janthran
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| Joined: 15 May 2009 |
| Total Posts: 17429 |
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| 04 Apr 2013 11:58 AM |
If so, how?
Or is it just something that the admins can do? |
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velibor
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| Joined: 24 Nov 2009 |
| Total Posts: 1003 |
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janthran
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| Joined: 15 May 2009 |
| Total Posts: 17429 |
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th3oracle
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| Joined: 23 Feb 2013 |
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janthran
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| Joined: 15 May 2009 |
| Total Posts: 17429 |
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| 04 Apr 2013 12:09 PM |
| I'm looking in the wiki and I don't see anything that would let you do that. |
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velibor
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| Joined: 24 Nov 2009 |
| Total Posts: 1003 |
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| 04 Apr 2013 12:10 PM |
Some things aren't documented my friend.
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janthran
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| Joined: 15 May 2009 |
| Total Posts: 17429 |
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| 04 Apr 2013 12:20 PM |
Then how am I supposed to hide the playerlist? :/ Short of exploiting to steal a place that has done that, I don't see a way.
Not that I'm going to do that or anything |
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velibor
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| Joined: 24 Nov 2009 |
| Total Posts: 1003 |
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| 04 Apr 2013 12:29 PM |
Game:findFirstChild("PlayerListScreen", true):Destroy()
That is the code you were looking for.
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janthran
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| Joined: 15 May 2009 |
| Total Posts: 17429 |
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| 04 Apr 2013 01:04 PM |
I don't really know anything about scripting.. Does there need to be something else before that for it to work? I tried putting just that into a script and nothing happened. I also tried putting wait (1) before it. |
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| 04 Apr 2013 01:16 PM |
"Game:findFirstChild("PlayerListScreen", true):Destroy()
That is the code you were looking for."
This only works when you input the script directly into the command line in the studio. It doesn't work as a script object. |
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| 04 Apr 2013 01:20 PM |
local m = Instance.new("Model") while wait() do m.Parent = nil m.Parent = game.Players end |
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janthran
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| Joined: 15 May 2009 |
| Total Posts: 17429 |
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| 04 Apr 2013 01:31 PM |
| Notunknown, that worked. Thanks. |
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zack785
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| Joined: 06 Feb 2009 |
| Total Posts: 419 |
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| 04 Apr 2013 02:43 PM |
This also works I believe still:
game.Players.PlayerAdded:connect(function(plyr) local Stats = Instance.new("IntValue") Stats.Name = "leaderstats" Stats.Parent = plyr
local bug = Instance.new("StringValue") bug.Name = "Bug" bug.Parent = Stats end) |
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| 04 Apr 2013 03:11 PM |
| If your Gui covers the whole screen. and the Player list is in front of it, I think you can mess around with the zindex |
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| 04 Apr 2013 03:15 PM |
| Your script works, Notunknown99. The only problem is that it might take a lot of resources since it's looping non-stop. |
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| 04 Apr 2013 03:17 PM |
Well tough. Its the only way I know of.
Each time a non-player object is added to Players it crashes it and sends it to the side, but clicking on it will revive it to fully shown and working. As such you need to loop a non-player (IE: Model) object into Players to create a constantly crashed player list |
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