8878qwert
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| Joined: 07 Nov 2012 |
| Total Posts: 14 |
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| 29 Apr 2013 01:57 AM |
| i always liked tf2 i wonder if you can think of any new update or any item so i can ask the valve team if they like it :) |
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8878qwert
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| Joined: 07 Nov 2012 |
| Total Posts: 14 |
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| 29 Apr 2013 01:59 AM |
| the rules: you can draw a picture of the item and tell what the item does or just tell what it does |
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8878qwert
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| Joined: 07 Nov 2012 |
| Total Posts: 14 |
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| 29 Apr 2013 02:26 AM |
you can also create new classes too
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8878qwert
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| Joined: 07 Nov 2012 |
| Total Posts: 14 |
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| 29 Apr 2013 02:32 AM |
| or you can tell me what does the new update do |
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LunarMare
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| Joined: 19 Mar 2013 |
| Total Posts: 3072 |
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| 29 Apr 2013 06:01 AM |
| Don't listen to the haters! You are going places kid! FOLLOW YOUR DREAMS! |
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RTV123
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| Joined: 19 Mar 2011 |
| Total Posts: 57 |
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8878qwert
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| Joined: 07 Nov 2012 |
| Total Posts: 14 |
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8878qwert
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| Joined: 07 Nov 2012 |
| Total Posts: 14 |
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| 29 Apr 2013 11:44 PM |
i can think of some aready like this: A device allowing manual control of sentries via any location within 15-25 meters away(Not usable in spawn); allowing control through walls etc.
The device I have in my mind is a little tablet with a screen, when used goes fullscreen on the left hand side displaying the signal to the sentry on the right displaying its ammunition.
A visible camera and Ariel will be attached to the built sentries
Fire: Enables fullscreen control/Shoot
Alt-fire: Disable fullscreen control
Pro's: Sentries can be remote controlled from 15-20 meters away.
Con's: Cannot be used on sentries at level 1 or mini sentries
Sappers destroy sentries 25% faster
as signal gets worse, camera quality goes fuzzy
1 Second wait time after use
Engineers vision is completely shot by the weapon as it goes full screen making them more susceptible to damage from enemy players |
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Whosoever
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| Joined: 24 Feb 2012 |
| Total Posts: 7660 |
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| 29 Apr 2013 11:48 PM |
| Also, what if they added a new sapper that sapped an enemy's weapon for about 5 seconds? That would be awesome. |
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benman04
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| Joined: 16 Apr 2011 |
| Total Posts: 4473 |
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| 30 Apr 2013 02:34 AM |
| I really don't like tf2... |
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| 30 Apr 2013 02:19 PM |
| It's called the steam workshop. How about you learn to model, and then we talk. |
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8878qwert
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| Joined: 07 Nov 2012 |
| Total Posts: 14 |
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8878qwert
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| Joined: 07 Nov 2012 |
| Total Posts: 14 |
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Altair55
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| Joined: 28 May 2008 |
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| 02 May 2013 12:32 AM |
nail bomb launcher (demo primary)
+20% splash damage +25% splash area +applies a short bleed DoT on damage
-50% direct hit damage -30% damage to buildings -no random crits |
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8878qwert
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| Joined: 07 Nov 2012 |
| Total Posts: 14 |
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8878qwert
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| Joined: 07 Nov 2012 |
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| 05 Sep 2015 12:40 AM |
Ehem, in my wildest dreams, I'd like more things added to the pyro. Like something that has water instead of airblasting? That'd make the Neon Anihilator more useful. |
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