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| 30 Mar 2013 09:57 AM |
Say I wanted to make a game with 200,000 + parts, according to one of the blog posts, they seem to hint it is possible to have hundreds of thousands of parts in your place.
Is it ? What is the max number ? |
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ScriptOn
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| Joined: 22 Aug 2010 |
| Total Posts: 10885 |
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| 30 Mar 2013 10:02 AM |
Depends on the brick and whats it's doing. If it's a moving, textured brick then it would use up a lot of the computers ram/cpu (im tried atm)
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| 30 Mar 2013 10:07 AM |
@r3
Well I'm mainly talking about static parts. But yeah, it is important to know how many can move at one time. |
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