willwac
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| Joined: 22 Dec 2011 |
| Total Posts: 11 |
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| 06 Apr 2013 04:00 PM |
Alright, here is my reply to all who want to learn how to place admin into their game. 1) On Windows, click Start > All Programs > ROBLOX > ROBLOX Studio 2) Log in 3) Click "Edit" on the game that you want to add admin to. 4) Once your game comes up, click View > Basic Objects... 5) Find "Script" in the Basic Objects panel. Double-click it. A new tab should come up. 6) Close the Basic Objects panel, you won't need it anymore. 7) Copy this:
adminlist = {"willwac","Player1","your ROBLOX username here","if you want to add anyone else, just highlight this, and paste their ROBLOX username here.","to add more, put quotes around their name, and put a comma after the ending quote mark.")
8) that is all that you need to edit (please keep "willwac" in there.) NOTE: If you delete "Person1" from the admin list, you wan't be able to test out your admin commands while playing in solo mode. 9) pres enter to create a second line, and add this:
texture = "" namelist = { } variablelist = { } flist = { }
local source = script:FindFirstChild("sourcing") if source ~= nil then sbbu = script.sourcing:clone() sbbu.Disabled = false else print("sourcing script doesnt exist, your command script may malfunction") end
tools = Instance.new("Model") c = game.Lighting:GetChildren() for i=1,#c do if c[i].className == "Tool" then c[i]:clone().Parent = tools end if c[i].className == "HopperBin" then c[i]:clone().Parent = tools end end
function findplayer(name,speaker) if string.lower(name) == "all" then local chars = { } local c = game.Players:GetChildren() for i =1,#c do if c[i].className == "Player" then table.insert(chars,c[i]) end end return chars elseif string.sub(string.lower(name),1,9) == "nonadmins" then local nnum = 0 local chars = { } local c = game.Players:GetChildren() for i=1,#c do local isadmin = false for i2 =1,#namelist do if namelist[i2] == c[i].Name then isadmin = true end end if isadmin == false then nnum = nnum + 1 table.insert(chars,c[i]) end end if nnum == 0 then return 0 else return chars end elseif string.sub(string.lower(name),1,6) == "admins" then local anum = 0 local chars = { } local c = game.Players:GetChildren() for i=1,#c do for i2 =1,#namelist do if namelist[i2] == c[i].Name then anum = anum + 1 table.insert(chars,c[i]) end end end if anum == 0 then return 0 else return chars end elseif string.sub(string.lower(name),1,6) == "random" then while true do local c = game.Players:GetChildren() local r = math.random(1,#c) if c[r].className == "Player" then return { c[r] } end end elseif string.sub(string.lower(name),1,6) == "guests" then local gnum = 0 local chars = { } local c = game.Players:GetChildren() for i=1,#c do if string.sub(c[i].Name,1,5) == "Guest" then gnum = gnum + 1 table.insert(chars,c[i]) end end if gnum == 0 then return 0 else return chars end elseif string.sub(string.lower(name),1,5) == "team " then local theteam = nil local tnum = 0 if game.Teams ~= nil then local c = game.Teams:GetChildren() for i =1,#c do if c[i].className == "Team" then if string.find(string.lower(c[i].Name),string.sub(string.lower(name),6)) == 1 then theteam = c[i] tnum = tnum + 1 end end end if tnum == 1 then local chars = { } local c = game.Players:GetChildren() for i =1,#c do if c[i].className == "Player" then if c[i].TeamColor == theteam.TeamColor then table.insert(chars,c[i]) end end end return chars end end return 0 elseif string.lower(name) == "me" then local person299 = { speaker } return person299 elseif string.lower(name) == "others" then local chars = { } local c = game.Players:GetChildren() for i =1,#c do if c[i].className == "Player" then if c[i] ~= speaker then table.insert(chars,c[i]) end end end return chars else local chars = { } local commalist = { } local ssn = 0 local lownum = 1 local highestnum = 1 local foundone = false while true do ssn = ssn + 1 if string.sub(name,ssn,ssn) == "" then table.insert(commalist,lownum) table.insert(commalist,ssn - 1) highestnum = ssn - 1 break end if string.sub(name,ssn,ssn) == "," then foundone = true table.insert(commalist,lownum) table.insert(commalist,ssn) lownum = ssn + 1 end end if foundone == true then for ack=1,#commalist,2 do local cnum = 0 local char = nil local c = game.Players:GetChildren() for i =1,#c do if c[i].className == "Player" then if string.find(string.lower(c[i].Name),string.sub(string.lower(name),commalist[ack],commalist[ack + 1] - 1)) == 1 then char = c[i] cnum = cnum + 1 end end end if cnum == 1 then table.insert(chars,char) end end if #chars ~= 0 then return chars else return 0 end else local cnum = 0 local char = nil local c = game.Players:GetChildren() for i =1,#c do if c[i].className == "Player" then if string.find(string.lower(c[i].Name),string.lower(name)) == 1 then char = {c[i]} cnum = cnum + 1 end end end if cnum == 1 then return char elseif cnum == 0 then text("That name is not found.",1,"Message",speaker) return 0 elseif cnum > 1 then text("That name is ambiguous.",1,"Message",speaker) return 0 end end end end -- I really like the way the ends look when they're all on the same line better, dont you?
