).
If the equipment is powerful (such as a nuke) it will make your equipment rank go up. Groups need to have an almost equal equipment rank to be put against each other for combat. That doesn't mean groups with a lower equipment rank can't choose to fight groups with a higher equipment rank, but it means they wont be automatically put against each other. Groups will also be allowed to bring in their own bases entirely. The base could be part of a set (where the set contains all vehicles, weapons, armour, etc), and the vehicles would be placed in zones in the base to use already, along with weapons. The vehicles put in the set will not automatically appear in the base unless the creator of the base has already placed each item he/she wants the members to be able to pick up. Starter packs wouldn't be allowed (this allows the enemy group a chance to actually get their opponents weapons, adding to game play).
Groups should be allowed to declare war on other enemy groups and then schedule a date and time to fight the enemy group on. The groups will display their combat and equipment ranks when you're deciding whether or not to fight them. Fighting a group with a higher equipment and/or combat rank will increase your combat rank further, and reward you more Robux/Tix (will get to the money side of things in a moment) than had you fought someone equal or weaker. The enemy group will be sent a notification that war has been declared for a set date and they'll have the option to accept, decline, or change the date. If they change the date the opposing group will have to confirm to this as well. If that date comes and the enemy group fails to show up the opposing group will win by default but wont receive a prize or ranks; it'll simply add to their win/loss ratio.
When war is declared on an enemy group a sign up page is automatically posted to the group page, allowing members to say “yes, I'll be there”. If not enough members sign up then combat will be cancelled. If members sign up but fail to show up the other group will win by default but wont receive a prize (it will be counted as a win but no prizes will be received). Prizes are proportional to how many members participate on either side; lets say you have 100 members on either side, you'll receive a much larger prize than if you only have 10. To avoid lag there will be a limit to how many members can sign up for combat. If enough members from either group sign up that they've gone over the limit of the first server then a new Mega Server will be made for the second instance of combat. The second instance will count as another battle entirely however. Sign ups will be a first come first serve idea, so lets say you sign up late, you may not get into combat unless someone else changes their mind and removes their signature.
Combat and equipment ranks determine the enemy groups you face. Equipment ranks don't change unless the group updates their combat set but combat ranks change as the group progresses. A higher equipment rank, K/D ratio, win/loss ratio, and number of participants will change the combat rating. If your group has a history of having about 50 members playing in each ranked match your combat rating will go up as it will be assumed about 50 members will join the next battle. Number of participants wont effect combat rating nearly as much as equipment rank, K/D ratio, and win/loss ratio will.
There should be rewards for fighting in these ranked systems. If a group wins they should receive either Tix or Robux which they can then distribute to the members of their group. In the group log a record will be kept of who fought in which wars so the owner knows which members to pay. An option to pay all members who participated X amount of Tix/Robux would be added so payment can be done easily.
To avoid thousands of groups signing up for ranked combat who don't intend to participate and just intend to waste the moderators time (as moderators will have to go through each groups combat sets to determine if they qualify for ranked combat) the group owner would need to buy a combat pass. A combat pass would cost a certain amount of real money (to make it worth Roblox's time to implement this) and would need to be renewed once a year. This allows combat groups to participate in ranked battles and receive rewards for winning (such as Robux and Tix).
As well, groups would be required to have a certain amount of members before being allowed to participate in ranked combat. If you tried to purchase a combat pass for your group but didn't meet the member requirements you'd be rejected. If Roblox decided to sell these combat passes in stores then when you registered your combat pass with your group it would be inactive until you met the member requirements (as well it wouldn't start the one year countdown until you met the requirements). This would eliminate the possibility of one person making a group, buying a combat pass, and then having an army of one.
There would be a few different types of game modes (the combat pass would allow you to participate in each ranked game mode). There would be capture the flag (or similar item such as energy core), capture the command point (such as a point of interest like the power station for the base, the server room, the weapons room, and so on), team deathmatch (where the groups try to kill as many opponents as possible and get up to a certain amount of points), and so on.
Unranked combat between groups would also be allowed (those without a combat pass but who have BC will be allowed to participate in such events), but it's also unmoderated, meaning the enemy group can easily bring in instant killing weapons and give themselves an unfair advantage. Unranked combat has no rewards and is simply for fun, but it's also far less fair than ranked combat.
These changed would not only improve groups but also make Roblox a lot more fun by adding some competition with actual rewards. |
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| 06 Apr 2013 02:28 PM |
| Support, but not for the combat rank thing. There are more important things for moderators to moderate. |
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| 06 Apr 2013 02:28 PM |
Support.
The overwhelmingly powerful MagneCross! |
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Zukaro
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| Joined: 14 Apr 2009 |
| Total Posts: 3830 |
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| 06 Apr 2013 02:30 PM |
"Support, but not for the combat rank thing. There are more important things for moderators to moderate."
