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| 03 Apr 2013 03:56 PM |
is it possible to cut everything out of my player object, paste it all back, and still be able to use him? Everytime I do it, When I die, I don't respawn |
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dekkonot
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| Joined: 22 Dec 2010 |
| Total Posts: 6685 |
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| 03 Apr 2013 03:57 PM |
Like dis:
workspace["commanderrex12345345"].Archivable = true workspace["commanderrex12345345"]:Clone().Parent = workspace |
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| 03 Apr 2013 04:02 PM |
| ok, I'll try that, thanks man. |
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| 03 Apr 2013 04:05 PM |
| It worked, but I couldnt control him. |
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| 03 Apr 2013 04:57 PM |
| I tried just copying over everything in my body..... but that didn't work either.... |
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| 03 Apr 2013 05:11 PM |
| ^ Stop it. Can anyone help me? |
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| 03 Apr 2013 05:24 PM |
this is getting frustrating. BUMP |
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| 03 Apr 2013 05:25 PM |
| Why would you want/need to clone a character and let them control it? |
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Azarth
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| Joined: 17 Aug 2012 |
| Total Posts: 2760 |
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| 03 Apr 2013 05:26 PM |
| Of course you can't control it, it's an empty shell, so to speak. |
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Nyxis
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| Joined: 15 Nov 2012 |
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| 03 Apr 2013 05:26 PM |
| If you mean removing all the items from inside your character's model, then putting it all back. Then no.. I don't think it's possible. I've never tried. |
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Nyxis
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| Joined: 15 Nov 2012 |
| Total Posts: 3374 |
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| 03 Apr 2013 05:26 PM |
| My reply.. has become invalid. |
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| 03 Apr 2013 05:30 PM |
| In my game, you create a ninja. I'm trying to have it so that when they press done, then their clone goes into startergear then you die. When you respawn, you delete, and your clone inside of startergear with the clothes on becomes you |
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| 03 Apr 2013 05:37 PM |
1. in my game you can create a ninja 2. when you finish your ninja, you press the guibutton labled DONE 3. your custom player is cloned, and the clone is put inside startergear 4. You die after the first 3 steps are complete 5. you respawn, and then, I want to remove you from workspace 6 I want the clone to then move into workspace, and be able to be controlled, like any normal player |
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| 03 Apr 2013 05:38 PM |
| Why not just make the gui edit the real character...i don't see the point of that. |
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josh50000
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| Joined: 29 Nov 2009 |
| Total Posts: 697 |
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| 03 Apr 2013 05:38 PM |
| Not quite sure what you are doing there, but why don't you just redefine the properties of the player e.g shirt texture to the properties of the ninja? |
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| 03 Apr 2013 05:42 PM |
| it's not the shirt object, it's actually realistic cframed shirts. |
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| 03 Apr 2013 05:43 PM |
Hmm if you are set on doing this you could try ControllerService...Look it up on the wiki.
also you could just weld the 3d shirt to the player. |
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| 03 Apr 2013 05:54 PM |
| ^ the welding is exactly why I'm doing this. Everytime I try to do it, the shirt ends up below him, or above him. |
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