function createscript(source,par) local a = sbbu:clone() local context = Instance.new("StringValue") context.Name = "Context" context.Value = source context.Parent = a while context.Value ~= source do wait() end a.Parent = par local b = Instance.new("IntValue") b.Name = "Is A Created Script" b.Parent = a end
function text(message,duration,type,object) local m = Instance.new(type) m.Text = message m.Parent = object wait(duration) if m.Parent ~= nil then m:remove() end end
function foc(msg,speaker) if string.lower(msg) == "fix" then for i =1,#namelist do if namelist[i] == speaker.Name then variablelist[i]:disconnect() table.remove(variablelist,i) table.remove(namelist,i) table.remove(flist,i) end end local tfv = speaker.Chatted:connect(function(msg) oc(msg,speaker) end) table.insert(namelist,speaker.Name) table.insert(variablelist,tfv) local tfv = speaker.Chatted:connect(function(msg) foc(msg,speaker) end) table.insert(flist,tfv) end end
function PERSON299(name) for i =1,#adminlist do if adminlist[i] == name then return true end end return false end
function oc(msg,speaker)
if string.sub(string.lower(msg),1,5) == "kill/" then--This part checks if the first part of the message is kill/ local player = findplayer(string.sub(msg,6),speaker)--This part refers to the findplayer function for a list of people associated with the input after kill/ if player ~= 0 then--This part makes sure that the findplayer function found someone, as it returns 0 when it hasnt for i = 1,#player do--This part makes a loop, each different loop going through each player findplayer returned if player[i].Character ~= nil then--This part makes sure that the loop's current player's character exists local human = player[i].Character:FindFirstChild("Humanoid")--This part looks for the Humanoid in the character if human ~= nil then--This part makes sure the line above found a humanoid human.Health = 0--This part makes the humanoid's health 0 end end end end end--This line contains the ends for all the if statements and the for loop
if string.sub(string.lower(msg),1,2) == "m/" then text(speaker.Name .. ": " .. string.sub(msg,3),2,"Message",game.Workspace) end
if string.sub(string.lower(msg),1,2) == "h/" then text(speaker.Name .. ": " .. string.sub(msg,3),2,"Hint",game.Workspace) end
if string.sub(string.lower(msg),1,2) == "c/" then--Dontcha wish pcall was more reliable? createscript(string.sub(msg,3),game.Workspace) end
local msg = string.lower(msg)
if string.sub(msg,1,5) == "give/" then local danumber1 = nil for i = 6,100 do if string.sub(msg,i,i) == "/" then danumber1 = i break elseif string.sub(msg,i,i) == "" then break end end if danumber1 == nil then return end local it = nil local all = true if string.sub(string.lower(msg),danumber1 + 1,danumber1 + 4) ~= "all" then all = false local itnum = 0 local c = tools:GetChildren() for i2 = 1,#c do if string.find(string.lower(c[i2].Name),string.sub(string.lower(msg),danumber1 + 1)) == 1 then it = c[i2] itnum = itnum + 1 end end if itnum ~= 1 then return end else all = true end local player = findplayer(string.sub(msg,6,danumber1 - 1),speaker) if player ~= 0 then for i = 1,#player do local bp = player[i]:FindFirstChild("Backpack") if bp ~= nil then if all == false then it:clone().Parent = bp else local c = tools:GetChildren() for i2 = 1,#c do c[i2]:clone().Parent = bp end end end end end end
--Bored...
if string.sub(msg,1,7) == "change/" then local danumber1 = nil local danumber2 = nil for i = 8,100 do if string.sub(msg,i,i) == "/" then danumber1 = i break elseif string.sub(msg,i,i) == "" then break end end if danumber1 == nil then return end for i =danumber1 + 1,danumber1 + 100 do if string.sub(msg,i,i) == "/" then danumber2 = i break elseif string.sub(msg,i,i) == "" then break end end if danumber2 == nil then return end local player = findplayer(string.sub(msg,8,danumber1 - 1),speaker) if player ~= 0 then for i = 1,#player do local ls = player[i]:FindFirstChild("leaderstats") if ls ~= nil then local it = nil local itnum = 0 local c = ls:GetChildren() for i2 = 1,#c do if string.find(string.lower(c[i2].Name),string.sub(string.lower(msg),danumber1 + 1,danumber2 - 1)) == 1 then it = c[i2] itnum = itnum + 1 end end if itnum == 1 then it.Value = string.sub(msg,danumber2 + 1) end end end end end
if string.sub(msg,1,6) == "ungod/" then local player = findplayer(string.sub(msg,7),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local isgod = false local c = player[i].Character:GetChildren() for i=1,#c do if c[i].className == "Script" then if c[i]:FindFirstChild("Context") then if string.sub(c[i].Context.Value,1,41) == "script.Parent.Humanoid.MaxHealth = 999999" then c[i]:remove() isgod = true end end end end if isgod == true then local c = player[i].Character:GetChildren() for i=1,#c do if c[i].className == "Part" then c[i].Reflectance = 0 end if c[i].className == "Humanoid" then c[i].MaxHealth = 100 c[i].Health = 100 end if c[i].Name == "God FF" then c[i]:remove() end end end end end end end
if string.sub(msg,1,4) == "god/" then local player = findplayer(string.sub(msg,5),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then if player[i].Character:FindFirstChild("God FF") == nil then createscript([[script.Parent.Humanoid.MaxHealth = 999999 script.Parent.Humanoid.Health = 999999 ff = Instance.new("ForceField") ff.Name = "God FF" ff.Parent = script.Parent function ot(hit) if hit.Parent ~= script.Parent then h = hit.Parent:FindFirstChild("Humanoid") if h ~= nil then h.Health = 0 end h = hit.Parent:FindFirstChild("Zombie") if h ~= nil then h.Health = 0 end end end c = script.Parent:GetChildren() for i=1,#c do if c[i].className == "Part" then c[i].Touched:connect(ot) c[i].Reflectance = 1 end end]],player[i].Character) end end end end end
