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| 20 Apr 2013 04:41 PM |
if game:GetService("GamePassService"):PlayerHasPass(plr, badgeid) == nil then
does badgeid need to be local, and plr is already defined. |
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1WOOF1
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| Joined: 03 May 2009 |
| Total Posts: 20682 |
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| 20 Apr 2013 05:09 PM |
| Y'know, bumping every 10 or so minutes on SH is really unnecessary... |
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| 20 Apr 2013 05:11 PM |
WELL IT HAS BEEN MORE THAN 10 MINUTES AND WHY DONT YOU TRY TO FIX THISS INSTEAD OF GIVING UNEEDED INFO CRAP SLDJKLSFDDSFH |
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1WOOF1
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| Joined: 03 May 2009 |
| Total Posts: 20682 |
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| 20 Apr 2013 05:11 PM |
@Master,
You seem mad. Why so mad? |
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| 20 Apr 2013 05:13 PM |
| because inexperienced scripters like you have no idea how to fix this so you just post annoying crap |
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Kepie
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| Joined: 12 Nov 2011 |
| Total Posts: 884 |
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| 20 Apr 2013 05:14 PM |
| lol, his atleast more experienced then you master. |
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1WOOF1
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| Joined: 03 May 2009 |
| Total Posts: 20682 |
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| 20 Apr 2013 05:15 PM |
@Master,
I could and would help you if you didn't act like you are now. But as you seem mad I think you should calm down.
Maybe go, do something else, maybe watch a video, maybe go and have a sleep. Anything but insult people who might actually help you.
But it's your life, I guess. You can do what you want, to a certain extent... |
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| 20 Apr 2013 05:17 PM |
Then why not try to help instead of telling me to stop bumping. Exactly. And stfu kep |
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1WOOF1
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| Joined: 03 May 2009 |
| Total Posts: 20682 |
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| 20 Apr 2013 05:18 PM |
@Master,
I would have helped, if you had waited patiently like everyone else. And when I told you, calmly, to stop bumping, instead of asking for help you just all-caps raged.
So I assume you're somewhat of a child, or have the mind of one. |
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| 20 Apr 2013 05:20 PM |
Ok. You can assume whatever your stupid brain wants to. Not like you could've fixed anything. |
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1WOOF1
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| Joined: 03 May 2009 |
| Total Posts: 20682 |
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| 20 Apr 2013 05:21 PM |
@Master,
You truly are hilarious. You ask for help then you continue to insult people who are somewhat willing to help. You're a smart one, you are. |
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| 20 Apr 2013 05:22 PM |
"Willing to help"
"I was going to help but with your rude comment's I have changed my mind" You said something like that Shut up dude. |
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1WOOF1
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| Joined: 03 May 2009 |
| Total Posts: 20682 |
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| 20 Apr 2013 05:23 PM |
@Master,
>Somewhat
I'm a nice guy, so I would've helped if you had stopped being an idiot. But, alas, you can't help yourself.. |
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| 20 Apr 2013 05:28 PM |
| A nice guy doesn't rapidly call me an idiot. |
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1WOOF1
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| Joined: 03 May 2009 |
| Total Posts: 20682 |
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| 20 Apr 2013 05:29 PM |
>Rapidly
I didn't call you an idiot ever? I may have said you were acting like one, but I didn't specifically call you an idiot. |
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| 20 Apr 2013 05:30 PM |
"I'm a nice guy, so I would've helped if you had stopped being an idiot." |
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1WOOF1
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| Joined: 03 May 2009 |
| Total Posts: 20682 |
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| 20 Apr 2013 05:31 PM |
@Master,
I agree I could have worded it better but truly your actions weren't those of a sensible, mature being. |
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| 20 Apr 2013 05:31 PM |
Listen, just leave this thread. I need someone to help me fix this bug, not to cyber bully.
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Desperian
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| Joined: 07 Feb 2012 |
| Total Posts: 3371 |
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| 20 Apr 2013 05:31 PM |
Master, you're the one who started the exchange of rude insults with both WOOF and Kep (Who, I'd like to add, did nothing wrong).
Also, that method would never return nil since it only ever returns 'true' or 'false respectively. So, before calling others idiots, look at yourself.
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Desperian
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| Joined: 07 Feb 2012 |
| Total Posts: 3371 |
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| 20 Apr 2013 05:33 PM |
| Then it shows that there's something else wrong in your script, since I can assure you it will always either spit a value of true or false. |
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| 20 Apr 2013 05:37 PM |
| The script works fine without it. Let me give u part of it. |
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| 20 Apr 2013 05:39 PM |
badgeid = 112970138 function t(part) local plr = game.Players:GetPlayerFromCharacter(part.Parent) if plr ~= nil and plr:FindFirstChild("stuff") == nil and game:GetService("GamePassService"):PlayerHasPass(plr, badgeid) == false then --code
else --code
end end debounce = true end end
script.Parent.Touched:connect(t)
Don't bother about the ends |
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