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| 31 Mar 2013 06:58 PM |
| In trade hangout it says everyone's RAP of limiteds. How would he get it to do that? |
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| 31 Mar 2013 06:59 PM |
TABLZ
~ Moo logic = logical logic ~ |
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| 31 Mar 2013 07:01 PM |
whatever that is too
~ Moo logic = logical logic ~ |
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| 31 Mar 2013 07:01 PM |
| could you give me an example of it? |
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| 31 Mar 2013 07:02 PM |
I forgetr where but somewhere theres a :DecodeJSON if I remember.
or Ive heard complete lies.
~ Moo logic = logical logic ~ |
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| 31 Mar 2013 07:16 PM |
| can someone show me some kind of Python JSON Encoder? |
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oxcool1
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| Joined: 05 Nov 2009 |
| Total Posts: 15444 |
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| 31 Mar 2013 07:33 PM |
no, he puts all rap of items on a certain time in a table. {name,id,rap}
then he updates to the new rap like weekly or some couple days, |
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Garnished
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| Joined: 09 Apr 2012 |
| Total Posts: 12695 |
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| 31 Mar 2013 07:34 PM |
he has a model named serializedlimiteds or something leik dat lok at dat |
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xSIXx
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| Joined: 06 Aug 2010 |
| Total Posts: 9202 |
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| 31 Mar 2013 08:17 PM |
hurrrr
table = {lol big table of limiteds}
if badgeservice:userhasbadge(item id here it can also check for hats and stuff, user id) then
increase rap stuff
end |
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1waffle1
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| Joined: 16 Oct 2007 |
| Total Posts: 16381 |
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| 31 Mar 2013 10:50 PM |
seranok probably has his server doing all of the work by now.
I use AJAX and JSON. |
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Snoxicle
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| Joined: 17 Nov 2012 |
| Total Posts: 187 |
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| 01 Apr 2013 08:30 AM |
he uses a bot and gets data into json or maybe roblox provides him with the data
then he updates his game and has a big table with the info
then it goes through every limited Id in his table to find out which players have what
and every so often he updates his game
not that complex although people like me who have little or no web experience will find the first part tough |
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| 01 Apr 2013 09:06 AM |
@18c
local util = LoadLibrary("RbxUtility"); local json = "json string here"; local result = util.DecodeJSON(json); -- should be a table now. |
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1waffle1
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| Joined: 16 Oct 2007 |
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| 02 Apr 2013 04:07 PM |
| @ninja It's easier just to write the whole thing in javascript and then copy the result into a script. |
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