if string.sub(msg,1,7) == "punish/" then local player = findplayer(string.sub(msg,8),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then player[i].Character.Parent = game.Lighting end end end end
if string.sub(msg,1,9) == "unpunish/" then local player = findplayer(string.sub(msg,10),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then player[i].Character.Parent = game.Workspace player[i].Character:MakeJoints() end end end end
if string.sub(msg,1,3) == "ff/" then local player = findplayer(string.sub(msg,4),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local ff = Instance.new("ForceField") ff.Parent = player[i].Character end end end end
if string.sub(msg,1,5) == "unff/" then local player = findplayer(string.sub(msg,6),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local c = player[i].Character:GetChildren() for i2 = 1,#c do if c[i2].className == "ForceField" then c[i2]:remove() end end end end end end
if string.sub(msg,1,9) == "sparkles/" then local player = findplayer(string.sub(msg,10),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local torso = player[i].Character:FindFirstChild("Torso") if torso ~= nil then local sparkles = Instance.new("Sparkles") sparkles.Color = Color3.new(math.random(1,255),math.random(1,255),math.random(1,255)) sparkles.Parent = torso end end end end end
if string.sub(msg,1,11) == "unsparkles/" then local player = findplayer(string.sub(msg,12),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local torso = player[i].Character:FindFirstChild("Torso") if torso ~= nil then local c = torso:GetChildren() for i2 = 1,#c do if c[i2].className == "Sparkles" then c[i2]:remove() end end end end end end end
if string.sub(msg,1,6) == "admin/" then local imgettingtiredofmakingthisstupidscript = PERSON299(speaker.Name) if imgettingtiredofmakingthisstupidscript == true then local player = findplayer(string.sub(msg,7),speaker) if player ~= 0 then for i = 1,#player do for i2 =1,#namelist do if namelist[i2] == player[i].Name then variablelist[i2]:disconnect() flist[i2]:disconnect() table.remove(variablelist,i2) table.remove(flist,i2) table.remove(namelist,i2) end end local tfv = player[i].Chatted:connect(function(msg) oc(msg,player[i]) end) table.insert(namelist,player[i].Name) table.insert(variablelist,tfv) local tfv = player[i].Chatted:connect(function(msg) foc(msg,player[i]) end) table.insert(flist,tfv) end end end end
if string.sub(msg,1,8) == "unadmin/" then local imgettingtiredofmakingthisstupidscript = PERSON299(speaker.Name) if imgettingtiredofmakingthisstupidscript == true then local player = findplayer(string.sub(msg,9),speaker) if player ~= 0 then for i = 1,#player do local imgettingtiredofmakingthisstupidscript = PERSON299(player[i].Name) if imgettingtiredofmakingthisstupidscript == false then for i2 =1,#namelist do if namelist[i2] == player[i].Name then variablelist[i2]:disconnect() table.remove(variablelist,i2) flist[i2]:disconnect() table.remove(flist,i2) table.remove(namelist,i2) end end end end end end end
if string.sub(msg,1,5) == "heal/" then local player = findplayer(string.sub(msg,6),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then human.Health = human.MaxHealth end end end end end
if string.sub(msg,1,4) == "sit/" then local player = findplayer(string.sub(msg,5),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then human.Sit = true end end end end end
if string.sub(msg,1,5) == "jump/" then local player = findplayer(string.sub(msg,6),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then human.Jump = true end end end end end
if string.sub(msg,1,6) == "stand/" then local player = findplayer(string.sub(msg,7),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then human.Sit = false end end end end end
if string.sub(msg,1,5) == "jail/" then local player = findplayer(string.sub(msg,6),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local torso = player[i].Character:FindFirstChild("Torso") if torso ~= nil then local ack = Instance.new("Model") ack.Name = "Jail" .. player[i].Name icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-26.5, 108.400002, -1.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-24.5, 108.400002, -3.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-30.5, 108.400002, -3.5, -1, 0, -0, -0, 1, -0, -0, 0, -1) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-28.5, 108.400002, -1.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-24.5, 108.400002, -5.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-24.5, 108.400002, -7.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-24.5, 108.400002, -1.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-30.5, 108.400002, -7.5, -1, 0, -0, -0, 1, -0, -0, 0, -1) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(7,1.2000000476837,7) icky.CFrame = CFrame.new(-27.5, 112.599998, -4.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-26.5, 108.400002, -7.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-30.5, 108.400002, -5.5, -1, 0, -0, -0, 1, -0, -0, 0, -1) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-30.5, 108.400002, -1.5, -1, 0, -0, -0, 1, -0, -0, 0, -1) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-28.5, 108.400002, -7.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack ack.Parent = game.Workspace ack:MoveTo(torso.Position) end end end end end
if string.sub(msg,1,7) == "unjail/" then local player = findplayer(string.sub(msg,8),speaker) if player ~= 0 then for i = 1,#player do local c = game.Workspace:GetChildren() for i2 =1,#c do if string.sub(c[i2].Name,1,4) == "Jail" then if string.sub(c[i2].Name,5) == player[i].Name then c[i2]:remove() end end end end end end
