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| 14 Apr 2013 02:55 PM |
| MATERIALS CAN BE TRANSPARENT MY MIND IS BLOWN, HELP |
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| 14 Apr 2013 02:59 PM |
whoa, no kidding. What sorcery is this??? impossibru! nowai, ermergurd, daaaang.
Well... that's certainly interesting. Never even bothered changing the transparency of a material since its always been useless. huh. |
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| 14 Apr 2013 03:17 PM |
| :O this is actually really useful. I can combine materials for different effects. I can muddy up some concrete by putting slightly transparent slate on top. So many possibilities! |
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| 15 Apr 2013 03:40 PM |
| This is really blowing my mind to all directions(wat) |
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HaxHelper
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| Joined: 19 Dec 2009 |
| Total Posts: 1208 |
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| 15 Apr 2013 03:56 PM |
new shaders mang
I bet decals finally shade properly, too |
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| 15 Apr 2013 04:00 PM |
| Ugh, but they changed the appearance of everything, and now it looks pretty bad. Before, it looked awesome. Now, less so. |
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| 15 Apr 2013 04:02 PM |
| If they were to include those four OTHER baseparts, I would never stop building. |
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| 15 Apr 2013 04:41 PM |
Given a regular polygon's number of vertices and the circumradius, can you calculate the length of any one side?
(Knowing this would help you build using those special parts.) |
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dekkonot
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| Joined: 22 Dec 2010 |
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Corecii
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| Joined: 06 Aug 2010 |
| Total Posts: 687 |
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| 15 Apr 2013 08:55 PM |
| If I'm remembering right, It's like this on the main site, too. |
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