There may be more important things, but think of how much fun ranked combat would be. The reason I suggested having to pay money to participate in ranked combat is 1. to keep it lower and 2. to pay people to moderate it. Roblox would make a lot more money off ranked combat and they'd be able to afford to hire more moderators. |
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Zukaro
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| Joined: 14 Apr 2009 |
| Total Posts: 3830 |
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Zukaro
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| Joined: 14 Apr 2009 |
| Total Posts: 3830 |
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| 06 Apr 2013 03:38 PM |
| If it's too long and you didn't read it why are you posting? |
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comet28
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| Joined: 25 Jul 2011 |
| Total Posts: 1692 |
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| 06 Apr 2013 03:40 PM |
TL;DR I think I used that right.
~Logic is important~ |
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Zukaro
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| Joined: 14 Apr 2009 |
| Total Posts: 3830 |
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| 06 Apr 2013 03:41 PM |
| If you didn't read it why are you posting?... <_< |
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Zukaro
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| Joined: 14 Apr 2009 |
| Total Posts: 3830 |
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Zukaro
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| Joined: 14 Apr 2009 |
| Total Posts: 3830 |
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Zukaro
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| Joined: 14 Apr 2009 |
| Total Posts: 3830 |
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| 07 Apr 2013 06:46 PM |
Why are you idiots not reading these beautiful paragraphs? Anyways back to my opinion about this thread..Oh wait! I don't have any, but I do have to say one statement,
Support k.
in a world... |
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| 07 Apr 2013 06:46 PM |
| I HIGHLY doubt the mods will be taking any ideas until they fix their site. -_- |
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| 07 Apr 2013 06:47 PM |
@Chuck
You could at least support people who are actually trying to make ROBLOX a better site .-.
in a world... |
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| 07 Apr 2013 06:51 PM |
Just because of all the content in your post, I'm just going to stop when I see something wrong and elaborate on it. The ranked combat weapons wouldn't work. The mods would take way too much time bringing the model into a game, looking at the scripts, testing it, and making sure there isn't anything unsavory with it, then sending it off. There would be so many weapons being made the mods would just be swamped with work--I would be surprised if they could get ANYTHING done regarding this. |
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Zukaro
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| Joined: 14 Apr 2009 |
| Total Posts: 3830 |
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| 07 Apr 2013 08:13 PM |
"Just because of all the content in your post, I'm just going to stop when I see something wrong and elaborate on it. The ranked combat weapons wouldn't work. The mods would take way too much time bringing the model into a game, looking at the scripts, testing it, and making sure there isn't anything unsavory with it, then sending it off. There would be so many weapons being made the mods would just be swamped with work--I would be surprised if they could get ANYTHING done regarding this"
If you read the whole thing I covered this. My solution was to have a yearly (or monthly, depending on what Roblox wants) fee to join ranked combat. The money obtained from that would be spent towards hiring moderators specifically for ranked combat.
I know it would take a lot of work to do, but still. I think it'd be extremely fun for the community. But if you'd like to suggest a solution to this issue while still allowing for groups to use their own equipment I'd like to hear it.
My ideas are to charge people money to upload content to their combat set, or to have items to choose from premade which the group can choose from and make small modifications to. If we went with the premade system items could easily be scanned for changes and the areas which have been changed could be highlighted so moderators take less time going through it. |
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Zukaro
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| Joined: 14 Apr 2009 |
| Total Posts: 3830 |
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totetrt
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| Joined: 31 Mar 2013 |
| Total Posts: 223 |
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| 09 Apr 2013 02:41 PM |
No support because I don't join groups :) :) :) Also DIDN'T READ LOL
i like cows :D http://www.roblox.com/My/FriendInvitation.aspx?RecipientID=40464081 |
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| 09 Apr 2013 02:51 PM |
| Here's a suggestion to you, nobody reads word walls this huge. So make a TL;DR version of the post on the bottom, with only one paragraph explaining most of the idea and what it's about, much like a summary I suppose. |
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| 09 Apr 2013 02:54 PM |
| Support. I was also thinking about making private forums for only the selected group that made it. |
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Casey347
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| Joined: 05 Feb 2012 |
| Total Posts: 1043 |
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| 09 Apr 2013 02:57 PM |
| Support, this seems like a good idea! |
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Zukaro
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| Joined: 14 Apr 2009 |
| Total Posts: 3830 |
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| 09 Apr 2013 09:45 PM |
"Here's a suggestion to you, nobody reads word walls this huge. So make a TL;DR version of the post on the bottom, with only one paragraph explaining most of the idea and what it's about, much like a summary I suppose."
Then maybe you should get an attention span of more than 4 seconds.
Basically my suggestion:
Allow groups to pay members from the group treasury Allow groups to make forums for the group Add ranked combat for war groups which allows the uploading of custom equipment but requires a yearly membership separate from BC (or just requires BC). The reason for that is to keep it fair the moderators need to moderate the custom equipment.
Read the whole post, it explains this in detail and addresses several issues. |
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Zukaro
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| Joined: 14 Apr 2009 |
| Total Posts: 3830 |
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