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| 31 Mar 2013 06:53 PM |
| Post ideas to timmer it down here :) |
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| 31 Mar 2013 06:53 PM |
| it doesn't matter, there is no economy |
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| 31 Mar 2013 06:55 PM |
| Clearly you don't know anything about roblox |
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| 31 Mar 2013 06:58 PM |
money doesn't circulate
every day every player is given money for free
every time somebody visits a place, money is generated and given out
money is generated and given out in dozens of other ways
the items do not have to be increased in price as more money is generated, since they don't need virtual currency to produce the items and they don't need virtual profit
you clearly don't know anything, my dear fool |
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| 31 Mar 2013 07:00 PM |
No, you clearly don't know anything, because everything you just named is part of the Roblox economy, and is the cause of the inflation.
If you have payed any attention (you most likely haven't) You would have noticed robox increasing the tax on items (It is 30% now)
Please don't try and carry this into an arguement you will make yourself look like an idiot in.
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| 31 Mar 2013 07:02 PM |
@Anthony
You don't remember the mass of complainers when it happened? |
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NBA157
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| Joined: 09 Apr 2012 |
| Total Posts: 17263 |
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Knarv
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| 31 Mar 2013 07:04 PM |
@shaggy
that's where you're wrong
money isn't just been generated, it's also being sucked out with the 30% fee
it equals out, that's why there has been little to none inflation - prices have remained the same since they first introduced BC and Robux. And virtual item prices are exactly the same now.
The only thing that have increased are old limiteds which cannot be prevented. |
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| 31 Mar 2013 07:06 PM |
| they don't have to increase items prices as more money is generated though |
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| 31 Mar 2013 07:06 PM |
@OP
I honestly don't. Two questions.
What was it before?
When did it raise? |
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| 31 Mar 2013 07:10 PM |
We don't have inifite currency, rich people are rich off a V.I.P, which is other peoples money, with 30% dropped into nothing.
that 30% clearly proves I am right., because even roblox noticed, they even mentioned inflation with the notification.
Sure we get a daily login, but saving that is nothing. Daily login are like pennies. Place visits are what cause it.
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| 31 Mar 2013 07:13 PM |
anybody can get a massive amount of money with nothing but daily login (well mostly BCers)
how else do you think i got the darkseed, jj5x5 top hat, and a ton of other expensive hats on my main |
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| 31 Mar 2013 07:14 PM |
Not inflation, but just robloxians being money hungry.
( ͡° ͜ʖ ͡°) |
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| 31 Mar 2013 07:15 PM |
That will take a very, very long time.
IF you had OBC,
Darkseed was 100k tickets
60 robux a day
in 10 days you got 600 robux
in 100 days you got 6000 robux
6000 robux = 60000 tix
40k more, which is 60 days
160 days to get darkseed.
Yea.And jj5 was worth 111k tickets.
This is over a year of straight login.
So that can just be excused |
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| 31 Mar 2013 07:16 PM |
it's called trade currency
which can easily be abused to make a ton of money |
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| 31 Mar 2013 07:19 PM |
In trade currency, quick trades make you lose money
The other option makes deals with other players (If you look at the side bars) |
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| 31 Mar 2013 07:22 PM |
| I think it is hard t judge inflation on ROBLOX, because there are so many areas it can be seen. In the trade currency, the price of hats, the price of limited, trade value ratios... It really is a complex system. |
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| 31 Mar 2013 07:22 PM |
i don't even know what you're trying to say anymore
i'm saying you can use limit order to make easy profit and reasonably fast |
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