jobro13
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| Joined: 05 Aug 2009 |
| Total Posts: 2865 |
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| 11 Apr 2013 11:42 AM |
Does someone have any hax to see if the roblox (default) move tool is selected? I'm talking about HopperBin.BinType = "GameTool"
Of course .Selected doesn't work on that (Y ROBLOX, Y!!)
So, anyone got an idea on that? |
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| 11 Apr 2013 11:48 AM |
| You would have to create one yourself. You can probably find lots of them on free models. |
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digpoe
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| Joined: 02 Nov 2008 |
| Total Posts: 9092 |
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| 11 Apr 2013 12:22 PM |
| Doesn't the .Activated boolean become true if the hopperbin is selected? |
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jobro13
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| Joined: 05 Aug 2009 |
| Total Posts: 2865 |
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| 11 Apr 2013 12:28 PM |
I do never use any free models.
@Digpoe: Well that's interesting, let me test. Thanks already for the suggestion. |
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digpoe
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| Joined: 02 Nov 2008 |
| Total Posts: 9092 |
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| 11 Apr 2013 12:30 PM |
I do have a move tool if you want it though. The only problems with it are:
It doesn't rotate or tilt the object when you press R and T respectively. |
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jobro13
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| Joined: 05 Aug 2009 |
| Total Posts: 2865 |
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| 11 Apr 2013 12:32 PM |
^That's not a problem.
I just tested it - indeed, the active property gets true!
Thanks so much, this will fix the problem! |
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digpoe
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| Joined: 02 Nov 2008 |
| Total Posts: 9092 |
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| 11 Apr 2013 12:35 PM |
I thought so. I wondered what else use it could've been.
Probably to say if you could equip it or not, possibly?
But now we know, so that's just useless. |
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jobro13
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| Joined: 05 Aug 2009 |
| Total Posts: 2865 |
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| 11 Apr 2013 12:38 PM |
I am asking myself now why there are Selected and Deselected events -
hop.Changed:connect(function(val) if val == "Activated" then local x = (Activated and Selected()) or Deselected() end end) |
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digpoe
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| Joined: 02 Nov 2008 |
| Total Posts: 9092 |
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| 11 Apr 2013 12:42 PM |
| Probably to shorten scripts down. Probably a 'helpful' update by ROBLOX. |
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jobro13
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| Joined: 05 Aug 2009 |
| Total Posts: 2865 |
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| 11 Apr 2013 12:59 PM |
Lol same as :WaitForDataReady() - seriously!?
repeat wait() until player.DataReady
Done. |
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digpoe
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| Joined: 02 Nov 2008 |
| Total Posts: 9092 |
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| 11 Apr 2013 01:00 PM |
Indeed. Probably for the same reasons.
print(floodChecked) >1 |
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