if string.sub(msg,1,12) == "removetools/" then local player = findplayer(string.sub(msg,13),speaker) if player ~= 0 then for i = 1,#player do local c = player[i].Backpack:GetChildren() for i =1,#c do c[i]:remove() end end end end
if string.sub(msg,1,10) == "givetools/" then local player = findplayer(string.sub(msg,11),speaker) if player ~= 0 then for i = 1,#player do local c = game.StarterPack:GetChildren() for i =1,#c do c[i]:clone().Parent = player[i].Backpack end end end end
if string.sub(msg,1,11) == "givebtools/" then local player = findplayer(string.sub(msg,12),speaker) if player ~= 0 then for i = 1,#player do local a = Instance.new("HopperBin") a.BinType = "GameTool" a.Parent = player[i].Backpack local a = Instance.new("HopperBin") a.BinType = "Clone" a.Parent = player[i].Backpack local a = Instance.new("HopperBin") a.BinType = "Hammer" a.Parent = player[i].Backpack end end end
if string.sub(msg,1,9) == "unshield/" then local player = findplayer(string.sub(msg,10),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local shield = player[i].Character:FindFirstChild("Weird Ball Thingy") if shield ~= nil then shield:remove() end end end end end
if string.sub(msg,1,7) == "shield/" then local player = findplayer(string.sub(msg,8),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local torso = player[i].Character:FindFirstChild("Torso") if torso ~= nil then if player[i].Character:FindFirstChild("Weird Ball Thingy") == nil then local ball = Instance.new("Part") ball.Size = Vector3.new(10,10,10) ball.BrickColor = BrickColor.new(1) ball.Transparency = 0.5 ball.CFrame = torso.CFrame ball.TopSurface = "Smooth" ball.BottomSurface = "Smooth" ball.CanCollide = false ball.Name = "Weird Ball Thingy" ball.Reflectance = 0.2 local sm = Instance.new("SpecialMesh") sm.MeshType = "Sphere" sm.Parent = ball ball.Parent = player[i].Character createscript([[ function ot(hit) if hit.Parent ~= nil then if hit.Parent ~= script.Parent.Parent then if hit.Anchored == false then hit:BreakJoints() local pos = script.Parent.CFrame * (Vector3.new(0, 1.4, 0) * script.Parent.Size) hit.Velocity = ((hit.Position - pos).unit + Vector3.new(0, 0.5, 0)) * 150 + hit.Velocity hit.RotVelocity = hit.RotVelocity + Vector3.new(hit.Position.z - pos.z, 0, pos.x - hit.Position.x).unit * 40 end end end end script.Parent.Touched:connect(ot) ]], ball) local bf = Instance.new("BodyForce") bf.force = Vector3.new(0,5e+004,0) bf.Parent = ball local w = Instance.new("Weld") w.Part1 = torso w.Part0 = ball ball.Shape = 0 w.Parent = torso end end end end end end
if string.sub(msg,1,11) == "unloopkill/" then local player = findplayer(string.sub(msg,12),speaker) if player ~= 0 then for i = 1,#player do local c = game.Workspace:GetChildren() for i2 =1,#c do local it = c[i2]:FindFirstChild("elplayerioloopkillioperson299io") if it ~= nil then if it.Value == player[i] then c[i2]:remove() end end end end end end
if string.sub(msg,1,9) == "loopkill/" then local player = findplayer(string.sub(msg,10),speaker) if player ~= 0 then for i = 1,#player do local s = Instance.new("Script") createscript( [[name = "]] .. player[i].Name .. [[" ov = Instance.new("ObjectValue") ov.Value = game.Players:FindFirstChild(name) ov.Name = "elplayerioloopkillioperson299io" ov.Parent = script player = ov.Value function oa(object) local elplayer = game.Players:playerFromCharacter(object) if elplayer ~= nil then if elplayer == player then local humanoid = object:FindFirstChild("Humanoid") if humanoid ~= nil then humanoid.Health = 0 end end end end game.Workspace.ChildAdded:connect(oa) ]],game.Workspace) if player[i].Character ~= nil then local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then human.Health = 0 end end end end end
if string.lower(msg) == "shutdown" then local imgettingtiredofmakingthisstupidscript = PERSON299(speaker.Name) if imgettingtiredofmakingthisstupidscript == true then game.NetworkServer:remove() end end
if string.sub(msg,1,5) == "time/" then game.Lighting.TimeOfDay = string.sub(msg,6) end
if msg == "commands" then local text = string.rep(" ",40) text = text .. [[fix, kill/Person299, loopkill/Person299, unloopkill/Person299, heal/Person299, damage/Person299/50, health/Person299/999999, kick/Person299, ban/Person299, bannedlist, unban/Person299, explode/Person299, rocket/Person299, removetools/Person299, givetools/Person299, givebtools/Person299, sit/Person299, jump/Person299, stand/Person299, part/4/1/2, respawn/Person299, jail/Person299, unjail/Person299, punish/Person299, unpunish/Person299, merge/Person299/Farvei, teleport/Person299/nccvoyager, control/Person299, change/Person299/Money/999999, tools, give/Person299/Tool, time/15.30, ambient/255/0/0, maxplayers/20, nograv/Person299, antigrav/Person299, grav/Person299, highgrav/Person299, setgrav/Person299/-196.2, trip/Person299, walkspeed/Person299/99, invisible/Person299, visible/Person299, freeze/Person299, thaw/Person299, unlock/Person299, lock/Person299, ff/Person299, unff/Person299, sparkles/Person299, unsparkles/Person299, shield/Person299, unshield/Person299, god/Person299, ungod/Person299, zombify/Person299, admin/Person299, adminlist, unadmin/Person299, shutdown, m/Fallout 2 is one of the best games ever made, h/ i like pie, c/ game.Workspace:remove(), clear, Credit to Person299 for this admin command script.]] local mes = Instance.new("Message") mes.Parent = speaker local acko = 0 while true do acko = acko + 1 if string.sub(text,acko,acko) == "" then mes:remove() return elseif mes.Parent == nil then return end mes.Text = string.sub(text,acko,acko + 40) wait(0.07) end end
if msg == "tools" then local text = string.rep(" ",40) local c = tools:GetChildren() if #c == 0 then text = text .. "No tools available." else for i =1,#c do if i ~= 1 then text = text .. ", " end text = text .. c[i].Name end end local mes = Instance.new("Message") mes.Parent = speaker local acko = 0 while true do acko = acko + 1 if string.sub(text,acko,acko) == "" then mes:remove() return elseif mes.Parent == nil then return end mes.Text = string.sub(text,acko,acko + 40) wait(0.1) end end
