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Re: Rememberinpoolcool11

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Paramore2 is not online. Paramore2
Joined: 07 Sep 2009
Total Posts: 6402
20 Apr 2013 09:26 AM
I've been building a lot lately, mostly on my place "EPCOT", but creating a plan for less lag at these kind of places is hard, so, how could I ever reduce lag? The plan is simple, efficient, and it would be used very often!

1.) Teleporting from Games to Games

Yes, this already is possible, but we can make this much better! Teleporting from place to place would help me reduce lag at the actual park, but now what? I have to make so and so amount of alts so they can teleport to the ride in another game? I would much rather make one place for all the rides. So, why not make it possible for people to make a game have a possible different spawn location if they go by teleports. This would also help me, since when you come back to the park you won't have to start at the very beginning.

2.) Teleport Only

Pretty self explanatory here. Like Public or Friends Only, but you can only get there from teleporting. It could possibly have a place for you to put the names of who can make teleports there, too. To keep down from people cheating.

3.) Normal Teleports

This is an idea I think was needed from since it was created. A normal teleport, a single brick. One that would teleport you from game to game, but it was just one brick. It contained no fancy spinning or flames, but was just simple and to the point. I know they have been made by others, but ROBLOX really just should make it.

Thanks for reading! +1 ToTo
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Faxu is not online. Faxu
Joined: 08 Feb 2010
Total Posts: 2937
20 Apr 2013 09:30 AM
Support pizza. How did you get the subject over the amount of characters limit?


~This post is 20% cooler than yours.~
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Eternalfireeater is not online. Eternalfireeater
Joined: 01 May 2011
Total Posts: 10027
20 Apr 2013 09:36 AM
I can't really understand whether you're talking about a more simple teleportation script, or whether you're trying to get NBC players more active places. If you want a more efficient teleportation script, you must go into the Roblox one or a free-model and edit yourself. If that is what you're suggesting, you are on the wrong forum. If you are asking for more active/open places for NBC, then you need to read the WNTS:
http://www.roblox.com/Forum/ShowPost.aspx?PostID=70099801

~ℇℸℇℛηαℒℱίℛℇℇαℸℇℛ~
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Paramore2 is not online. Paramore2
Joined: 07 Sep 2009
Total Posts: 6402
20 Apr 2013 10:06 AM
@faxu It's not over the limit.

@eternal It's way more complicated. I'm talking about adding a system where you may have 10 different teleports to the same game, but you'll teleport to a specific point you can ccustomize based on which teleport you go through. For instance, you may go through one that will put you at let's say (0, 0, 0), but another will put you at (70, 100, 30). Trying to explain as best as I possibly can, it is confusing.

The other 2 are self explanatory. This system is definitely just making a more complex system so we can create a bigger variety of ROBLOX, and taking up less space. If anything this will help from tons of alts being made.
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Notunknown99 is not online. Notunknown99
Joined: 05 Sep 2008
Total Posts: 25360
20 Apr 2013 10:32 AM
I have a better system:

Teleporting can also send additional information as a table. The PlayerAdded event also has this information as a table.

You can then use data for the table for anything from initial spawn location/team to bringing over your kills and deaths (But for this encryption or codes will be needed)
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Faxu is not online. Faxu
Joined: 08 Feb 2010
Total Posts: 2937
20 Apr 2013 10:33 AM
Oh! It was over the limit we "RE:" added. :3


~This post is 20% cooler than yours.~
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Faxu is not online. Faxu
Joined: 08 Feb 2010
Total Posts: 2937
20 Apr 2013 10:34 AM
With*


~This post is 20% cooler than yours.~
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Paramore2 is not online. Paramore2
Joined: 07 Sep 2009
Total Posts: 6402
20 Apr 2013 10:50 AM
I think it just reaches the limit with RE: in it.

And for the other idea, that would be great! All of these would be helpful in making ROBLOX games even better!
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ZebraPlox is not online. ZebraPlox
Joined: 13 Jun 2012
Total Posts: 2925
20 Apr 2013 11:01 AM
Yeah, I've always wanted something similar to this.
It'd be a nice feature to have, and would surely open up lots of great game possibilities.
Support.
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rememberinpoolcool11 is not online. rememberinpoolcool11
Joined: 05 Apr 2010
Total Posts: 2589
20 Apr 2013 11:05 AM
Support

~I Am Not Trolling I Am Just Being Honest~
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Traindood is not online. Traindood
Joined: 12 Dec 2010
Total Posts: 8022
20 Apr 2013 11:35 AM
Have you been to Central Trains Transport 4.0?

The train takes you to the buffers and teleports you to another game, and you spawn on a train.

So really what you're trying to say is that you want to spawn in certain places from spawn to spawn.

It's possible, but I have no idea what the script is.
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Paramore2 is not online. Paramore2
Joined: 07 Sep 2009
Total Posts: 6402
20 Apr 2013 04:42 PM
Not sure how it's possible. Still, it'd be easier for them to just make it.

Bump.
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coldbloodedkiller9 is not online. coldbloodedkiller9
Joined: 16 Jun 2011
Total Posts: 6522
20 Apr 2013 09:15 PM
S'port.
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Paramore2 is not online. Paramore2
Joined: 07 Sep 2009
Total Posts: 6402
21 Apr 2013 07:20 PM
Bump!
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PlatniumCard is not online. PlatniumCard
Joined: 07 Apr 2013
Total Posts: 165
21 Apr 2013 07:24 PM
roblox has dis already
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Paramore2 is not online. Paramore2
Joined: 07 Sep 2009
Total Posts: 6402
21 Apr 2013 08:59 PM
I'm guessing you totally ignored the entire post, no?
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zanekinan is not online. zanekinan
Joined: 03 Feb 2010
Total Posts: 422
21 Apr 2013 09:01 PM
Why not?
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