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| 08 Apr 2013 07:44 PM |
plyrs=1;
function CheckPlayers() repeat _G.Message(plyrs.." or more players needed to begin the game!") wait() until game.Players.NumPlayers>=plyrs end
It gets to this and just freezes without outputting anything at all. |
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| 08 Apr 2013 07:47 PM |
| Oh, and it does message it, so it's nothing to do with my _G.Message() function. |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 08 Apr 2013 08:56 PM |
try:
plyrs=1;
function CheckPlayers() while game.Players.NumPlayers < plyrs do _G.Message(plyrs.." or more players needed to begin the game!") end end
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