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Add better movement physics

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7890jj is not online. 7890jj
Joined: 20 Dec 2009
Total Posts: 4292
11 Apr 2013 09:52 AM
Grabbing onto ledges and climbing up
Sliding
Ducking
Diving
Hiding
Etc.
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R3geBiscuit is not online. R3geBiscuit
Joined: 11 Dec 2011
Total Posts: 8427
11 Apr 2013 10:01 AM
That's something us players should consider developing for our own games.
-Do not summon me again!-
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MrDoomBringer is not online. MrDoomBringer
Top 100 Poster
Joined: 21 Nov 2006
Total Posts: 6176
11 Apr 2013 10:11 AM
r3gebiscuit is right, this is doable with scripting. It'd be pretty cool to see a parkour system implemented in a game.
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SurfKing12 is not online. SurfKing12
Joined: 23 Jun 2011
Total Posts: 7935
11 Apr 2013 10:29 AM
[Thead closed]
._.
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Dunker11 is not online. Dunker11
Joined: 16 May 2009
Total Posts: 3070
11 Apr 2013 11:28 AM
@First reply
Agree
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Iciness is not online. Iciness
Joined: 18 Jan 2012
Total Posts: 20969
11 Apr 2013 12:01 PM
The problem with this is, that arms are not the easiest things to work with because they often get stuck in the position they have been scripted to be in therefore do not go back to there original position after the script tells them to.
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Dondonini is not online. Dondonini
Joined: 21 Dec 2007
Total Posts: 734
11 Apr 2013 09:30 PM
Roblox can't implement this into the game because it can either cheat on games or break them. You have to script it yourself. It would be cool for the Roblox Company to make an efficient working script though. :P

--= dondonini Studios =--
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