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| 25 Mar 2013 08:03 PM |
What would cause Camera.CameraSubject to not work? Sometimes, setting CameraSubject to nil has no effect even if the subject was Destroy'd. Other times, setting it to something has no effect and it still acts like the studio camera.
http://youtu.be/oDx8Pe7eVic
What I'm trying to do is have the camera attach to my egg the way it would to someone's head. The general idea is that I press W to push the egg forward, as if I were controlling it like a character. That part works fine, but this camera. This camera. |
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UnAdmin
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| Joined: 10 Jul 2012 |
| Total Posts: 4706 |
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| 25 Mar 2013 08:28 PM |
| Solution: Destroy camera and create a new one. |
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MrBl0xx3r
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| Joined: 24 Sep 2012 |
| Total Posts: 77 |
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| 25 Mar 2013 09:07 PM |
| True download DLL exploits.. |
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MrBl0xx3r
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| Joined: 24 Sep 2012 |
| Total Posts: 77 |
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| 25 Mar 2013 09:08 PM |
| True download DLL exploits... |
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MrBl0xx3r
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| Joined: 24 Sep 2012 |
| Total Posts: 77 |
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| 25 Mar 2013 09:09 PM |
| True Download DLL exploits..@ :/ |
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dekkonot
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| Joined: 22 Dec 2010 |
| Total Posts: 6685 |
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| 25 Mar 2013 09:10 PM |
| Solution: Change the player's character to be the egg. |
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| 26 Mar 2013 07:46 AM |
| how do you Do those cool camera intros? |
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belial52
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| Joined: 10 Oct 2009 |
| Total Posts: 8074 |
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| 26 Mar 2013 07:52 AM |
| Make sure you're setting the CameraType. |
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| 26 Mar 2013 09:21 AM |
@OP I tend to not even use CameraSubject. It's made meh mad too many times. I just use the Scriptable camera type. |
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| 26 Mar 2013 09:46 AM |
| i cann script anything but a camera intro.can someone give me a script to use? |
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| 26 Mar 2013 09:57 AM |
| If you can script anything how about you make your camera intro? ;) |
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| 26 Mar 2013 04:37 PM |
i can't script a camera intro. i can script anything But things with the cameras |
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| 26 Mar 2013 05:29 PM |
| I don't want complete control over the camera. I just want it to attach to my egg the way it should be expected to. |
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| 26 Mar 2013 05:51 PM |
@Arceus Hm. Could you post your code? |
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| 26 Mar 2013 06:04 PM |
player.ChildAdded:connect(function(child) if child.Name == "LoadSignal" then wait() -- gah child:Destroy() egg = game.Lighting:FindFirstChild(player.EggType.Value):Clone() egg.Parent = workspace egg.Position = Vector3.new(0, 100, 0) camera.CameraSubject = egg camera.CameraType = "Custom" player.EggCharacter.Value = egg end end)
I use "LoadSignal" to tell the script that the egg character is ready. |
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| 26 Mar 2013 06:54 PM |
Erm. The CameraSubject doesn't work when the CameraType is custom.
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BAUER102
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| Joined: 03 Apr 2010 |
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As8D
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| Joined: 24 Dec 2009 |
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| 27 Mar 2013 10:45 AM |
Oboi oboi.
Why don't we all join together and make something huge and awesome. Somehow. If people want though. Otherwise, we're doomed. Heh... One word. Two words... cake1
But yush, otherwise, save ur place and reopen it. Curse u camera! Well, I only had that problem once. I think.
- As, I see da eggs rollin'! Dey hatin'! |
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| 27 Mar 2013 12:04 PM |
| To do cool camera intro, gotta have Cutscene Editor like me. My first place has a cool intro. |
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Quenty
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| Joined: 03 Sep 2009 |
| Total Posts: 9316 |
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| 27 Mar 2013 03:26 PM |
Looks like you're using my rather sucky camera library (Get an update: http://www.roblox.com/Camera-Library-item?id=106130575)
Um. Past that, shouldn't we plan for the _next_ holiday? :/ |
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As8D
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| Joined: 24 Dec 2009 |
| Total Posts: 2907 |
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| 27 Mar 2013 04:09 PM |
ó_ò s...summer? I... don't think we're going to have anymore fun before summer.
Let it be holiday all the time, with no parents to tell you to go out in the changing weather, tralalala! ♪♫♪♫
- As, Mr. Dong Fong, we have a delivery! |
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