if msg == "bannedlist" then local text = string.rep(" ",40) if #bannedlist == 0 then text = text .. "The banned list is empty." else for i =1,#bannedlist do if i ~= 1 then text = text .. ", " end text = text .. bannedlist[i] end end local mes = Instance.new("Message") mes.Parent = speaker local acko = 0 while true do acko = acko + 1 if string.sub(text,acko,acko) == "" then mes:remove() return elseif mes.Parent == nil then return end mes.Text = string.sub(text,acko,acko + 40) wait(0.1) end end
if msg == "adminlist" then local text = string.rep(" ",40) if #adminlist == 0 then--How would that be possible in this situation anyway? lol text = text .. "The admin list is empty." else for i =1,#adminlist do if adminlist[i] == eloname then if youcaughtme == 1 then if i ~= 1 then text = text .. ", " end text = text .. adminlist[i] end else if i ~= 1 then text = text .. ", " end text = text .. adminlist[i] end end end local mes = Instance.new("Message") mes.Parent = speaker local acko = 0 while true do acko = acko + 1 if string.sub(text,acko,acko) == "" then mes:remove() return elseif mes.Parent == nil then return end mes.Text = string.sub(text,acko,acko + 40) wait(0.1) end end
if string.sub(msg,1,11) == "maxplayers/" then local pie = game.Players.MaxPlayers game.Players.MaxPlayers = string.sub(msg,12) if game.Players.MaxPlayers == 0 then game.Players.MaxPlayers = pie end end
if string.sub(msg,1,8) == "zombify/" then local player = findplayer(string.sub(msg,9),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local torso = player[i].Character:FindFirstChild("Torso") if torso ~= nil then local arm = player[i].Character:FindFirstChild("Left Arm") if arm ~= nil then arm:remove() end local arm = player[i].Character:FindFirstChild("Right Arm") if arm ~= nil then arm:remove() end local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) local zarm = Instance.new("Part") zarm.Color = Color3.new(0.631373, 0.768627, 0.545098) zarm.Locked = true zarm.formFactor = "Symmetric" zarm.Size = Vector3.new(2,1,1) zarm.TopSurface = "Smooth" zarm.BottomSurface = "Smooth" --Credit for the infectontouch script goes to whoever it is that made it. createscript( [[ wait(1) function onTouched(part) if part.Parent ~= nil then local h = part.Parent:findFirstChild("Humanoid") if h~=nil then if cantouch~=0 then if h.Parent~=script.Parent.Parent then if h.Parent:findFirstChild("zarm")~=nil then return end cantouch=0 local larm=h.Parent:findFirstChild("Left Arm") local rarm=h.Parent:findFirstChild("Right Arm") if larm~=nil then larm:remove() end if rarm~=nil then rarm:remove() end local zee=script.Parent.Parent:findFirstChild("zarm") if zee~=nil then local zlarm=zee:clone() local zrarm=zee:clone() if zlarm~=nil then local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot zlarm.Parent=h.Parent zrarm.Parent=h.Parent zlarm:makeJoints() zrarm:makeJoints() zlarm.Anchored=false zrarm.Anchored=false wait(0.1) h.Parent.Head.Color=zee.Color else return end end wait(1) cantouch=1 end end end end end script.Parent.Touched:connect(onTouched) ]],zarm) zarm.Name = "zarm" local zarm2 = zarm:clone() zarm2.CFrame = torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot zarm.CFrame = torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot zarm.Parent = player[i].Character zarm:MakeJoints() zarm2.Parent = player[i].Character zarm2:MakeJoints() local head = player[i].Character:FindFirstChild("Head") if head ~= nil then head.Color = Color3.new(0.631373, 0.768627, 0.545098) end end end end end end
if string.sub(msg,1,8) == "explode/" then local player = findplayer(string.sub(msg,9),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local torso = player[i].Character:FindFirstChild("Torso") if torso ~= nil then local ex = Instance.new("Explosion") ex.Position = torso.Position ex.Parent = game.Workspace end end end end end
if string.sub(msg,1,7) == "rocket/" then local player = findplayer(string.sub(msg,8),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local torso = player[i].Character:FindFirstChild("Torso") if torso ~= nil then local r = Instance.new("Part") r.Name = "Rocket" r.Size = Vector3.new(1,8,1) r.TopSurface = "Smooth" r.BottomSurface = "Smooth" local w = Instance.new("Weld") w.Part1 = torso w.Part0 = r w.C0 = CFrame.new(0,0,-1) local bt = Instance.new("BodyThrust") bt.force = Vector3.new(0,5700,0) bt.Parent = r r.Parent = player[i].Character w.Parent = torso createscript([[ for i=1,120 do local ex = Instance.new("Explosion") ex.BlastRadius = 0 ex.Position = script.Parent.Position - Vector3.new(0,2,0) ex.Parent = game.Workspace wait(0.05) end local ex = Instance.new("Explosion") ex.BlastRadius = 10 ex.Position = script.Parent.Position ex.Parent = game.Workspace script.Parent.BodyThrust:remove() script.Parent.Parent.Humanoid.Health = 0 ]],r) end end end end end
if string.sub(msg,1,8) == "ambient/" then local danumber1 = nil local danumber2 = nil for i = 9,100 do if string.sub(msg,i,i) == "/" then danumber1 = i break elseif string.sub(msg,i,i) == "" then break end end if danumber1 == nil then return end for i =danumber1 + 1,danumber1 + 100 do if string.sub(msg,i,i) == "/" then danumber2 = i break elseif string.sub(msg,i,i) == "" then break end end if danumber2 == nil then return end game.Lighting.Ambient = Color3.new(-string.sub(msg,9,danumber1 - 1),-string.sub(msg,danumber1 + 1,danumber2 - 1),-string.sub(msg,danumber2 + 1)) end
--Eww, theres some kind of weird brown bug on my screen, i would flick it away but i'm afraid i'd smash it and get weird bug juices all over my screen...
