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Re: More flexibility on what gears to allow

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Boksunni1 is not online. Boksunni1
Joined: 13 May 2009
Total Posts: 485
18 Mar 2013 07:32 PM
I'm sure the reason why many people have their place have no gear is due to so many gears being released in multiple genres that break the game. The current filter system is way to broad in what it allows/disallows.

I think the ability to select which gears to block from a mini catalog would be really nice.
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Laku is not online. Laku
Joined: 17 Apr 2008
Total Posts: 202
18 Mar 2013 07:59 PM
I agree. Not only will this promote more gear in places, it will make people without gear complain less because it can allow less gear in a place by being more specific. I support this and hope it is seen.
Good luck.
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pokemon771 is not online. pokemon771
Joined: 28 Oct 2008
Total Posts: 8671
18 Mar 2013 08:00 PM
scriptable
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Boksunni1 is not online. Boksunni1
Joined: 13 May 2009
Total Posts: 485
18 Mar 2013 08:04 PM
It'd be more user friendly though with a mini catalog.
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Laku is not online. Laku
Joined: 17 Apr 2008
Total Posts: 202
18 Mar 2013 08:25 PM
It may be scriptable, but think of the other users that will benefit from a universal change to gear genres. They can add some called, "Ninja", "Pirate", "Knight", etc. It would make things easier. That and a mini-catalog to check off more things. So much can be done. We need a reform.
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Boksunni1 is not online. Boksunni1
Joined: 13 May 2009
Total Posts: 485
18 Mar 2013 09:55 PM
Also they could make it so that people can see which gears are blocked from the game.
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HuntHello is not online. HuntHello
Joined: 19 Jan 2011
Total Posts: 577
18 Mar 2013 11:07 PM
I agree. There should also be the opposite - what gear to allow, and disallow, just in case a game wants only one gear to be allowed.
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Boksunni1 is not online. Boksunni1
Joined: 13 May 2009
Total Posts: 485
19 Mar 2013 03:14 AM
bump
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Boksunni1 is not online. Boksunni1
Joined: 13 May 2009
Total Posts: 485
19 Mar 2013 09:08 PM
bumpity bump
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Laku is not online. Laku
Joined: 17 Apr 2008
Total Posts: 202
20 Mar 2013 03:23 PM
I thought you told people to support this while in the Ninja game you made...Why isn't anyone supporting...? I hate when gear isn't allowed because a few gear of the genre ruin it for everyone...Can they at least make a genre called "Overpowered"?
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HuntHello is not online. HuntHello
Joined: 19 Jan 2011
Total Posts: 577
20 Mar 2013 04:44 PM
Boksunni, you could secretly bump a post or do a "minor bump" that is usually not seen, but bumping minorly or bumping secretly works also!

Laku, I think ROBLOX does not realize some gear is overpowered?

They should use the LinkedSource property on gear scripts.....
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Boksunni1 is not online. Boksunni1
Joined: 13 May 2009
Total Posts: 485
20 Mar 2013 05:55 PM
Seems to me that people only support things that are of immediate benefit to them. Alot of Robloxians aren't gamer makers so this idea can be hard to relate to I guess :\
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brendanjames1995 is not online. brendanjames1995
Joined: 05 Jul 2008
Total Posts: 5327
20 Mar 2013 06:14 PM
Suppoart, I haven't been able to use gear in almost any places these days. If it meant more gear to be permitted I'm all in.
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Laku is not online. Laku
Joined: 17 Apr 2008
Total Posts: 202
20 Mar 2013 09:51 PM
Hunt, I am sad to say that you are most likely correct. Roblox probably thinks that the gear nowadays is average. When truth is, they are all OP.
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HuntHello is not online. HuntHello
Joined: 19 Jan 2011
Total Posts: 577
21 Mar 2013 04:49 PM
Laku, I wonder why Roblox does not realize that som gear is overpowered, even though he tests it! (script debugging ect...)

Still, ROBLOX should used the LinkedSource property for scripts, so he can change sword scripts even when a lot of people have it!

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stickman730 is not online. stickman730
Joined: 23 Nov 2008
Total Posts: 152
21 Mar 2013 05:17 PM
Massive support.
I remember when most places would allow social gears because they were just fun little item that you could carry around.

But then they started to release social gears with explosive properties, and still just class them as social.

Where is the logic behind this?!

Roblox really needs to sort out the mess that is the gear situation, because there's really no point in buying gear anymore.
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HuntHello is not online. HuntHello
Joined: 19 Jan 2011
Total Posts: 577
22 Mar 2013 07:09 PM
above they release swords with breakjoint properties, which is loopkill items.
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Laku is not online. Laku
Joined: 17 Apr 2008
Total Posts: 202
26 Mar 2013 05:55 PM
"What are you doing?!" "Oh, you know, testing some new gear!" "Any problems with them?" "No, they all kill in one hit and have at least one OP ability that will break games!" "Okay, publish them the to public!"
~The ROBLOX Administration gear debate. xD
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HuntHello is not online. HuntHello
Joined: 19 Jan 2011
Total Posts: 577
28 Mar 2013 11:24 AM
No the real debate is
"No testing just publish"
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Stevan32025 is not online. Stevan32025
Joined: 19 Jan 2011
Total Posts: 383
28 Mar 2013 05:00 PM
OP gears can be found anywhere.
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HuntHello is not online. HuntHello
Joined: 19 Jan 2011
Total Posts: 577
29 Mar 2013 01:32 PM
That's true, almost everything published is op.
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RisenFromFire is not online. RisenFromFire
Joined: 26 Nov 2012
Total Posts: 141
29 Mar 2013 01:38 PM
Support.
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Stevan32025 is not online. Stevan32025
Joined: 19 Jan 2011
Total Posts: 383
02 Apr 2013 09:49 PM
*doesn't support*
-The cyborg holding Skull Cracker-
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crazycash82 is not online. crazycash82
Joined: 11 Oct 2011
Total Posts: 924
02 Apr 2013 10:41 PM
*no support*
*falls down*

çç82
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bob3joe is not online. bob3joe
Joined: 01 Aug 2009
Total Posts: 1147
02 Apr 2013 10:43 PM
If you can't script
Idk how but it wouldn't be hard...
I can edit not script though /:
Scriptable
But user friendly support
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