Desperian
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| Joined: 07 Feb 2012 |
| Total Posts: 3371 |
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| 20 Apr 2013 05:45 PM |
| Could the issue be that 'stuff' exists within the player, when you try it? |
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| 20 Apr 2013 06:11 PM |
that's why theres an else part
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| 20 Apr 2013 06:17 PM |
local passId = 0000000 -- change this to your game pass ID. function authenticate(player) -- checks to see if the player owns your gamepass return game:GetService("GamePassService"):PlayerHasPass(player, passId) end game.Players.PlayerAdded:connect(function(plr) if authenticate(plr) then print(plr.Name .. " has bought the game pass with id " .. passId) end end)
Fresh off the wiki. |
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| 20 Apr 2013 06:21 PM |
^ has nothing to do with what im having a problem with.. |
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