Sherknock
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| Joined: 07 Oct 2012 |
| Total Posts: 31628 |
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| 28 Apr 2013 07:05 PM |
| I'll need it for my new game. |
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zakary99
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| Joined: 19 Jan 2010 |
| Total Posts: 1095 |
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| 28 Apr 2013 07:10 PM |
There's always the ones on free models, and you can use the ipairs to remove the other bodyparts.
~You have to think like a Dinosaur to become a Dinosaur~ |
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Sherknock
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| Joined: 07 Oct 2012 |
| Total Posts: 31628 |
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| 28 Apr 2013 07:11 PM |
| What about for my turtle morphs? Can I do the same with those? |
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zakary99
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| Joined: 19 Jan 2010 |
| Total Posts: 1095 |
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| 28 Apr 2013 07:15 PM |
Possibly, you'll have to send me a link to them.
~You have to think like a Dinosaur to become a Dinosaur~ |
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Sherknock
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| Joined: 07 Oct 2012 |
| Total Posts: 31628 |
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| 28 Apr 2013 07:15 PM |
| http://www.roblox.com/Leonardo-item?id=114316222 |
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zakary99
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| Joined: 19 Jan 2010 |
| Total Posts: 1095 |
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| 28 Apr 2013 07:23 PM |
Well, you could just get the meshes from each part of the body on the TMNT.
Perhaps...
~You have to think like a Dinosaur to become a Dinosaur~ |
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Sherknock
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| Joined: 07 Oct 2012 |
| Total Posts: 31628 |
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| 28 Apr 2013 07:27 PM |
| Well when I tryed to add it and I stepped on the brick nothing happend. |
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zakary99
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| Joined: 19 Jan 2010 |
| Total Posts: 1095 |
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| 28 Apr 2013 07:38 PM |
Put this script inside a brick, and put the ninja turtle meshes in the lighting coordinated to their body parts, the head mesh is called "Head" and the torso called "Torso".
local torso=game.Lighting.Torso local head=game.Lighting.Head local rightarm=game.Lighting.RightArm local leftarm=game.Lighting.LeftArm local leftleg=game.Lighting.LeftLeg local rightleg=game.Lighting.RightLeg function touched(bodypart) torso:clone().Parent=bodyPart.Parent.Torso head:clone().Parent=bodyPart.Parent.Head rightarm:clone().Parent=bodyPart.Parent:FindFirstChild("Right Arm") leftarm:clone().Parent=bodyPart.Parent:FindFirstChild("Right Arm") rightleg:clone().Parent=bodyPart.Parent:FindFirstChild("Right Arm") leftleg:clone().Parent=bodyPart.Parent:FindFirstChild("Right Arm") end script.Parent.Touched:connect(touched)
~You have to think like a Dinosaur to become a Dinosaur~ |
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Sherknock
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| Joined: 07 Oct 2012 |
| Total Posts: 31628 |
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| 28 Apr 2013 08:04 PM |
| So in the "()"s I put the link to the arm or something? |
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