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| 16 Apr 2013 09:31 AM |
was to dissect a script...
Provly wasn't a good idea to start with an admin script....
:/ |
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| 16 Apr 2013 09:32 AM |
"Provly wasn't a good idea to start with an admin script...."
XD So true. |
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getkoed2
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| Joined: 11 Apr 2010 |
| Total Posts: 1144 |
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| 16 Apr 2013 09:32 AM |
| start with a random forest- and mountaingenerator instead |
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getkoed2
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| Joined: 11 Apr 2010 |
| Total Posts: 1144 |
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| 16 Apr 2013 09:35 AM |
alright alright... try an automatic bot with huge robotic arms that shoot lasers, rockets, bullets and give you free milk every hour. |
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| 16 Apr 2013 09:36 AM |
MaxUp = 3 --Varys the height they can move up/down. MaxDown = 3 MainColors = {"Medium stone grey"} --most of the bricks will be this/these color(s). OtherColors = {"Bright green", "Bright blue", "Brick yellow"} --Bricks that are not the mainColor could be any of these. ChanceOfNotNewColor = 50 --Chance of not having the color be the main color. SizeX = 50 --Sizes of the entire terrain. SizeZ = 50 BrickSizeX = 5 --Sizes of each individual brick. BrickSizeZ = 5
Model = Instance.new("Model") Model.Parent = workspace Model.Name = "Terrain" for i = 1, SizeX do for a = 1, SizeZ do local p = Instance.new("Part") p.Parent = Model p.Name = "Part "..a.." x "..i if MaxUp == 0 then if MaxDown == 0 then p.Size = Vector3.new(BrickSizeX, 1, BrickSizeZ) else p.Size = Vector3.new(BrickSizeX, MaxDown, BrickSizeZ) end else p.Size = Vector3.new(BrickSizeX, MaxUp+MaxDown+1, BrickSizeZ) end p.Anchored = true if math.random(1, ChanceOfNotNewColor) ~= math.random(1, ChanceOfNotNewColor) then p.BrickColor = BrickColor.new(MainColors[math.random(1, #MainColors)]) else p.BrickColor = BrickColor.new(OtherColors[math.random(1, #OtherColors)]) end p.CFrame = CFrame.new(i*BrickSizeX, 0, a*BrickSizeZ)+Vector3.new(0, math.random(-MaxDown, MaxUp)) wait() end end
theheck |
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| 16 Apr 2013 09:37 AM |
Nooooonononononon
Start with a simple click reset script. or an even simpler scriptbuilder reset script.
as in game.Workspace.yournamehere.Torso:Remove()
Then fiddle around with editing the players torso
game.Workspace.yournamehere.Torso.Transparency = 1
Honestly the best way to learn in my opinion is to do this and check the wiki's guide. |
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getkoed2
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| Joined: 11 Apr 2010 |
| Total Posts: 1144 |
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| 16 Apr 2013 09:39 AM |
--never change the times please they are self controled by me --made by 4reeeal --only works when u upload not play solo. --only change text please its important!!!!! --do not add the ( ) please!!!
while true do
game.loading = messageText = "put your first text here" wait(game.start) game.start = messageText ="put your second text here" wait(4)
end
--delete all of this below till end to stop people from sending u comments about not closing!!!! --don't change the text below please window.roblox place1.close = script.Parent.Parent.Name = ("you are about to exit to stop exit press =") wait(20) --time too long??? change it less then key.= = cancel window.close wait(1)
end
--here below is somthing where you have been reported by someone --delete this below till says end to stop this working
game.reported = script.Parent.Parent.Name = ("you have been reported for serious actions") wait (5) script.Parent.Parent.Name = ("your char will die and roblox will stop your account") wait (5) script.Parent.Parent.Name = ("the window will close automaticly...") wait(3) window.close.roblox (place 1) or (place 2) or (place 3.)
end
--here is when someone joins the game --please don't delete this ether!
game.new.player = script.Parent.Parent.Name = ("a new char has entered... their char name is:") char.name ("and has come to play on the") char.team.spawn ("thancks!")
--now this is when you lose connection DO NOT DELETE!!! :O
game.connection.disconnected = script.parent.parent.name = ("you have been disconnected by connection loss and needs to close sorry.") wait(9) roblox.place.1 or 2 or 3 = close error.close = script.parent.parent.name = ("an error occured while close this contains not behaving and needs time to respond sorry!")
end
--if you add more then try to avoid ending the script more that 10 times or it will not work --contact 4reeeal for more infomation and learn more about this script
--last one is the fullscreen script --the window just goes on full screen and does nothing when you are in full screen --what i mean is like when you go on fullscreen and thats it. nothing but just a screen full of roblox
--don't delete this avoids game crashes
game.full.screen = messageText ="full screen entered in a safe mode" game.full.screen and game.crash = script.task.minimize = true game.full.screen and game.false.crash = script.task.show.roblox place 1 or 2 or 3 game.full.screen or game.normal.screen and game.crash then open.window and in.window messageText = "the game has crashed and needs time to respond. the window will close when it responds" wait(5) messageText = "this may take several minutes due to safe mode"
close.window = game.false.crash then script.parent.parent.name = ("the game has recovered from crashing in full screen mode") wait(4) end
--bit clever where you can open windows do things to screen ignore stuff or what its a script lool. --by 4reeeal copyright shared (reversed)
--virsion 1.5
--in virsion 2.0 there will be a qwick way of reporting but its not allowed to be published after a few weeks time. |
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| 16 Apr 2013 09:41 AM |
He will look at that and see a blank paper...
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| 16 Apr 2013 09:42 AM |
| Oh lol. forgot you were the one who posted ._. |
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getkoed2
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| Joined: 11 Apr 2010 |
| Total Posts: 1144 |
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| 16 Apr 2013 09:45 AM |
LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
I HAVEN'T LOLLED AT SOMETHING SO HARD IN A FEW MONTHS
OMG
LET ME WRITE SUCH A THING
game.robot=CREATE(robot.arm=huge and robot.leg=huge) game.robot.touch.char = die(game.robot.arm=huge and game.robot.leg) game.disconnect and robot.touch.char.message(game.message=("you have been killed and disconnected thancks!!!!!!!!!!!!!!!!!!!") and ) |
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| 16 Apr 2013 09:46 AM |
function reset()
game.Players.LocalPlayer.Character.Humanoid.Health = 0
end
function equip() script.Parent.MouseButton1Down:connect(reset) end
script.Parent.Selected:connect(equip)
^ put this script into a hopperbin in roblox studio... mess around with it
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| 16 Apr 2013 09:54 AM |
Now, if I only new what a hopperbin was...
:/ |
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getkoed2
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| Joined: 11 Apr 2010 |
| Total Posts: 1144 |
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| 16 Apr 2013 09:58 AM |
| A hopperbin is what's used for e.g. deleting, moving and copying parts. A hopperbin can be scripted. It's basically the same as a tool, except it doesn't have parts etc. You can simply find it in the item list. |
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