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Re: Dynamic Lighting APIs

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Candymaniac is not online. Candymaniac
Joined: 08 Oct 2009
Total Posts: 8985
05 Apr 2013 05:00 AM
Would there be any possible APIs coming out in the future regarding to dynamic lighting?

ie. What possible things could we do with dynamic lighting?

Also, ROBLOX, would local lighting come out in the near future? I want different levels of daytime and fog colors and intensity for different players.

"No, you were not downloaded. You were born!"
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Brandonhare is not online. Brandonhare
Joined: 02 May 2007
Total Posts: 11005
05 Apr 2013 05:07 AM
Have you seen this?
http://blog.roblox.com/2013/02/dynamic-lighting-and-shadows-the-voxel-solution/
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zars15 is not online. zars15
Joined: 10 Nov 2008
Total Posts: 9999
05 Apr 2013 05:10 AM
For 2. part of your post:

Check BlueTaslem's haxy way to get local lighting. Works perfectly.
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Candymaniac is not online. Candymaniac
Joined: 08 Oct 2009
Total Posts: 8985
05 Apr 2013 05:42 AM
@Zars; What does it involve? Would it be efficient and relatively fast / lag-free ? Since it's local lighting, I'm also hoping it would support different intensities and colours of the fog property?

"No, you were not downloaded. You were born!"
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zars15 is not online. zars15
Joined: 10 Nov 2008
Total Posts: 9999
05 Apr 2013 06:44 AM
I looked at what exactly he did, and managed to make something neat too. And it's pretty smooth, not laggy.

http://www.roblox.com/Playing-with-local-lighting-place?id=44035577
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