LimtedJr
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| Joined: 04 Dec 2011 |
| Total Posts: 59 |
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| 02 Apr 2013 09:33 PM |
so I was in cheat engine at sfotho while I bypassed with the scripting thangy I wan'ted to look at the coregui and these came up I searched Game:GetService("CoreGui") and got these CoreReset=Game:GetService("CoreGui"):FindGui("ResetGui") CoreReset:SetGuiName('Reset Gui") CoreReset:GetGuiSize() Game:SetMessage("This game has shutdown") Game:GetXYZ()
here is the bytes too!
436F726552657365743D47616D653A47 6574536572766963652822436F726547 756922293A46696E6447756928225265 73657447756922290D0A436F72655265 7365743A5365744775694E616D652822 52657365742047756922290D0A436F72 6552657365743A47657447756953697A 6528290D0A47616D653A5365744D6573 736167652822546869732067616D6520 6861732073687574646F776E2229200D 0A47616D653A47657458595A2829
idk what to do with them |
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LPGhatguy
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| Joined: 27 Jun 2008 |
| Total Posts: 4725 |
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| 02 Apr 2013 09:35 PM |
| You're not going to be able to do much with that. |
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LimtedJr
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| Joined: 04 Dec 2011 |
| Total Posts: 59 |
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| 02 Apr 2013 09:35 PM |
but r these hidden properties
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dekkonot
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| Joined: 22 Dec 2010 |
| Total Posts: 6685 |
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| 02 Apr 2013 09:36 PM |
| Those may be useful, but only if they're not locked, which it's almost certain they are. |
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HEAT507
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| Joined: 31 Aug 2012 |
| Total Posts: 429 |
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| 02 Apr 2013 09:38 PM |
well it makes a little sense , but I hope this isnt a late april fools joke
because;
v=Instance.new'ScreenGui'; v.Parent=game:service'StarterPack'; v:getGuiSize(); print(v:getGuiSize());
this could be possible but if it's fake roblox should add it it's really useful |
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| 02 Apr 2013 10:34 PM |
| "FindGui is not a valid member of CoreGui" |
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HEAT507
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| Joined: 31 Aug 2012 |
| Total Posts: 429 |
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| 03 Apr 2013 03:02 PM |
| wdf is :setGuiName do anyways? |
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129K
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| Joined: 23 Aug 2011 |
| Total Posts: 19010 |
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| 03 Apr 2013 04:07 PM |
"wdf is :setGuiName do anyways?"
... |
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zars15
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| Joined: 10 Nov 2008 |
| Total Posts: 9999 |
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| 03 Apr 2013 04:17 PM |
""wdf is :setGuiName do anyways?"
..."
Still it wouldn't make no sense. |
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| 03 Apr 2013 04:23 PM |
HHHIIIISSSSSSSS
ACCESSOR AND MUTATOR METHODS
OH HOW REDUNDANT THOU ART |
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1waffle1
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| Joined: 16 Oct 2007 |
| Total Posts: 16381 |
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| 03 Apr 2013 04:30 PM |
| methods that work on robloxlocked guis? |
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HEAT507
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| Joined: 31 Aug 2012 |
| Total Posts: 429 |
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| 03 Apr 2013 06:19 PM |
| l0l look I know its Set's the name just why dose it have to be called that dose it make the name unchangable or what? |
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HEAT507
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| Joined: 31 Aug 2012 |
| Total Posts: 429 |
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| 03 Apr 2013 06:20 PM |
GETXYZ METHOD() heres how I picture it game:service'CoreGui':FindGui'AxisRotate':getXYZ()
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LimtedJr
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| Joined: 04 Dec 2011 |
| Total Posts: 59 |
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| 03 Apr 2013 06:26 PM |
^ uh no it was Gui=Game:GetService("CoreGui") Game:GetService("GuiService"):Add("HelpButton") Gui:GetXYZ()
and why do you script like that it looks abnormal |
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nairod7
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| Joined: 26 Mar 2010 |
| Total Posts: 869 |
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| 03 Apr 2013 07:03 PM |
API dump -> nothing... Checking scripts loaded when roblox starts -> nothing... What da... GetXY_Z_ on a GUI? Z axis, on a GUI?
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