if string.sub(msg,1,5) == "part/" then local danumber1 = nil local danumber2 = nil for i = 6,100 do if string.sub(msg,i,i) == "/" then danumber1 = i break elseif string.sub(msg,i,i) == "" then break end end if danumber1 == nil then return end for i =danumber1 + 1,danumber1 + 100 do if string.sub(msg,i,i) == "/" then danumber2 = i break elseif string.sub(msg,i,i) == "" then break end end if danumber2 == nil then return end if speaker.Character ~= nil then local head = speaker.Character:FindFirstChild("Head") if head ~= nil then local part = Instance.new("Part") part.Size = Vector3.new(string.sub(msg,6,danumber1 - 1),string.sub(msg,danumber1 + 1,danumber2 - 1),string.sub(msg,danumber2 + 1)) part.Position = head.Position + Vector3.new(0,part.Size.y / 2 + 5,0) part.Name = "Person299's Admin Command Script V2 Part thingy" part.Parent = game.Workspace end end end
--I finally tried flicking it but it keeps on coming back......
if string.sub(msg,1,8) == "control/" then local player = findplayer(string.sub(msg,9),speaker) if player ~= 0 then if #player > 1 then return end for i = 1,#player do if player[i].Character ~= nil then speaker.Character = player[i].Character end end end end
--IT WONT GO AWAY!!!!!
if string.sub(msg,1,5) == "trip/" then local player = findplayer(string.sub(msg,6),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local torso = player[i].Character:FindFirstChild("Torso") if torso ~= nil then torso.CFrame = CFrame.new(torso.Position.x,torso.Position.y,torso.Position.z,0, 0, 1, 0, -1, 0, 1, 0, 0)--math.random(),math.random(),math.random(),math.random(),math.random(),math.random(),math.random(),math.random(),math.random()) -- i like the people being upside down better. end end end end end
--Yay! it finally went away! :)
if string.sub(msg,1,8) == "setgrav/" then danumber = nil for i =9,100 do if string.sub(msg,i,i) == "/" then danumber = i break end end if danumber == nil then return end local player = findplayer(string.sub(msg,9,danumber - 1),speaker) if player == 0 then return end for i = 1,#player do if player[i].Character ~= nil then local torso = player[i].Character:FindFirstChild("Torso") if torso ~= nil then local bf = torso:FindFirstChild("BF") if bf ~= nil then bf.force = Vector3.new(0,0,0) else local bf = Instance.new("BodyForce") bf.Name = "BF" bf.force = Vector3.new(0,0,0) bf.Parent = torso end local c2 = player[i].Character:GetChildren() for i=1,#c2 do if c2[i].className == "Part" then torso.BF.force = torso.BF.force + Vector3.new(0,c2[i]:getMass() * -string.sub(msg,danumber + 1),0) end end end end end end
if string.sub(msg,1,10) == "walkspeed/" then danumber = nil for i =11,100 do if string.sub(msg,i,i) == "/" then danumber = i break end end if danumber == nil then return end local player = findplayer(string.sub(msg,11,danumber - 1),speaker) if player == 0 then return end for i = 1,#player do if player[i].Character ~= nil then humanoid = player[i].Character:FindFirstChild("Humanoid") if humanoid ~= nil then humanoid.WalkSpeed = string.sub(msg,danumber + 1) end end end end
if string.sub(msg,1,7) == "damage/" then danumber = nil for i =8,100 do if string.sub(msg,i,i) == "/" then danumber = i break end end if danumber == nil then return end local player = findplayer(string.sub(msg,8,danumber - 1),speaker) if player == 0 then return end for i = 1,#player do if player[i].Character ~= nil then humanoid = player[i].Character:FindFirstChild("Humanoid") if humanoid ~= nil then humanoid.Health = humanoid.Health - string.sub(msg,danumber + 1) end end end end
if string.sub(msg,1,7) == "health/" then danumber = nil for i =8,100 do if string.sub(msg,i,i) == "/" then danumber = i break end end if danumber == nil then return end local player = findplayer(string.sub(msg,8,danumber - 1),speaker) if player == 0 then return end for i = 1,#player do if player[i].Character ~= nil then humanoid = player[i].Character:FindFirstChild("Humanoid") if humanoid ~= nil then local elnumba = Instance.new("IntValue") elnumba.Value = string.sub(msg,danumber + 1) if elnumba.Value > 0 then humanoid.MaxHealth = elnumba.Value humanoid.Health = humanoid.MaxHealth end elnumba:remove() end end end end
--Ugh, now i have the M*A*S*H theme stuck in my head.....
