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Re: Cavern of Truth 2 Update Log (OFFICIAL)

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vy17 is not online. vy17
Joined: 08 Dec 2008
Total Posts: 1665
17 Apr 2013 05:35 PM
Hello! As a small portion of you know, i'm the creator of the First cavern of truth!
I'd like to use this thread as an informal one, where I will update where the cavern is at.
So please, respect that idea. I would however appreciate any questions or feedback (feedback based on what you liked/disliked about the first one)

My idea for this cavern is for it to be completely fresh and that is where the scripting comes in. It'll be pretty script heavy (which is part of why i've been building it for half a year now) And will include some key features that will really alter the game play. My hope is to make the players really think about their choices, because the environment is much more lethal, you will be pressed for time, and there are plenty of dead ends.

I don't want to delve too much into the game features but I will say that this will be entirely a first person game.

The first cavern is here:
http://www.roblox.com/Cavern-Of-Truth-The-Guardian-RETIRED-place?id=25315530

I am nearly done with the body of the cavern, the features and scripts will be next, so I would anticipate a beta release sometime in june with a full release at some point this summer. (not including june haha)

So again, this is an update log but I would appreciate feedback on the first cavern and what you would like to see in the new one.

Thanks!
-Vy17
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vy17 is not online. vy17
Joined: 08 Dec 2008
Total Posts: 1665
18 Apr 2013 06:18 AM
Working on a visor gui. Death by... other means has been established, I think this is a great start to the scripting.
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ceo27 is not online. ceo27
Joined: 26 Oct 2011
Total Posts: 1082
18 Apr 2013 06:22 AM
Your ads are really stupid
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vy17 is not online. vy17
Joined: 08 Dec 2008
Total Posts: 1665
18 Apr 2013 07:22 AM
If you weren't already banned (probably for reasons relating to your rudeness)
I would ask you to be more respectful, and pay attention to what this thread is. it's a suggestion/response thread to my cavern of truth franchise... What you posted was uncalled for an unnecessary
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snipername is not online. snipername
Joined: 02 Jul 2011
Total Posts: 1122
18 Apr 2013 07:26 AM
Nice xD Maybe you can put like weapons and fight off the monsters in the cavern :P
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vy17 is not online. vy17
Joined: 08 Dec 2008
Total Posts: 1665
18 Apr 2013 10:00 AM
@sniper
Well, I have been considering that, but I want to focus more on survival. Interactive objects and resources critical for survival will be my focus.
However, I AM considering a PvP system where not only are you fighting to get resources, you are also fighting other players.
So that would be a possibility. Having AI run around would be too complicated as this cavern is VERY complex. they would ruin the gameplay in my opinion.
Hope this helps!
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apom44 is not online. apom44
Joined: 30 Jun 2012
Total Posts: 252
18 Apr 2013 09:42 PM
Dude, first person script messed up, gimme de code, I can fix it
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vy17 is not online. vy17
Joined: 08 Dec 2008
Total Posts: 1665
24 Apr 2013 01:27 PM
Started to C-Frame bricks, giving the entire map a new feel.

Working on the Gui with APOM44 next.

things are getting exciting!
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vy17 is not online. vy17
Joined: 08 Dec 2008
Total Posts: 1665
25 Apr 2013 03:02 PM
Cframed some boulders. going to have to make a decision of where to put the gas leaks soon...
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deadcamper33 is not online. deadcamper33
Joined: 30 Jun 2012
Total Posts: 138
20 May 2013 11:05 PM
I really like your game cavern of truth but for some reason i cant play it dunno why but i might be able soon infact your game has inspired me to make a cave game as well (Please dont be mad) i dont think it will better than yours but its a start for me to make some games.
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vy17 is not online. vy17
Joined: 08 Dec 2008
Total Posts: 1665
03 Jul 2013 12:42 AM
Added crystals, Removed fog and added extreme darkness.
Torches will be provided free of charge, although the BETA game will require a "pay to play" feature (once its finalized by roblox) so players will have the unique opportunity to not only be a beta tester and see what I've spent nearly a year working on, but to also earn a cool Beta player badge!

thanks for the support guys! More updates coming sooN!
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vy17 is not online. vy17
Joined: 08 Dec 2008
Total Posts: 1665
06 Jul 2013 04:25 AM
Added more details to the first caverns, and even added a SECRET CAVE!!!
That's enough for now, I'll explain more soon!!!
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qdhxx is not online. qdhxx
Joined: 02 Jul 2010
Total Posts: 56658
06 Jul 2013 04:31 AM
I like your game.
But i'm too lazy to read the post, sorry, i want to get 13k posts today,

i disappear *poof*
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vy17 is not online. vy17
Joined: 08 Dec 2008
Total Posts: 1665
12 Jul 2013 02:55 AM
Added DETAILS!!!! First section of the game is DONE!!!!!!!!!
It looks FANTASTIC!!!! Going to be adding sections that won't require a torch as they will be "alive" in a sense. Anywho, THIS IS NEARLY COMPLETE!!!!

Months of planning and building finally are paying off. This will be something great
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