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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: Position / Scale / Offset

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UnBuild is not online. UnBuild
Joined: 22 Mar 2013
Total Posts: 3233
14 Apr 2013 02:49 PM
Im making a plugin that uses a gui, should I use scale? Or offset?
I know scale makes it work for any size, even iPhone ect

But iPhone users won't use it

So will position work for any computer?
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peaspod is not online. peaspod
Joined: 29 Sep 2010
Total Posts: 2809
14 Apr 2013 02:53 PM
Always use scale
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UnBuild is not online. UnBuild
Joined: 22 Mar 2013
Total Posts: 3233
14 Apr 2013 02:54 PM
qq
But its so hard

Mostly because it changes things like 0.25 to 0.240009999
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FoggedOut is not online. FoggedOut
Joined: 09 Dec 2011
Total Posts: 3021
14 Apr 2013 02:56 PM
My and my brother have different types of Laptop, and the screens are different. I made my Intro scale (As you UnBuild) and he can see it fine, and it looks exactly like mine.

I also have a plugin of my own that is scale.

So use scale; And yes, its very hard.
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peaspod is not online. peaspod
Joined: 29 Sep 2010
Total Posts: 2809
14 Apr 2013 02:57 PM
No no. It changes maybe 0.24 to 0.239999999 which is basically the same thing.
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UnBuild is not online. UnBuild
Joined: 22 Mar 2013
Total Posts: 3233
14 Apr 2013 02:58 PM
@Pea
I know its the same, but its annoying and makes it sorta hard to change if I need to move it more
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BlueTaslem is not online. BlueTaslem
Joined: 11 May 2008
Total Posts: 11060
14 Apr 2013 03:03 PM
You shouldn't use pixels unless there's a specific reason to. An X pixel margin around an object makes sense, but saying it's 489 pixels to the left an object is not going to be at all consistent across screen sizes.
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FoggedOut is not online. FoggedOut
Joined: 09 Dec 2011
Total Posts: 3021
14 Apr 2013 03:04 PM
Blue just blew my mind. xD
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squerpooo is not online. squerpooo
Joined: 18 Feb 2011
Total Posts: 2356
14 Apr 2013 03:05 PM
Use scale, but open up the little > tab on the side to X and Y.
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