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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: *Urgent* Can someone fix this:

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MarcsMinion is not online. MarcsMinion
Joined: 22 Oct 2011
Total Posts: 8734
26 Mar 2013 07:52 PM
Could someone make it that when you respawn, your weapons will still be there. If you buy the weapon and die its not there in your backpack:


-------------------------------------------------------------------------------------
print("Shop Script Loaded")

Door = script.Parent
local debounce = false

function getPlayer(humanoid)
local players = game.Players:children()
for i = 1, #players do
if players[i].Character.Humanoid == humanoid then return players[i] end
end
return nil
end
function onTouched(hit)
if debounce == false then
local human = hit.Parent:findFirstChild("Humanoid")
if (human == nil) then return end
local player = getPlayer(human)
debounce = true
if (player == nil) then return end
local stats = player:findFirstChild("leaderstats")
local sp = stats:findFirstChild("Kills") --Change "Money" to the type of currency you have.
if sp == nil then return false end
if (sp.Value >=10) then --Amount of how much the weapon will go for,Change "100".
sp.Value = sp.Value - 10 --Put the same exact number here as you did above.
print("Enough Money")
game.Lighting.UZI:clone().Parent = player.Backpack --Change PUTTOOLNAMEHERE to your weapons name.
Door.BrickColor = BrickColor.new(21) --MAKE SURE YOU PUT THE WEAPON/TOOL INTO LIGHTING.
wait(2)
Door.BrickColor = BrickColor.new(37) --Leave the rest of this alone.
debounce = false
else debounce = false
end
end

end

connection = Door.Touched:connect(onTouched)
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MrChubbs is not online. MrChubbs
Joined: 14 Oct 2010
Total Posts: 4969
26 Mar 2013 07:54 PM
Put it in their gear too.
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keehl254 is not online. keehl254
Joined: 08 Sep 2010
Total Posts: 131
26 Mar 2013 08:22 PM
T>T simple mistake... You cloned it into the backpack, just not into the starter gear for that player...I took the time to add it because im one who likes to be shown what to do, not told... I thought you could be the same way lol


print("Shop Script Loaded")

Door = script.Parent
local debounce = false

function getPlayer(humanoid)
local players = game.Players:children()
for i = 1, #players do
if players[i].Character.Humanoid == humanoid then return players[i] end
end
return nil
end
function onTouched(hit)
if debounce == false then
local human = hit.Parent:findFirstChild("Humanoid")
if (human == nil) then return end
local player = getPlayer(human)
debounce = true
if (player == nil) then return end
local stats = player:findFirstChild("leaderstats")
local sp = stats:findFirstChild("Kills")
if sp == nil then return false end
if (sp.Value >=10) then"100".
sp.Value = sp.Value - 10
print("Enough Money")
game.Lighting.UZI:clone().Parent = player.Backpack
game.Lighting.UZI:clone().Parent = player.StarterGear ---PUT IT INT THE STARTERGEAR TOO :D
Door.BrickColor = BrickColor.new(21)
wait(2)
Door.BrickColor = BrickColor.new(37)
debounce = false
else debounce = false
end
end

end

connection = Door.Touched:connect(onTouched)
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MarcsMinion is not online. MarcsMinion
Joined: 22 Oct 2011
Total Posts: 8734
26 Mar 2013 09:08 PM
ooo thx man
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