Cirivio
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| Joined: 23 Jun 2012 |
| Total Posts: 3703 |
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| 08 Apr 2013 09:13 PM |
Hello, fighters of Hexis. This guide is to present the rules of Hexis and other things, such as promotion guide for you to get higher in ranks in Hexis.
-=[TABLE OF CONTENTS]=- I: Rules II: Promo guide III: Raid Rules IV: Punishments V: Association with groups
-=[I: RULES]=- These are the basic rules of Hexis. I: No advertizing. II: Resect your superiors, and call them "sir" or "ma'am". III: Use grammar and be mature. we kant undsnd u if u tlk lik diz1 IV: Do not ask for promotions. Doing so will get yo the opposite. V: Don't claim HRs AA'd. Basically, don't lie and get someone in trouble because you don't like them. VI: HRs will keep track of your PCs (Look at II). No use lying. VII: If you grow inactive you WILL BE EXILED.
-=[II: PROMO GUIDE]=- Promotion Credits are avaliable at raids, trainings, and possibly defences. If there is a Scout with one PC in a server, and you have two, you are NOT in charge of them.
Cadet: Join NL. Ensign: Get one PC. Scout: Get three PCs. Operative: Get six PCs. Soldier: Get ten PCs. Commando: Get fifteen PCs. Infiltraitor: Get nineteen PCs. Justicar: Get twenty-five PCs. Coordinator: Be known and friendly in Hexis. Marshal: Prove your worthy with your skill and loyalty. Admiral: The best of the best in Hexis. Emperor: The leader of Hexis. Current leader: Cirivio
-=[III: RAID RULES]=- I: No spamming or flaming. II: Do not stand right in front of the terminal so nobody can get to it. III: NO AUTO-WINS UNDER ANY CIRCUMSTANCES. IV: There is NO AAing. The admin allowed is m/, h/, punish/, kick/, ban/, and respawn/all. V: No Empty Server Raiding! VI: There must be FOUR HEXIS AT THE FORT FOR A RAID TO COUNT. VII: You must have proof there are four Hexis in a raid. Don't have it? Not official. VIII: No exploiting, hacking, or anything of that kind. IX: No spawnkilling. X: No idling at the base. Sure, you may go AFK for a few minutes, but not for like, 30. XI: If you retreat, it counts as a win for Hexis and any allies defending.
Punishments for rules are in the "punishments" section.
-=[IV: PUNISHMENTS]=-
Punishments for any Hexis rules: Demotion then exile. If you broke a rule ingame, you are kicked from the server. Come back and do it again, you're banned and exiled.
Punishments for raiding: Kick then ban.
-=[V: ASSOCIATION WITH GROUPS]=-
Warfare: I'd like my wars fair, no auto-wins or false wins. Usually ending in a Final Battle.
Allies: Size will be released when we're 50+. Flaming Hexis as an ally could get you demoted in your allied clan. You'll be demoted if you flame/raid an ally as Hexis, As well.
-=[CLOSING]=-
Good luck in Hexis, soldier. Join us today!
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