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[HEXIS] Handbook

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Cirivio is not online. Cirivio
Joined: 23 Jun 2012
Total Posts: 3703
08 Apr 2013 09:13 PM
Hello, fighters of Hexis. This guide is to present the rules of Hexis and other things, such as promotion guide for you to get higher in ranks in Hexis.

-=[TABLE OF CONTENTS]=-
I: Rules
II: Promo guide
III: Raid Rules
IV: Punishments
V: Association with groups

-=[I: RULES]=-
These are the basic rules of Hexis.
I: No advertizing.
II: Resect your superiors, and call them "sir" or "ma'am".
III: Use grammar and be mature. we kant undsnd u if u tlk lik diz1
IV: Do not ask for promotions. Doing so will get yo the opposite.
V: Don't claim HRs AA'd. Basically, don't lie and get someone in trouble because you don't like them.
VI: HRs will keep track of your PCs (Look at II). No use lying.
VII: If you grow inactive you WILL BE EXILED.

-=[II: PROMO GUIDE]=-
Promotion Credits are avaliable at raids, trainings, and possibly defences. If there is a Scout with one PC in a server, and you have two, you are NOT in charge of them.

Cadet: Join NL.
Ensign: Get one PC.
Scout: Get three PCs.
Operative: Get six PCs.
Soldier: Get ten PCs.
Commando: Get fifteen PCs.
Infiltraitor: Get nineteen PCs.
Justicar: Get twenty-five PCs.
Coordinator: Be known and friendly in Hexis.
Marshal: Prove your worthy with your skill and loyalty.
Admiral: The best of the best in Hexis.
Emperor: The leader of Hexis. Current leader: Cirivio

-=[III: RAID RULES]=-
I: No spamming or flaming.
II: Do not stand right in front of the terminal so nobody can get to it.
III: NO AUTO-WINS UNDER ANY CIRCUMSTANCES.
IV: There is NO AAing. The admin allowed is m/, h/, punish/, kick/, ban/, and respawn/all.
V: No Empty Server Raiding!
VI: There must be FOUR HEXIS AT THE FORT FOR A RAID TO COUNT.
VII: You must have proof there are four Hexis in a raid. Don't have it? Not official.
VIII: No exploiting, hacking, or anything of that kind.
IX: No spawnkilling.
X: No idling at the base. Sure, you may go AFK for a few minutes, but not for like, 30.
XI: If you retreat, it counts as a win for Hexis and any allies defending.

Punishments for rules are in the "punishments" section.

-=[IV: PUNISHMENTS]=-

Punishments for any Hexis rules: Demotion then exile. If you broke a rule ingame, you are kicked from the server. Come back and do it again, you're banned and exiled.

Punishments for raiding: Kick then ban.

-=[V: ASSOCIATION WITH GROUPS]=-

Warfare: I'd like my wars fair, no auto-wins or false wins. Usually ending in a Final Battle.

Allies: Size will be released when we're 50+. Flaming Hexis as an ally could get you demoted in your allied clan. You'll be demoted if you flame/raid an ally as Hexis, As well.

-=[CLOSING]=-

Good luck in Hexis, soldier. Join us today!
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