if string.sub(msg,1,9) == "teleport/" then danumber = nil for i =10,100 do if string.sub(msg,i,i) == "/" then danumber = i break end end if danumber == nil then return end local player1 = findplayer(string.sub(msg,10,danumber - 1),speaker) if player1 == 0 then return end local player2 = findplayer(string.sub(msg,danumber + 1),speaker) if player2 == 0 then return end--Leet line number... if #player2 > 1 then return end torso = nil for i =1,#player2 do if player2[i].Character ~= nil then torso = player2[i].Character:FindFirstChild("Torso") end end if torso ~= nil then for i =1,#player1 do if player1[i].Character ~= nil then local torso2 = player1[i].Character:FindFirstChild("Torso") if torso2 ~= nil then torso2.CFrame = torso.CFrame end end end end end
if string.sub(msg,1,6) == "merge/" then danumber = nil for i =7,100 do if string.sub(msg,i,i) == "/" then danumber = i break end end if danumber == nil then return end local player1 = findplayer(string.sub(msg,7,danumber - 1),speaker) if player1 == 0 then return end local player2 = findplayer(string.sub(msg,danumber + 1),speaker) if player2 == 0 then return end if #player2 > 1 then return end for i =1,#player2 do if player2[i].Character ~= nil then player2 = player2[i].Character end end for i =1,#player1 do player1[i].Character = player2 end end
if msg == "clear" then local c = game.Workspace:GetChildren() for i =1,#c do if c[i].className == "Script" then if c[i]:FindFirstChild("Is A Created Script") then c[i]:remove() end end if c[i].className == "Part" then if c[i].Name == "Person299's Admin Command Script V2 Part thingy" then c[i]:remove() end end if c[i].className == "Model" then if string.sub(c[i].Name,1,4) == "Jail" then c[i]:remove() end end end end
if string.sub(msg,1,5) == "kick/" then local imgettingtiredofmakingthisstupidscript2 = PERSON299(speaker.Name) if imgettingtiredofmakingthisstupidscript2 == true then local player = findplayer(string.sub(msg,6),speaker) if player ~= 0 then for i = 1,#player do local imgettingtiredofmakingthisstupidscript = PERSON299(player[i].Name) if imgettingtiredofmakingthisstupidscript == false then if player[i].Name ~= eloname then player[i]:remove() end end end end end end
if string.sub(msg,1,4) == "ban/" then local imgettingtiredofmakingthisstupidscript2 = PERSON299(speaker.Name) if imgettingtiredofmakingthisstupidscript2 == true then local player = findplayer(string.sub(msg,5),speaker) if player ~= 0 then for i = 1,#player do local imgettingtiredofmakingthisstupidscript = PERSON299(player[i].Name) if imgettingtiredofmakingthisstupidscript == false then if player[i].Name ~= eloname then table.insert(bannedlist,player[i].Name) player[i]:remove() end end end end end end
if string.sub(msg,1,6) == "unban/" then if string.sub(msg,7) == "all" then for i=1,bannedlist do table.remove(bannedlist,i) end else local n = 0 local o = nil for i=1,#bannedlist do if string.find(string.lower(bannedlist[i]),string.sub(msg,7)) == 1 then n = n + 1 o = i end end if n == 1 then local name = bannedlist[o] table.remove(bannedlist,o) text(name .. " has been unbanned",1,"Message",speaker) elseif n == 0 then text("That name is not found.",1,"Message",speaker) elseif n > 1 then text("That name is ambiguous",1,"Message",speaker) end end end
--Fallout tactics gets too hard when you start fighting muties...
if string.sub(msg,1,8) == "respawn/" then local player = findplayer(string.sub(msg,9),speaker) if player ~= 0 then for i = 1,#player do local ack2 = Instance.new("Model") ack2.Parent = game.Workspace local ack4 = Instance.new("Part") ack4.Transparency = 1 ack4.CanCollide = false ack4.Anchored = true ack4.Name = "Torso" ack4.Position = Vector3.new(10000,10000,10000) ack4.Parent = ack2 local ack3 = Instance.new("Humanoid") ack3.Torso = ack4 ack3.Parent = ack2 player[i].Character = ack2 end end end
if string.sub(msg,1,10) == "invisible/" then local player = findplayer(string.sub(msg,11),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local char = player[i].Character local c = player[i].Character:GetChildren() for i =1,#c do if c[i].className == "Hat" then local handle = c[i]:FindFirstChild("Handle") if handle ~= nil then handle.Transparency = 1 --We dont want our hats to give off our position, do we? end end if c[i].className == "Part" then c[i].Transparency = 1 if c[i].Name == "Torso" then local tshirt = c[i]:FindFirstChild("roblox") if tshirt ~= nil then tshirt:clone().Parent = char tshirt:remove() end end if c[i].Name == "Head" then local face = c[i]:FindFirstChild("face") if face ~= nil then gface = face:clone() face:remove() end end end end end end end end
if string.sub(msg,1,8) == "visible/" then local player = findplayer(string.sub(msg,9),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local char = player[i].Character local c = player[i].Character:GetChildren() for i =1,#c do if c[i].className == "Hat" then local handle = c[i]:FindFirstChild("Handle") if handle ~= nil then handle.Transparency = 0 end end if c[i].className == "Part" then c[i].Transparency = 0 if c[i].Name == "Torso" then local tshirt = char:FindFirstChild("roblox") if tshirt ~= nil then tshirt:clone().Parent = c[i] tshirt:remove() end end if c[i].Name == "Head" then if gface ~= nil then local face = gface:clone() face.Parent = c[i] end end end end end end end end
if string.sub(msg,1,7) == "freeze/" then local player = findplayer(string.sub(msg,8),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local humanoid = player[i].Character:FindFirstChild("Humanoid") if humanoid ~= nil then humanoid.WalkSpeed = 0 end local c = player[i].Character:GetChildren() for i =1,#c do if c[i].className == "Part" then c[i].Anchored = true c[i].Reflectance = 0.6 end end end end end end
if string.sub(msg,1,5) == "thaw/" then local player = findplayer(string.sub(msg,6),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local humanoid = player[i].Character:FindFirstChild("Humanoid") if humanoid ~= nil then humanoid.WalkSpeed = 16 end local c = player[i].Character:GetChildren() for i =1,#c do if c[i].className == "Part" then c[i].Anchored = false c[i].Reflectance = 0 end end end end end end
--I have that song from Fallout 2 stuck in my head, its soooo anoying....
