LordHyx
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| Joined: 23 Nov 2012 |
| Total Posts: 5733 |
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| 13 Apr 2013 07:19 PM |
I'm working on the building portion of Dresnok again. I've just obtained free time to do so, Many of you have posted on the wall about ideas for Dresnok. I need to know them now if you wish for them to be incorporated.
---DO NOT POST IDEAS THAT DEAL WITH SCRIPTING.--- Do not post any ideas that involve scripting, This is for the BUILDING portion, not the scripting portion. If you're not sure if something would involve scripts, Don't post it. All ideas should be static. (meaning they'll always stay the same, each game. Like a brick in a fort.)
Post them here, Ignorant responses from the clan world's finest will be ignored. I'll fish through the ideas, if I like them I'll use it, If I don't that's a shame. Release your ideas now. |
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| 13 Apr 2013 07:45 PM |
| I think it's fine and maybe you could add small broken rocket. |
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Xuos
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| Joined: 18 Dec 2012 |
| Total Posts: 490 |
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| 13 Apr 2013 07:46 PM |
| Add a statue for consuela. |
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Kwest4eva
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| Joined: 06 Mar 2012 |
| Total Posts: 1831 |
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| 13 Apr 2013 07:46 PM |
| Pictures in part of the base. |
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LordHyx
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| Joined: 23 Nov 2012 |
| Total Posts: 5733 |
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| 13 Apr 2013 07:46 PM |
| There are going to be statues to Kazemar and the GA Troops. |
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LordHyx
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| Joined: 23 Nov 2012 |
| Total Posts: 5733 |
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| 13 Apr 2013 07:47 PM |
| We'll definitely have pictures covering the walls of Dresnok again. As soon as we're active we'll start to have more pictures surface and make Dresnok look pretty. |
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| 13 Apr 2013 07:49 PM |
| And maybe add some stuff form old fort. |
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LordHyx
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| Joined: 23 Nov 2012 |
| Total Posts: 5733 |
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| 13 Apr 2013 07:51 PM |
Cheper, you can look at the fort's progress right now just by visiting here;
http://www.roblox.com/belieu-place?id=107490834
It's going to have the same general idea of the previous Dresnok. |
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| 13 Apr 2013 07:53 PM |
A currency system which you use to buy weapons. Examples: 1 kill- 50 points double kill- 100 Assist- 25 Etc.
OR
Turrets, that you can either set at strategic points, or ones that you can control yourself.
Traits: Can be destroyed (About 300 health) If you die, the turret dies (To prevent turret spamming) Will cost something (Currency) Turrets should also be upgradable
OR
Upgradable weapons, with a variety of attachments.
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| 13 Apr 2013 07:53 PM |
| Ok I did it all ready it look's good. |
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| 13 Apr 2013 07:54 PM |
| Maybe add that shop form you're 4 place |
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| 13 Apr 2013 08:02 PM |
I forgot some things.
-Body armor (With varying levels of protection) -Upgrades (Such as speed+,Health+, and overshields, which should only last 1 life or until they run out) -Various medical stations (Which should have a 1 minute regen) -Killstreak rewards (Such as airstrike, body armor, or a more powerful weapon) -Landmines -Jets, for air combat, or bombing runs -Tanks (teehee) -Med packs -Make it so ammo runs out until you can replenish it |
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| 13 Apr 2013 08:09 PM |
Body armor: Light- Gives you 50+ health Medium- Gives you 100+ health Heavy- Gives you 150+ health
Upgrades: Speed- Increases your speed by 5 for a limited amount of time, or until you die Health- Increases your health by 25 points until you die. Overshield- Gives you a 20 second overshield, impenetrable
Medical stations: Self explanatory
Killstreak rewards: Airstrike- Bombs the desired location Body armor- Provides body armor for your team More powerful weapons- Such as a bazooka, Sniper rifle, etc. Landmines- Self explanatory
Jets: You are able to fly in these. They have 500 health, which when that runs out, you will be parachuted out. They shoot bullets that do 25 damage each hit. Some are able to drop bombs on a desired location, but you need to let it regen.
Tanks: Should have 1000 health. Does 200 damage each hit.
Med packs: Use these to fully heal yourself. You can only have 3 in your inventory at a time. |
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LordHyx
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| Joined: 23 Nov 2012 |
| Total Posts: 5733 |
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| 13 Apr 2013 08:16 PM |
| Bravo, I had thought I made it specific that anything that involves scripts shouldn't be here. Those are good ideas, but please remember, we are based in the 1960's. |
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| 13 Apr 2013 08:17 PM |
Oh yes. Sorry, I just posted my ideas without reading the actual text. |
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| 13 Apr 2013 08:18 PM |
| Now I can't think of anything. |
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LordHyx
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| Joined: 23 Nov 2012 |
| Total Posts: 5733 |
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| 13 Apr 2013 08:18 PM |
That's fine. Just try to read the threads when I post them in the shout.
Most of these ideas you've posted are already in line for production. The scripting process is going to take a bit, so that's why Dresnok is churning out slowly. |
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Stratigos
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| Joined: 20 Oct 2012 |
| Total Posts: 54 |
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| 13 Apr 2013 08:32 PM |
| Make a statue to remember the veterans of the Grey Army. I do believe it is needed. |
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| 13 Apr 2013 08:46 PM |
Ooh, I know now!
Make a giant cave with a decaying statue, out of the way of combat, to remember fallen veterans. |
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LordHyx
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| Joined: 23 Nov 2012 |
| Total Posts: 5733 |
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| 13 Apr 2013 09:25 PM |
Strat, Bravo,
That sounds like an amazing idea. |
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Lefty13
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| Joined: 31 Jul 2011 |
| Total Posts: 3912 |
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| 13 Apr 2013 11:16 PM |
| I have stated this in another thread, and I suggest trenches for defensive lines. |
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Lefty13
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| Joined: 31 Jul 2011 |
| Total Posts: 3912 |
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| 14 Apr 2013 12:54 AM |
| Comrade, put the Mig-17's in. If there not built yet put the biplane in instead. |
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