BluCG
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| Joined: 09 Mar 2013 |
| Total Posts: 28 |
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| 23 Apr 2013 11:27 PM |
Hey All im Blu :D
i dont really know how to make guis...well weapon giving guis and all the vids in youtube are old....and free models.....so i want to know how to make giver guis give me tuts thnx
-gile |
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| 23 Apr 2013 11:40 PM |
| Place your weapons into the lighting. Then create a Text Button that when you press it, it clones your weapon out of lighting, and into your Backpack. |
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| 24 Apr 2013 12:30 AM |
Do you want a weapon that gives a gui, or do you want a gui that gives a weapon?
-Knowledge is power- |
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lordrambo
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| Joined: 16 Jun 2009 |
| Total Posts: 20628 |
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| 24 Apr 2013 12:41 AM |
Because "a" does not exist in between "making" and "weapon", and we can assume he speaks English fluently, we can also assume the latter, he wants a GUI that gives a weapon.
We can also make an inference about this since he does not seem Lua oriented, or oriented with any language for that matter.
~ The ATR Fishie ~ |
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| 24 Apr 2013 12:53 AM |
Then we can come to the final conclusion an answer has already been given to the answer, and further discussion on this thread is unneeded.
-Knowledge is power- |
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BluCG
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| Joined: 09 Mar 2013 |
| Total Posts: 28 |
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| 24 Apr 2013 08:12 PM |
| ummmm.....i just want to know how to make a '"GUI" that gives "WEAPONS" and i just want to know how to do it "STEP BY STEP" |
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| 24 Apr 2013 08:18 PM |
-- Place your weapons into the Lighting --Create your button --Add a script to the button
-------------------------------------------------------- Player = script.Parent.Parent.Parent.Parent.Parent -- This may need editting depending on Button Location function onClick() Weapon = game.Lighting.[YourWeapon]:Clone() Weapon.Parent = Player.Backpack end
script.Parent.MouseButton1Down:connect(onClick) ---------------------------------------------------------- --Place button into Player > PlayerGui > ScreenGui > Frame
Let me know what happens. |
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BluCG
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| Joined: 09 Mar 2013 |
| Total Posts: 28 |
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velibor
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| Joined: 24 Nov 2009 |
| Total Posts: 1003 |
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| 25 Apr 2013 02:48 AM |
- Make a Model in Lighting called 'Weapons' - Put weapons inside the Model we just created - Insert a ScreenGui inside the StarterGui object - Make a Frame inside the ScreenGui and set the Size to 1,0,1,0 - Put a button inside the Frame, - Put this code in each button (USE A LOCALSCRIPT)
Plr = Game.Players.LocalPlayer
script.Parent.MouseButton1Down:connect(function() for _,v in pairs(Plr.Backpack:GetChildren()) do if v.Name == script.Parent.Name then v:Destroy() end end if Game.Lighting.Weapons:findFirstChild(script.Parent.Name) then Tool = Game.Lighting.Weapons[script.Parent.Name]:Clone() Tool.Parent = Plr.Backpack end end)
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BluCG
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| Joined: 09 Mar 2013 |
| Total Posts: 28 |
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