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| 10 Apr 2013 06:29 PM |
for i,player in pairs(game.Players:GetChildren()) do if player.Character then table.insert(survivors,player.Name) end end |
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| 10 Apr 2013 06:30 PM |
Yep. But if any reason there is something under players that isn't a player, use :GetPlayers()
I personally would just do: table.insert(survivors, player) Then later on do something like: for _, Survivors in pairs(survivors) do print(Survivors.Name) end |
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| 10 Apr 2013 06:48 PM |
| Thanks. I thought that was the problem, but I figured out what it was. |
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