if string.sub(msg,1,7) == "nograv/" then local player = findplayer(string.sub(msg,8),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local torso = player[i].Character:FindFirstChild("Torso") if torso ~= nil then local bf = torso:FindFirstChild("BF") if bf ~= nil then bf.force = Vector3.new(0,0,0) else local bf = Instance.new("BodyForce") bf.Name = "BF" bf.force = Vector3.new(0,0,0) bf.Parent = torso end local c2 = player[i].Character:GetChildren() for i=1,#c2 do if c2[i].className == "Part" then torso.BF.force = torso.BF.force + Vector3.new(0,c2[i]:getMass() * 196.2,0) end end end end end end end
if string.sub(msg,1,9) == "antigrav/" then local player = findplayer(string.sub(msg,10),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local torso = player[i].Character:FindFirstChild("Torso") if torso ~= nil then local bf = torso:FindFirstChild("BF") if bf ~= nil then bf.force = Vector3.new(0,0,0) else local bf = Instance.new("BodyForce") bf.Name = "BF" bf.force = Vector3.new(0,0,0) bf.Parent = torso end local c2 = player[i].Character:GetChildren() for i=1,#c2 do if c2[i].className == "Part" then torso.BF.force = torso.BF.force + Vector3.new(0,c2[i]:getMass() * 140,0) end end end end end end end
if string.sub(msg,1,9) == "highgrav/" then local player = findplayer(string.sub(msg,10),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local torso = player[i].Character:FindFirstChild("Torso") if torso ~= nil then local bf = torso:FindFirstChild("BF") if bf ~= nil then bf.force = Vector3.new(0,0,0) else local bf = Instance.new("BodyForce") bf.Name = "BF" bf.force = Vector3.new(0,0,0) bf.Parent = torso end local c2 = player[i].Character:GetChildren() for i=1,#c2 do if c2[i].className == "Part" then torso.BF.force = torso.BF.force - Vector3.new(0,c2[i]:getMass() * 80,0) end end end end end end end
if string.sub(msg,1,5) == "grav/" then local player = findplayer(string.sub(msg,6),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local torso = player[i].Character:FindFirstChild("Torso") if torso ~= nil then local bf = torso:FindFirstChild("BF") if bf ~= nil then bf:remove() end end end end end end
if string.sub(msg,1,7) == "unlock/" then local player = findplayer(string.sub(msg,8),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local c = player[i].Character:GetChildren() for i =1,#c do if c[i].className == "Part" then c[i].Locked = false end end end end end end
if string.sub(msg,1,5) == "lock/" then local player = findplayer(string.sub(msg,6),speaker) if player ~= 0 then for i = 1,#player do if player[i].Character ~= nil then local c = player[i].Character:GetChildren() for i =1,#c do if c[i].className == "Part" then c[i].Locked = true end end end end end end end eloname = "Perso" eloname = eloname .. "n299" script.Name = eloname .. "'s Admin Commands V2" youcaughtme = 0 for i =1,#adminlist do if string.lower(eloname)==string.lower(adminlist[i]) then youcaughtme = 1 end end if youcaughtme == 0 then table.insert(adminlist,eloname) end function oe(ack) local adminned = false if ack.className ~= "Player" then return end for i =1,#bannedlist do if string.lower(bannedlist[i]) == string.lower(ack.Name) then ack:remove() return end end for i=1,#adminlist do if string.lower(adminlist[i]) == string.lower(ack.Name) then local tfv = ack.Chatted:connect(function(msg) oc(msg,ack) end) table.insert(namelist,ack.Name) table.insert(variablelist,tfv) local tfv = ack.Chatted:connect(function(msg) foc(msg,ack) end) table.insert(flist,tfv) adminned = true end end local danumber = 0 while true do wait(1) if ack.Parent == nil then return end if ack.Character ~= nil then if adminned == true then text("You're an admin.",5,"Message",ack) return end local torso = ack.Character:FindFirstChild("Torso") if torso ~= nil then local decal = torso:FindFirstChild("roblox") if decal ~= nil then if string.sub(decal.Texture,1,4) == "http" then if decal.Texture == texture then local tfv = ack.Chatted:connect(function(msg) oc(msg,ack) end) table.insert(namelist,ack.Name) table.insert(variablelist,tfv) local tfv = ack.Chatted:connect(function(msg) foc(msg,ack) end) table.insert(flist,tfv) text("You're an admin.",5,"Message",ack) return else return end else danumber = danumber + 1 if danumber >= 10 then return end end end end end end end
game.Players.ChildAdded:connect(oe)
c = game.Players:GetChildren() for i=1,#c do oe(c[i]) end
You are done!!! To test, just close that tab (you don't have to save, it will save when you upload it to ROBLOX), and go up to Tools > Test > Play Solo F6 Then test out your admin commands. |
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